games-1 AMD Ryzen 7 1700 Eight-Core testing with a MSI X370 GAMING PRO CARBON AC (MS-7A32) v1.0 (2.G0 BIOS) and NVIDIA GeForce GTX 960 4GB on Ubuntu 18.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2002235-SIGG-200120826 .
games-1 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL Vulkan Compiler File-System Screen Resolution testing to start 2020 Ryzen 7 1700 Nvidia 960 440-59 NVIDIA GeForce GTX 960 Intel Core i7-7700 @ 4.20GHz (4 Cores / 8 Threads) Gigabyte Z170XP-SLI-CF (F22f BIOS) Intel Xeon E3-1200 v6/7th 32768MB 2 x 5001GB TOSHIBA HDWE150 + 5001GB TOSHIBA MD04ACA5 + 40GB INTEL SSDSA2M040 eVGA NVIDIA GeForce GTX 660 2GB (1058/3004MHz) Realtek ALC1150 SyncMaster Intel I219-V + Qualcomm Atheros AR5418 Ubuntu 19.10 5.3.0-26-generic (x86_64) GNOME Shell 3.34.1 X Server 1.20.5 NVIDIA 430.50 4.6.0 1.1.99 GCC 9.2.1 20191008 zfs 3840x1779 AMD Ryzen 7 1700 Eight-Core @ 3.00GHz (8 Cores / 16 Threads) MSI X370 GAMING PRO CARBON AC (MS-7A32) v1.0 (2.G0 BIOS) AMD 17h 16384MB 2 x 256GB TOSHIBA-RD400 + 2 x 2000GB Western Digital WD20EARX-00P + 500GB Western Digital WD5000BPKX-8 + 2000GB Western Digital WD20EARS-00M + 500GB Seagate ST95005620AS + 500GB Seagate ST500LT012-9WS14 NVIDIA GeForce GTX 960 4GB (1126/3505MHz) NVIDIA GM206 HD Audio TX-NR747 Intel I211 + Intel Dual Band-AC 3168NGW Ubuntu 18.04 5.3.0-28-lowlatency (x86_64) GNOME Shell 3.28.4 NVIDIA 440.59 1.1.119 GCC 7.5.0 btrfs 1920x1200 OpenBenchmarking.org Compiler Details - testing to start 2020: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-offload-targets=nvptx-none,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - testing to start 2020: Scaling Governor: intel_pstate powersave - CPU Microcode: 0xca - Ryzen 7 1700 Nvidia 960 440-59: Scaling Governor: acpi-cpufreq ondemand - CPU Microcode: 0x8001137 - NVIDIA GeForce GTX 960: Scaling Governor: acpi-cpufreq ondemand - CPU Microcode: 0x8001137 Python Details - testing to start 2020: Python 2.7.17 + Python 3.7.5 - Ryzen 7 1700 Nvidia 960 440-59: Python 2.7.17 + Python 3.6.9 - NVIDIA GeForce GTX 960: Python 2.7.17 + Python 3.6.9 Security Details - testing to start 2020: itlb_multihit: KVM: Mitigation of Split huge pages + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + tsx_async_abort: Mitigation of Clear buffers; SMT vulnerable - Ryzen 7 1700 Nvidia 960 440-59: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + tsx_async_abort: Not affected - NVIDIA GeForce GTX 960: itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + tsx_async_abort: Not affected
games-1 corebreach: 1920 x 1080 - 16x dirt-rally: 1920 x 1080 - Ultra dirt-showdown: 1920 x 1080 - Ultra - 8x MSAA et: 1920 x 1080 etlegacy: Default - 1920 x 1080 etlegacy: Renderer2 - 1920 x 1080 hl2lostcoast: 1920 x 1080 nexuiz: 1920 x 1080 - No - Off nexuiz: 1920 x 1080 - Yes - Off openarena: 1920 x 1080 sam2017: 1920 x 1080 - Ultra - OpenGL sam2017: 1920 x 1080 - Ultra - Vulkan ss3bfe: 1920 x 1080 - Ultra - OpenGL ss3bfe: 1920 x 1080 - Ultra - Vulkan supertuxkart: 1920 x 1080 - Fullscreen - Ultimate - 8 - Candela City supertuxkart: 1920 x 1080 - Fullscreen - Ultimate - 8 - Cocoa Temple supertuxkart: 1920 x 1080 - Fullscreen - Ultimate - 8 - Antediluvian Abyss supertuxkart: 1920 x 1080 - Fullscreen - Ultimate - 8 - Gran Paradiso Island talos-principle: OpenGL - 1920 x 1080 talos-principle: Vulkan - 1920 x 1080 tesseract: 1920 x 1080 unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-sanctuary: 1920 x 1080 - Fullscreen unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-tropics: 1920 x 1080 - Fullscreen unigine-valley: 1920 x 1080 - Fullscreen - OpenGL urbanterror: 1920 x 1080 warsow: 1920 x 1080 xonotic: 1920 x 1080 - Ultimate glmark2: 1920 x 1080 testing to start 2020 Ryzen 7 1700 Nvidia 960 440-59 NVIDIA GeForce GTX 960 472 50.626470 84.170499 119.1 293.7 222.4 423.68 280.8045155 219.3352214 293.8 323.6 326.7 65.3 65.6 66.836457 85.038531 79.441559 90.030617 79.4 80.7 326.7652 34.6914 147.169 3.2 128.973 44.4565 974.2 250.4 205.4741540 2538 392 398 72.0 188.2 122.8 139.3944783 109.2411960 100.4 43.0 42.9 42.6 42.9 14.846426 20.224390 17.844488 19.792843 117.9220 27.5450 82.1946 6 68.4757 27.4233 326.9 100.6412146 595 OpenBenchmarking.org
