celeron creator Intel Celeron G6900 testing with a ASRock B660M-HDV (3.02 BIOS) and Intel ADL-S GT0.5 3GB on Ubuntu 22.04 via the Phoronix Test Suite. A: Processor: Intel Celeron G6900 @ 4.40GHz (2 Cores), Motherboard: ASRock B660M-HDV (3.02 BIOS), Chipset: Intel Device 7aa7, Memory: 16GB, Disk: 512GB Sabrent, Graphics: Intel ADL-S GT0.5 3GB (1300MHz), Audio: Realtek ALC897, Monitor: DELL S2409W, Network: Intel OS: Ubuntu 22.04, Kernel: 5.16.0-051600-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 21.2.2, Vulkan: 1.2.182, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1920x1080 B: Processor: Intel Celeron G6900 @ 4.40GHz (2 Cores), Motherboard: ASRock B660M-HDV (3.02 BIOS), Chipset: Intel Device 7aa7, Memory: 16GB, Disk: 512GB Sabrent, Graphics: Intel ADL-S GT0.5 3GB (1300MHz), Audio: Realtek ALC897, Monitor: DELL S2409W, Network: Intel OS: Ubuntu 22.04, Kernel: 5.16.0-051600-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 21.2.2, Vulkan: 1.2.182, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1920x1080 C: Processor: Intel Celeron G6900 @ 4.40GHz (2 Cores), Motherboard: ASRock B660M-HDV (3.02 BIOS), Chipset: Intel Device 7aa7, Memory: 16GB, Disk: 512GB Sabrent, Graphics: Intel ADL-S GT0.5 3GB (1300MHz), Audio: Realtek ALC897, Monitor: DELL S2409W, Network: Intel OS: Ubuntu 22.04, Kernel: 5.16.0-051600-generic (x86_64), Desktop: GNOME Shell 40.5, Display Server: X Server 1.20.13 + Wayland, OpenGL: 4.6 Mesa 21.2.2, Vulkan: 1.2.182, Compiler: GCC 11.2.0, File-System: ext4, Screen Resolution: 1920x1080 Betsy GPU Compressor 1.1 Beta Codec: ETC1 - Quality: Highest Seconds < Lower Is Better Betsy GPU Compressor 1.1 Beta Codec: ETC2 RGB - Quality: Highest Seconds < Lower Is Better Etcpak 0.7 Configuration: DXT1 Mpx/s > Higher Is Better A . 1124.44 |================================================================= B . 1124.54 |================================================================= C . 1133.63 |================================================================== Etcpak 0.7 Configuration: ETC1 Mpx/s > Higher Is Better A . 284.13 |=================================================================== B . 284.14 |=================================================================== C . 284.07 |=================================================================== Etcpak 0.7 Configuration: ETC2 Mpx/s > Higher Is Better A . 156.46 |=================================================================== B . 156.50 |=================================================================== C . 156.51 |=================================================================== Etcpak 0.7 Configuration: ETC1 + Dithering Mpx/s > Higher Is Better A . 266.98 |=================================================================== B . 266.67 |=================================================================== C . 266.67 |=================================================================== WebP Image Encode 1.1 Encode Settings: Default Encode Time - Seconds < Lower Is Better A . 1.588 |==================================================================== B . 1.588 |==================================================================== C . 1.589 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100 Encode Time - Seconds < Lower Is Better A . 2.470 |==================================================================== B . 2.471 |==================================================================== C . 2.469 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless Encode Time - Seconds < Lower Is Better A . 20.46 |==================================================================== B . 20.57 |==================================================================== C . 20.60 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Highest Compression Encode Time - Seconds < Lower Is Better A . 8.002 |==================================================================== B . 8.000 |==================================================================== C . 8.008 |==================================================================== WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless, Highest Compression Encode Time - Seconds < Lower Is Better A . 44.62 |==================================================================== B . 44.60 |==================================================================== C . 44.66 |==================================================================== libgav1 0.17 Video Input: Chimera 1080p FPS > Higher Is Better A . 95.14 |==================================================================== B . 95.51 |==================================================================== C . 95.51 |==================================================================== libgav1 0.17 Video Input: Summer Nature 4K FPS > Higher Is Better A . 30.38 |==================================================================== B . 30.45 |==================================================================== C . 30.46 |==================================================================== libgav1 0.17 Video Input: Summer Nature 1080p FPS > Higher Is Better A . 113.29 |=================================================================== B . 113.74 |=================================================================== C . 113.55 |=================================================================== libgav1 0.17 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better A . 28.22 |==================================================================== B . 28.24 |==================================================================== C . 28.19 |==================================================================== JPEG XL libjxl 0.6.1 Input: PNG - Encode Speed: 5 MP/s > Higher Is Better A . 15.01 |==================================================================== B . 15.04 |==================================================================== C . 15.09 |==================================================================== JPEG XL libjxl 0.6.1 Input: PNG - Encode Speed: 7 MP/s > Higher Is Better A . 4.68 |==================================================================== B . 4.71 |===================================================================== C . 4.72 |===================================================================== JPEG XL libjxl 0.6.1 Input: PNG - Encode Speed: 8 MP/s > Higher Is Better A . 0.71 |===================================================================== B . 0.69 |=================================================================== C . 0.69 |=================================================================== JPEG XL libjxl 0.6.1 Input: JPEG - Encode Speed: 5 MP/s > Higher Is Better A . 57.04 |================================================================== B . 58.50 |==================================================================== C . 58.55 |==================================================================== JPEG XL libjxl 0.6.1 Input: JPEG - Encode Speed: 7 MP/s > Higher Is Better A . 57.15 |================================================================== B . 58.41 |==================================================================== C . 58.57 |==================================================================== JPEG XL libjxl 0.6.1 Input: JPEG - Encode Speed: 8 MP/s > Higher Is Better A . 25.71 |=================================================================== B . 26.10 |==================================================================== C . 26.17 |==================================================================== JPEG XL Decoding libjxl 0.6.1 CPU Threads: 1 MP/s > Higher Is Better A . 