CoreBreach Resolution: 1920 x 1080 - FSAA: 16x OpenBenchmarking.org Frames Per Second, More Is Better CoreBreach 1.1.6 Resolution: 1920 x 1080 - FSAA: 16x testing to start 2020 Ryzen 7 1700 Nvidia 960 440-59 NVIDIA GeForce GTX 960 100 200 300 400 500 SE +/- 7.98, N = 4 SE +/- 2.52, N = 3 SE +/- 6.66, N = 3 472 392 398
DiRT Rally Resolution: 1920 x 1080 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally Resolution: 1920 x 1080 - Graphics Preset: Ultra testing to start 2020 11 22 33 44 55 SE +/- 0.03, N = 3 50.63
DiRT Showdown Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAA OpenBenchmarking.org Frames Per Second, More Is Better DiRT Showdown Resolution: 1920 x 1080 - Graphics Preset: Ultra - Multi-Sampling: 8x MSAA testing to start 2020 20 40 60 80 100 SE +/- 0.07, N = 3 84.17 MIN: 71.35
Enemy Territory Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Enemy Territory 2.60 Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 30 60 90 120 150 SE +/- 1.44, N = 3 SE +/- 0.37, N = 3 119.1 72.0
ET: Legacy Renderer: Default - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.75 Renderer: Default - Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 60 120 180 240 300 SE +/- 0.98, N = 3 SE +/- 1.98, N = 3 293.7 188.2
ET: Legacy Renderer: Renderer2 - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.75 Renderer: Renderer2 - Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 50 100 150 200 250 SE +/- 2.36, N = 3 SE +/- 0.24, N = 3 222.4 122.8
Half-Life 2 - Lost Coast Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Half-Life 2 - Lost Coast Resolution: 1920 x 1080 testing to start 2020 90 180 270 360 450 SE +/- 36.95, N = 12 423.68
Nexuiz Resolution: 1920 x 1080 - HDR: No - Sound: Off OpenBenchmarking.org Frames Per Second, More Is Better Nexuiz 2.5.2 Resolution: 1920 x 1080 - HDR: No - Sound: Off testing to start 2020 NVIDIA GeForce GTX 960 60 120 180 240 300 SE +/- 3.83, N = 5 SE +/- 1.18, N = 3 280.80 139.39 MIN: 148 / MAX: 545 MIN: 84 / MAX: 241
Nexuiz Resolution: 1920 x 1080 - HDR: Yes - Sound: Off OpenBenchmarking.org Frames Per Second, More Is Better Nexuiz 2.5.2 Resolution: 1920 x 1080 - HDR: Yes - Sound: Off testing to start 2020 NVIDIA GeForce GTX 960 50 100 150 200 250 SE +/- 0.46, N = 3 SE +/- 0.60, N = 3 219.34 109.24 MIN: 104 / MAX: 517 MIN: 61 / MAX: 231
OpenArena Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better OpenArena 0.8.8 Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 60 120 180 240 300 SE +/- 1.85, N = 3 SE +/- 0.57, N = 3 293.8 100.4 MIN: 1 MIN: 2
OpenArena Resolution: 1920 x 1080 - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1920 x 1080 - Total Frame Time testing to start 2020 NVIDIA GeForce GTX 960 9 18 27 36 45 Min: 1 / Avg: 3.4 / Max: 46 Min: 1 / Avg: 9.86 / Max: 24
Serious Sam Fusion 2017 Resolution: 1920 x 1080 - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam Fusion 2017 Resolution: 1920 x 1080 - Quality: Ultra - Renderer: OpenGL testing to start 2020 NVIDIA GeForce GTX 960 70 140 210 280 350 SE +/- 4.11, N = 12 SE +/- 0.31, N = 3 323.6 43.0
Serious Sam Fusion 2017 Resolution: 1920 x 1080 - Quality: Ultra - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam Fusion 2017 Resolution: 1920 x 1080 - Quality: Ultra - Renderer: Vulkan testing to start 2020 NVIDIA GeForce GTX 960 70 140 210 280 350 SE +/- 2.80, N = 3 SE +/- 0.19, N = 3 326.7 42.9
Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra - Renderer: OpenGL testing to start 2020 NVIDIA GeForce GTX 960 15 30 45 60 75 SE +/- 0.23, N = 3 SE +/- 0.09, N = 3 65.3 42.6
Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra - Renderer: Vulkan testing to start 2020 NVIDIA GeForce GTX 960 15 30 45 60 75 SE +/- 0.15, N = 3 SE +/- 0.06, N = 3 65.6 42.9