53.16 |================================================================== B . 54.40 |==================================================================== C . 54.44 |==================================================================== JPEG XL Decoding libjxl 0.6.1 CPU Threads: All MP/s > Higher Is Better A . 101.04 |================================================================= B . 103.86 |=================================================================== C . 104.35 |=================================================================== LuaJIT 2.1-git Test: Composite Mflops > Higher Is Better A . 1538.23 |================================================================== B . 1538.22 |================================================================== C . 1532.96 |================================================================== LuaJIT 2.1-git Test: Monte Carlo Mflops > Higher Is Better A . 486.43 |=================================================================== B . 487.10 |=================================================================== C . 486.80 |=================================================================== LuaJIT 2.1-git Test: Fast Fourier Transform Mflops > Higher Is Better A . 444.16 |=================================================================== B . 440.68 |================================================================== C . 433.77 |================================================================= LuaJIT 2.1-git Test: Sparse Matrix Multiply Mflops > Higher Is Better A . 1800.23 |================================================================== B . 1797.06 |================================================================== C . 1793.73 |================================================================== LuaJIT 2.1-git Test: Dense LU Matrix Factorization Mflops > Higher Is Better A . 3077.09 |================================================================== B . 3083.00 |================================================================== C . 3068.08 |================================================================== LuaJIT 2.1-git Test: Jacobi Successive Over-Relaxation Mflops > Higher Is Better A . 1883.22 |================================================================== B . 1883.26 |================================================================== C . 1882.45 |================================================================== LibRaw 0.20 Post-Processing Benchmark Mpix/sec > Higher Is Better A . 19.54 |==================================================================== B . 19.65 |==================================================================== C . 19.65 |==================================================================== LuxCoreRender 2.6 Scene: DLSC - Acceleration: CPU M samples/sec > Higher Is Better A . 0.34 |===================================================================== B . 0.34 |===================================================================== C . 0.34 |===================================================================== LuxCoreRender 2.6 Scene: DLSC - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: CPU M samples/sec > Higher Is Better A . 0.02 |===================================================================== B . 0.02 |===================================================================== LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: CPU M samples/sec > Higher Is Better A . 0.53 |===================================================================== B . 0.53 |===================================================================== C . 0.53 |===================================================================== LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: CPU M samples/sec > Higher Is Better A . 0.06 |===================================================================== B . 0.06 |===================================================================== C . 0.06 |===================================================================== LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: GPU M samples/sec > Higher Is Better LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: CPU M samples/sec > Higher Is Better A . 1.50 |===================================================================== B . 1.49 |===================================================================== C . 1.48 |==================================================================== LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: GPU M samples/sec > Higher Is Better GraphicsMagick 1.3.33 Operation: Swirl Iterations Per Minute > Higher Is Better A . 107 |====================================================================== B . 107 |====================================================================== C . 107 |====================================================================== GraphicsMagick 1.3.33 Operation: Rotate Iterations Per Minute > Higher Is Better A . 946 |====================================================================== B . 952 |====================================================================== C . 942 |===================================================================== GraphicsMagick 1.3.33 Operation: Sharpen Iterations Per Minute > Higher Is Better A . 31 |======================================================================= B . 31 |======================================================================= C . 31 |======================================================================= GraphicsMagick 1.3.33 Operation: Enhanced Iterations Per Minute > Higher Is Better A . 49 |======================================================================= B . 49 |======================================================================= C . 49 |======================================================================= GraphicsMagick 1.3.33 Operation: Resizing Iterations Per Minute > Higher Is Better A . 249 |===================================================================== B . 251 |====================================================================== C . 250 |====================================================================== GraphicsMagick 1.3.33 Operation: Noise-Gaussian Iterations Per Minute > Higher Is Better A . 53 |======================================================================= B . 53 |======================================================================= C . 53 |======================================================================= GraphicsMagick 1.3.33 Operation: HWB Color Space Iterations Per Minute > Higher Is Better A . 505 |==================================================================== B . 518 |====================================================================== C . 518 |====================================================================== dav1d 0.9.2 Video Input: Chimera 1080p FPS > Higher Is Better A . 200.98 |=================================================================== B . 201.77 |=================================================================== C . 202.11 |=================================================================== dav1d 0.9.2 Video Input: Summer Nature 4K FPS > Higher Is Better A . 51.01 |==================================================================== B . 51.26 |==================================================================== C . 51.33 |==================================================================== dav1d 0.9.2 Video Input: Summer Nature 1080p FPS > Higher Is Better A . 183.62 |=================================================================== B . 184.51 |=================================================================== C . 184.03 |=================================================================== dav1d 0.9.2 Video Input: Chimera 1080p 10-bit FPS > Higher Is Better A . 165.67 |================================================================== B . 168.14 |=================================================================== C . 167.25 |=================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: SciVis FPS > Higher Is Better A . 2.77 |===================================================================== B . 2.76 |===================================================================== C . 2.78 |===================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: SciVis FPS > Higher Is Better A . 0.46 |===================================================================== B . 0.46 |===================================================================== C . 0.46 |===================================================================== OSPray 1.8.5 Demo: San Miguel - Renderer: Path Tracer FPS > Higher Is Better A . 0.23 |===================================================================== B . 0.23 |===================================================================== C . 0.23 |===================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: SciVis FPS > Higher Is Better A . 3.36 |===================================================================== B . 3.36 |===================================================================== C . 3.36 |===================================================================== OSPray 1.8.5 Demo: XFrog Forest - Renderer: Path Tracer FPS > Higher Is Better A . 0.26 |===================================================================== B . 0.26 |===================================================================== C . 0.26 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: SciVis FPS > Higher Is Better A . 3.01 |===================================================================== B . 3.01 |===================================================================== C . 3.01 |===================================================================== OSPray 1.8.5 Demo: NASA Streamlines - Renderer: Path Tracer FPS > Higher Is Better A . 0.66 |===================================================================== B . 0.66 |===================================================================== C . 0.66 |===================================================================== OSPray 1.8.5 Demo: Magnetic Reconnection - Renderer: Path Tracer FPS > Higher Is Better A . 50 |======================================================================= B . 50 |======================================================================= C . 50 |======================================================================= TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping FPS > Higher Is Better A . 122.40 |================================================================== B . 123.58 |=================================================================== C . 124.05 |=================================================================== AOM AV1 3.2 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 0.04 |===================================================================== B . 0.04 |===================================================================== C . 0.04 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 1.24 |==================================================================== B . 1.25 |===================================================================== C . 1.25 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 4.04 |===================================================================== B . 4.04 |===================================================================== C . 4.04 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 2.58 |===================================================================== B . 2.58 |===================================================================== C . 2.58 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 13.26 |==================================================================== B . 13.31 |==================================================================== C . 13.26 |==================================================================== AOM AV1 3.2 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 19.46 |==================================================================== B . 19.52 |==================================================================== C . 19.51 |==================================================================== AOM AV1 3.2 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 21.81 |==================================================================== B . 21.82 |==================================================================== C . 21.84 |==================================================================== AOM AV1 3.2 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 0.09 |===================================================================== B . 0.09 |===================================================================== C . 0.09 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 3.48 |===================================================================== B . 3.48 |===================================================================== C . 3.47 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 5.34 |===================================================================== B . 5.35 |===================================================================== C . 5.35 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 8.16 |===================================================================== B . 8.17 |===================================================================== C . 8.15 |===================================================================== AOM AV1 3.2 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 46.26 |==================================================================== B . 37.96 |======================================================== C . 46.34 |==================================================================== AOM AV1 3.2 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 60.17 |==================================================================== B . 60.26 |==================================================================== C . 60.29 |==================================================================== AOM AV1 3.2 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 66.25 |==================================================================== B . 66.25 |==================================================================== C . 66.24 |==================================================================== Embree 3.13 Binary: Pathtracer - Model: Crown Frames Per Second > Higher Is Better A . 1.6471 |=================================================================== B . 1.6410 |=================================================================== C . 1.6452 |=================================================================== Embree 3.13 Binary: Pathtracer ISPC - Model: Crown Frames Per Second > Higher Is Better A . 1.8268 |=================================================================== B . 1.8222 |=================================================================== C . 1.8174 |=================================================================== Embree 3.13 Binary: Pathtracer - Model: Asian Dragon Frames Per Second > Higher Is Better A . 2.0463 |=================================================================== B . 2.0465 |=================================================================== C . 2.0471 |=================================================================== Embree 3.13 Binary: Pathtracer - Model: Asian Dragon Obj Frames Per Second > Higher Is Better A . 