SuperTuxKart Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Candela City OpenBenchmarking.org Frames Per Second, More Is Better SuperTuxKart 0.9.3 Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Candela City testing to start 2020 NVIDIA GeForce GTX 960 15 30 45 60 75 SE +/- 0.88, N = 7 SE +/- 0.13, N = 11 66.84 14.85
SuperTuxKart Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Cocoa Temple OpenBenchmarking.org Frames Per Second, More Is Better SuperTuxKart 0.9.3 Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Cocoa Temple testing to start 2020 NVIDIA GeForce GTX 960 20 40 60 80 100 SE +/- 0.89, N = 11 SE +/- 0.21, N = 7 85.04 20.22
SuperTuxKart Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Antediluvian Abyss OpenBenchmarking.org Frames Per Second, More Is Better SuperTuxKart 0.9.3 Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Antediluvian Abyss testing to start 2020 NVIDIA GeForce GTX 960 20 40 60 80 100 SE +/- 0.78, N = 3 SE +/- 0.25, N = 3 79.44 17.84
SuperTuxKart Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Gran Paradiso Island OpenBenchmarking.org Frames Per Second, More Is Better SuperTuxKart 0.9.3 Resolution: 1920 x 1080 - Mode: Fullscreen - Graphics Effects: Ultimate - Karts: 8 - Scene: Gran Paradiso Island testing to start 2020 NVIDIA GeForce GTX 960 20 40 60 80 100 SE +/- 1.39, N = 3 SE +/- 0.27, N = 3 90.03 19.79
The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 testing to start 2020 20 40 60 80 100 SE +/- 1.34, N = 12 79.4
The Talos Principle Renderer: Vulkan - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: Vulkan - Resolution: 1920 x 1080 testing to start 2020 20 40 60 80 100 SE +/- 0.15, N = 3 80.7
Tesseract Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 70 140 210 280 350 SE +/- 1.39, N = 3 SE +/- 0.86, N = 3 326.77 117.92
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL testing to start 2020 NVIDIA GeForce GTX 960 8 16 24 32 40 SE +/- 0.01, N = 3 SE +/- 0.05, N = 3 34.69 27.55
Unigine Sanctuary Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1920 x 1080 - Mode: Fullscreen testing to start 2020 NVIDIA GeForce GTX 960 30 60 90 120 150 SE +/- 0.04, N = 3 SE +/- 0.02, N = 3 147.17 82.19
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL testing to start 2020 NVIDIA GeForce GTX 960 2 4 6 8 10 SE +/- 0.14, N = 12 3.2 6.0 MAX: 5.2 MAX: 6.9
Unigine Tropics Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1920 x 1080 - Mode: Fullscreen testing to start 2020 NVIDIA GeForce GTX 960 30 60 90 120 150 SE +/- 0.11, N = 3 SE +/- 0.01, N = 3 128.97 68.48
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL testing to start 2020 NVIDIA GeForce GTX 960 10 20 30 40 50 SE +/- 0.08, N = 3 SE +/- 0.00, N = 3 44.46 27.42
Urban Terror Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Urban Terror 4.3.2 Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 200 400 600 800 1000 SE +/- 2.34, N = 3 SE +/- 1.08, N = 3 974.2 326.9
Urban Terror Resolution: 1920 x 1080 - Total Frame Time Min Avg Max testing to start 2020 1.0 1.1 6.0 NVIDIA GeForce GTX 960 1.0 3.0 9.0 OpenBenchmarking.org Milliseconds, Fewer Is Better Urban Terror 4.3.2 Resolution: 1920 x 1080 - Total Frame Time 4.42 8.84 13.26 17.68 22.1
Warsow Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Warsow 1.51 Resolution: 1920 x 1080 testing to start 2020 50 100 150 200 250 SE +/- 3.41, N = 6 250.4
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 1920 x 1080 - Effects Quality: Ultimate testing to start 2020 NVIDIA GeForce GTX 960 50 100 150 200 250 SE +/- 0.30, N = 3 SE +/- 0.13, N = 3 205.47 100.64 MIN: 40 / MAX: 370 MIN: 27 / MAX: 162
GLmark2 Resolution: 1920 x 1080 OpenBenchmarking.org Score, More Is Better GLmark2 276 Resolution: 1920 x 1080 testing to start 2020 NVIDIA GeForce GTX 960 500 1000 1500 2000 2500 2538 595
Phoronix Test Suite v10.8.5