1.8961 |=================================================================== B . 1.8948 |=================================================================== C . 1.8963 |=================================================================== Embree 3.13 Binary: Pathtracer ISPC - Model: Asian Dragon Frames Per Second > Higher Is Better A . 2.3613 |================================================================== B . 2.3593 |================================================================== C . 2.3860 |=================================================================== Embree 3.13 Binary: Pathtracer ISPC - Model: Asian Dragon Obj Frames Per Second > Higher Is Better A . 2.0549 |================================================================= B . 2.1045 |=================================================================== C . 2.0885 |================================================================== Kvazaar 2.1 Video Input: Bosphorus 4K - Video Preset: Slow Frames Per Second > Higher Is Better A . 1.55 |===================================================================== B . 1.55 |===================================================================== C . 1.55 |===================================================================== Kvazaar 2.1 Video Input: Bosphorus 4K - Video Preset: Medium Frames Per Second > Higher Is Better A . 1.58 |===================================================================== B . 1.58 |===================================================================== C . 1.59 |===================================================================== Kvazaar 2.1 Video Input: Bosphorus 1080p - Video Preset: Slow Frames Per Second > Higher Is Better A . 8.41 |===================================================================== B . 8.42 |===================================================================== C . 8.41 |===================================================================== Kvazaar 2.1 Video Input: Bosphorus 1080p - Video Preset: Medium Frames Per Second > Higher Is Better A . 8.63 |===================================================================== B . 8.63 |===================================================================== C . 8.62 |===================================================================== Kvazaar 2.1 Video Input: Bosphorus 4K - Video Preset: Very Fast Frames Per Second > Higher Is Better A . 3.56 |===================================================================== B . 3.56 |===================================================================== C . 3.57 |===================================================================== Kvazaar 2.1 Video Input: Bosphorus 4K - Video Preset: Ultra Fast Frames Per Second > Higher Is Better A . 6.31 |===================================================================== B . 6.31 |===================================================================== C . 6.31 |===================================================================== Kvazaar 2.1 Video Input: Bosphorus 1080p - Video Preset: Very Fast Frames Per Second > Higher Is Better A . 16.77 |==================================================================== B . 16.73 |==================================================================== C . 16.73 |==================================================================== Kvazaar 2.1 Video Input: Bosphorus 1080p - Video Preset: Ultra Fast Frames Per Second > Higher Is Better A . 28.60 |==================================================================== B . 28.59 |==================================================================== C . 28.61 |==================================================================== rav1e 0.5 Speed: 1 Frames Per Second > Higher Is Better A . 0.155 |==================================================================== B . 0.155 |==================================================================== C . 0.155 |==================================================================== rav1e 0.5 Speed: 5 Frames Per Second > Higher Is Better A . 1.014 |==================================================================== B . 1.013 |==================================================================== C . 1.015 |==================================================================== rav1e 0.5 Speed: 6 Frames Per Second > Higher Is Better A . 1.426 |==================================================================== B . 1.426 |==================================================================== C . 1.431 |==================================================================== rav1e 0.5 Speed: 10 Frames Per Second > Higher Is Better A . 4.261 |==================================================================== B . 4.264 |==================================================================== C . 4.252 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 4 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 0.586 |==================================================================== B . 0.587 |==================================================================== C . 0.586 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 8 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 7.165 |==================================================================== B . 7.177 |==================================================================== C . 7.191 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 10 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 14.94 |==================================================================== B . 14.94 |==================================================================== C . 14.95 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 12 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 30.76 |==================================================================== B . 30.81 |==================================================================== C . 30.72 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 4 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 2.185 |==================================================================== B . 2.184 |==================================================================== C . 2.189 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 8 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 27.22 |==================================================================== B . 27.15 |==================================================================== C . 27.32 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 62.79 |==================================================================== B . 62.70 |==================================================================== C . 62.73 |==================================================================== SVT-AV1 0.9 Encoder Mode: Preset 12 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 139.76 |=================================================================== B . 139.41 |=================================================================== C . 139.34 |=================================================================== SVT-HEVC 1.5.0 Tuning: 1 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 1.83 |===================================================================== B . 1.84 |===================================================================== C . 1.84 |===================================================================== SVT-HEVC 1.5.0 Tuning: 7 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 29.46 |==================================================================== B . 29.51 |==================================================================== C . 29.53 |==================================================================== SVT-HEVC 1.5.0 Tuning: 10 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 62.87 |==================================================================== B . 62.93 |==================================================================== C . 62.85 |==================================================================== SVT-VP9 0.3 Tuning: VMAF Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 56.87 |==================================================================== B . 56.87 |==================================================================== C . 56.74 |==================================================================== SVT-VP9 0.3 Tuning: PSNR/SSIM Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 57.19 |==================================================================== B . 57.50 |==================================================================== C . 57.54 |==================================================================== SVT-VP9 0.3 Tuning: Visual Quality Optimized - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 43.69 |==================================================================== B . 43.86 |==================================================================== C . 43.81 |==================================================================== VP9 libvpx Encoding 1.10.0 Speed: Speed 0 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 1.82 |===================================================================== B . 1.82 |===================================================================== C . 1.82 |===================================================================== VP9 libvpx Encoding 1.10.0 Speed: Speed 5 - Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 6.33 |===================================================================== B . 6.35 |===================================================================== C . 6.35 |===================================================================== VP9 libvpx Encoding 1.10.0 Speed: Speed 0 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 4.41 |===================================================================== B . 4.40 |===================================================================== C . 4.42 |===================================================================== VP9 libvpx Encoding 1.10.0 Speed: Speed 5 - Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 18.22 |==================================================================== B . 18.20 |==================================================================== C . 18.23 |==================================================================== x264 2019-12-17 H.264 Video Encoding Frames Per Second > Higher Is Better A . 23.89 |==================================================================== B . 23.64 |=================================================================== C . 23.85 |==================================================================== x265 3.4 Video Input: Bosphorus 4K Frames Per Second > Higher Is Better A . 4.69 |===================================================================== B . 4.70 |===================================================================== C . 4.69 |===================================================================== x265 3.4 Video Input: Bosphorus 1080p Frames Per Second > Higher Is Better A . 19.75 |==================================================================== B . 19.83 |==================================================================== C . 19.83 |==================================================================== Intel Open Image Denoise 1.4.0 Run: RT.hdr_alb_nrm.3840x2160 Images / Sec > Higher Is Better A . 0.09 |===================================================================== B . 0.09 |===================================================================== C . 0.09 |===================================================================== Intel Open Image Denoise 1.4.0 Run: RT.ldr_alb_nrm.3840x2160 Images / Sec > Higher Is Better A . 0.09 |===================================================================== B . 0.09 |===================================================================== C . 0.09 |===================================================================== Intel Open Image Denoise 1.4.0 Run: RTLightmap.hdr.4096x4096 Images / Sec > Higher Is Better A . 0.04 |===================================================================== B . 0.04 |===================================================================== C . 0.04 |===================================================================== OpenVKL 1.0 Benchmark: vklBenchmark ISPC Items / Sec > Higher Is Better A . 12 |======================================================================= B . 12 |======================================================================= C . 12 |======================================================================= OpenVKL 1.0 Benchmark: vklBenchmark Scalar Items / Sec > Higher Is Better A . 6 |======================================================================== B . 6 |======================================================================== C . 6 |======================================================================== Stargate Digital Audio Workstation 21.10.9 Sample Rate: 44100 - Buffer Size: 512 Render Ratio > Higher Is Better A . 0.937821 |================================================================= B . 0.937357 |================================================================= C . 0.937674 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 96000 - Buffer Size: 512 Render Ratio > Higher Is Better A . 0.747835 |================================================================= B . 0.748318 |================================================================= C . 0.747435 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 192000 - Buffer Size: 512 Render Ratio > Higher Is Better A . 0.531726 |================================================================= B . 0.530985 |================================================================= C . 0.530967 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 44100 - Buffer Size: 1024 Render Ratio > Higher Is Better A . 0.950165 |================================================================= B . 0.949829 |================================================================= C . 0.949914 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 480000 - Buffer Size: 512 Render Ratio > Higher Is Better A . 0.949242 |================================================================= B . 0.949109 |================================================================= C . 0.950593 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 96000 - Buffer Size: 1024 Render Ratio > Higher Is Better A . 0.743503 |================================================================= B . 0.742508 |================================================================= C . 0.742520 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 192000 - Buffer Size: 1024 Render Ratio > Higher Is Better A . 0.533618 |================================================================= B . 0.534340 |================================================================= C . 0.535141 |================================================================= Stargate Digital Audio Workstation 21.10.9 Sample Rate: 480000 - Buffer Size: 1024 Render Ratio > Higher Is Better A . 0.960638 |================================================================= B . 0.960406 |================================================================= C . 0.960692 |================================================================= libavif avifenc 0.9.0 Encoder Speed: 0 Seconds < Lower Is Better A . 225.36 |=================================================================== B . 225.18 |=================================================================== C . 225.20 |=================================================================== libavif avifenc 0.9.0 Encoder Speed: 2 Seconds < Lower Is Better A . 110.58 |=================================================================== B . 110.79 |=================================================================== C . 110.57 |=================================================================== libavif avifenc 0.9.0 Encoder Speed: 6 Seconds < Lower Is Better A . 36.78 |==================================================================== B . 36.79 |==================================================================== C . 36.77 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 10 Seconds < Lower Is Better A . 6.049 |==================================================================== B . 6.064 |==================================================================== C . 6.043 |==================================================================== libavif avifenc 0.9.0 Encoder Speed: 6, Lossless Seconds < Lower Is Better A . 218.35 |=================================================================== B . 218.68 |=================================================================== C . 218.81 |=================================================================== libavif avifenc 0.9.0 Encoder Speed: 10, Lossless Seconds < Lower Is Better A . 10.42 |==================================================================== B . 10.41 |==================================================================== C . 10.42 |==================================================================== Timed Godot Game Engine Compilation 3.2.3 Time To Compile Seconds < Lower Is Better A . 459.54 |=================================================================== B . 460.64 |=================================================================== C . 459.65 |=================================================================== C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel Seconds < Lower Is Better A . 276.32 |=================================================================== B . 276.24 |=================================================================== C . 276.71 |=================================================================== POV-Ray 3.7.0.7 Trace Time Seconds < Lower Is Better A . 233.89 |=================================================================== B . 234.20 |=================================================================== C . 234.32 |=================================================================== Smallpt 1.0 Global Illumination Renderer; 128 Samples Seconds < Lower Is Better A . 56.70 |==================================================================== B . 56.70 |==================================================================== C . 56.66 |==================================================================== Tungsten Renderer 0.2.2 Scene: Hair Seconds < Lower Is Better A . 167.72 |=================================================================== B . 167.59 |=================================================================== C . 167.65 |=================================================================== Tungsten Renderer 0.2.2 Scene: Water Caustic Seconds < Lower Is Better A . 89.22 |==================================================================== B . 89.27 |==================================================================== C . 89.28 |==================================================================== Tungsten Renderer 0.2.2 Scene: Non-Exponential Seconds < Lower Is Better A . 34.35 |==================================================================== B . 34.34 |==================================================================== C . 34.31 |==================================================================== Tungsten Renderer 0.2.2 Scene: Volumetric Caustic Seconds < Lower Is Better A . 40.93 |==================================================================== B . 40.85 |==================================================================== C . 40.87 |==================================================================== YafaRay 3.5.1 Seconds < Lower Is Better rays1bench 2020-01-09 Large Scene mrays/s > Higher Is Better A . 12.64 |==================================================================== B . 12.64 |==================================================================== C . 12.64 |==================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 13.64 |==================================================================== B . 13.66 |==================================================================== C . 13.64 |==================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 11.13 |==================================================================== B . 11.17 |==================================================================== C . 11.03 |=================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 3.88818 |================================================================== B . 3.88233 |================================================================== C . 3.88269 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 3.37384 |================================================================== B . 3.38611 |================================================================== C . 3.37561 |================================================================== oneDNN 2.1.2 Harness: IP Shapes 1D - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better oneDNN 2.1.2 Harness: IP Shapes 3D - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 16.07 |==================================================================== B . 16.08 |==================================================================== C . 16.07 |==================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 20.11 |==================================================================== B . 20.13 |==================================================================== C . 20.10 |==================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 24.15 |==================================================================== B . 24.05 |==================================================================== C . 24.02 |==================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 18.38 |==================================================================== B . 18.40 |==================================================================== C . 18.24 |=================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 7.00198 |================================================================== B . 7.03903 |================================================================== C . 7.02080 |================================================================== oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 7.82710 |================================================================== B . 7.81341 |================================================================== C . 7.82336 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 13679.0 |================================================================== B . 13673.5 |================================================================== C . 13688.3 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 6853.27 |================================================================== B . 6848.54 |================================================================== C . 6869.86 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 13681.6 |================================================================= B . 13703.3 |================================================================== C . 13800.8 |================================================================== oneDNN 2.1.2 Harness: Convolution Batch Shapes Auto - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better oneDNN 2.1.2 Harness: Deconvolution Batch shapes_1d - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better oneDNN 2.1.2 Harness: Deconvolution Batch shapes_3d - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 6857.51 |================================================================== B . 6865.70 |================================================================== C . 6846.71 |================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: f32 - Engine: CPU ms < Lower Is Better A . 5.56766 |================================================================== B . 5.56425 |================================================================== C . 5.57719 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Training - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better A . 13691.6 |================================================================== B . 13680.7 |================================================================== C . 13707.4 |================================================================== oneDNN 2.1.2 Harness: Recurrent Neural Network Inference - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better A . 6852.99 |================================================================== B . 6807.46 |================================================================== C . 6849.76 |================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: u8s8f32 - Engine: CPU ms < Lower Is Better A . 9.18469 |================================================================== B . 9.16277 |================================================================== C . 9.21459 |================================================================== oneDNN 2.1.2 Harness: Matrix Multiply Batch Shapes Transformer - Data Type: bf16bf16bf16 - Engine: CPU ms < Lower Is Better AOBench Size: 2048 x 2048 - Total Time Seconds < Lower Is Better A . 30.79 |==================================================================== B . 30.79 |==================================================================== C . 30.83 |==================================================================== dcraw RAW To PPM Image Conversion Seconds < Lower Is Better A . 33.19 |==================================================================== B . 33.21 |==================================================================== C . 33.21 |==================================================================== DeepSpeech 0.6 Acceleration: CPU Seconds < Lower Is Better A . 51.81 |=================================================================== B . 52.58 |==================================================================== C . 52.59 |==================================================================== Monkey Audio Encoding 3.99.6 Seconds < Lower Is Better FLAC Audio Encoding 1.3.3 WAV To FLAC Seconds < Lower Is Better A . 15.58 |==================================================================== B . 15.57 |==================================================================== C . 15.55 |==================================================================== LAME MP3 Encoding 3.100 WAV To MP3 Seconds < Lower Is Better A . 7.997 |==================================================================== B . 8.004 |==================================================================== C . 8.001 |==================================================================== Ogg Audio Encoding 1.3.4 WAV To Ogg Seconds < Lower Is Better A . 19.43 |==================================================================== B . 19.43 |==================================================================== C . 19.43 |==================================================================== Opus Codec Encoding 1.3.1 WAV To Opus Encode Seconds < Lower Is Better A . 7.360 |==================================================================== B . 7.371 |==================================================================== C . 7.375 |==================================================================== eSpeak-NG Speech Engine 20200907 Text-To-Speech Synthesis Seconds < Lower Is Better A . 28.67 |=================================================================== B . 28.94 |==================================================================== C . 28.86 |==================================================================== FFmpeg 4.0.2 H.264 HD To NTSC DV Seconds < Lower Is Better A . 11.68 |==================================================================== B . 11.63 |==================================================================== C . 11.70 |==================================================================== Montage Astronomical Image Mosaic Engine 6.0 Seconds < Lower Is Better Ngspice 34 Circuit: C2670 Seconds < Lower Is Better A . 119.59 |=================================================================== B . 119.52 |=================================================================== C . 119.98 |=================================================================== Ngspice 34 Circuit: C7552 Seconds < Lower Is Better A . 153.14 |=================================================================== B . 152.18 |=================================================================== C . 152.78 |=================================================================== Radiance Benchmark 5.0 Test: Serial Seconds < Lower Is Better A . 586.83 |=================================================================== B . 587.03 |=================================================================== C . 587.83 |=================================================================== Radiance Benchmark 5.0 Test: SMP Parallel Seconds < Lower Is Better A . 352.52 |=================================================================== B . 347.41 |================================================================== C . 353.33 |=================================================================== RNNoise 2020-06-28 Seconds < Lower Is Better A . 20.12 |==================================================================== B . 20.14 |==================================================================== C . 20.13 |==================================================================== Tachyon 0.99.2 Total Time Seconds < Lower Is Better A . 691.25 |================================================================== B . 688.29 |================================================================== C . 701.36 |=================================================================== VOSK Speech Recognition Toolkit 0.3.21 Seconds < Lower Is Better A . 23.11 |==================================================================== B . 22.47 |================================================================== C . 22.51 |================================================================== WebP2 Image Encode 20210126 Encode Settings: Default Seconds < Lower Is Better WebP2 Image Encode 20210126 Encode Settings: Quality 75, Compression Effort 7 Seconds < Lower Is Better WebP2 Image Encode 20210126 Encode Settings: Quality 95, Compression Effort 7 Seconds < Lower Is Better WebP2 Image Encode 20210126 Encode Settings: Quality 100, Compression Effort 5 Seconds < Lower Is Better WebP2 Image Encode 20210126 Encode Settings: Quality 100, Lossless Compression Seconds < Lower Is Better Google SynthMark 20201109 Test: VoiceMark_100 Voices > Higher Is Better A . 692.17 |=================================================================== B . 692.16 |=================================================================== C . 692.38 |=================================================================== OpenJPEG 2.4 Encode: NASA Curiosity Panorama M34 ms < Lower Is Better A . 51891 |==================================================================== B . 51907 |==================================================================== C . 51931 |==================================================================== libjpeg-turbo tjbench 2.1.0 Test: Decompression Throughput Megapixels/sec > Higher Is Better A . 181.54 |=================================================================== B . 181.48 |=================================================================== C . 180.49 |=================================================================== ASTC Encoder 3.2 Preset: Medium Seconds < Lower Is Better A . 9.0205 |=================================================================== B . 9.0415 |=================================================================== C . 9.0713 |=================================================================== ASTC Encoder 3.2 Preset: Thorough Seconds < Lower Is Better A . 31.71 |==================================================================== B . 31.78 |==================================================================== C . 31.64 |==================================================================== ASTC Encoder 3.2 Preset: Exhaustive Seconds < Lower Is Better A . 296.38 |================================================================== B . 297.47 |================================================================== C . 302.34 |=================================================================== Basis Universal 1.13 Settings: ETC1S Seconds < Lower Is Better A . 46.47 |==================================================================== B . 46.46 |==================================================================== C . 46.51 |==================================================================== Basis Universal 1.13 Settings: UASTC Level 0 Seconds < Lower Is Better A . 12.36 |==================================================================== B . 12.36 |==================================================================== C . 12.38 |==================================================================== Basis Universal 1.13 Settings: UASTC Level 2 Seconds < Lower Is Better A . 124.43 |=================================================================== B . 124.45 |=================================================================== C . 124.41 |=================================================================== Basis Universal 1.13 Settings: UASTC Level 3 Seconds < Lower Is Better A . 262.97 |=================================================================== B . 263.05 |=================================================================== C . 263.07 |=================================================================== KTX-Software toktx 4.0 Settings: UASTC 3 Seconds < Lower Is Better A . 58.16 |==================================================================== B . 58.26 |==================================================================== C . 58.25 |==================================================================== KTX-Software toktx 4.0 Settings: Zstd Compression 9 Seconds < Lower Is Better A . 3.440 |=================================================================== B . 3.461 |==================================================================== C . 3.481 |==================================================================== KTX-Software toktx 4.0 Settings: Zstd Compression 19 Seconds < Lower Is Better A . 23.26 |==================================================================== B . 23.34 |==================================================================== C . 23.22 |==================================================================== KTX-Software toktx 4.0 Settings: UASTC 3 + Zstd Compression 19 Seconds < Lower Is Better A . 64.29 |==================================================================== B . 64.25 |==================================================================== C . 64.29 |==================================================================== KTX-Software toktx 4.0 Settings: UASTC 4 + Zstd Compression 19 Seconds < Lower Is Better A . 1663.01 |================================================================== B . 1664.60 |================================================================== C . 1663.28 |================================================================== Darktable 3.8.0 Test: Boat - Acceleration: CPU-only Seconds < Lower Is Better A . 18.50 |==================================================================== B . 18.56 |==================================================================== C . 18.55 |==================================================================== Darktable 3.8.0 Test: Masskrug - Acceleration: CPU-only Seconds < Lower Is Better A . 14.67 |=================================================================== B . 14.70 |==================================================================== C . 14.78 |==================================================================== Darktable 3.8.0 Test: Server Rack - Acceleration: CPU-only Seconds < Lower Is Better A . 1.969 |==================================================================== B . 1.965 |==================================================================== C . 1.970 |==================================================================== Darktable 3.8.0 Test: Server Room - Acceleration: CPU-only Seconds < Lower Is Better A . 9.092 |==================================================================== B . 9.086 |==================================================================== C . 9.092 |==================================================================== GEGL Operation: Crop Seconds < Lower Is Better A . 7.135 |==================================================================== B . 7.105 |==================================================================== C . 7.108 |==================================================================== GEGL Operation: Scale Seconds < Lower Is Better A . 5.251 |==================================================================== B . 5.237 |==================================================================== C . 5.228 |==================================================================== GEGL Operation: Cartoon Seconds < Lower Is Better A . 85.50 |==================================================================== B . 85.44 |==================================================================== C . 85.52 |==================================================================== GEGL Operation: Reflect Seconds < Lower Is Better A . 27.14 |==================================================================== B . 27.13 |==================================================================== C . 27.15 |==================================================================== GEGL Operation: Antialias Seconds < Lower Is Better A . 39.40 |==================================================================== B . 39.39 |==================================================================== C . 39.42 |==================================================================== GEGL Operation: Tile Glass Seconds < Lower Is Better A . 28.09 |==================================================================== B . 28.08 |==================================================================== C . 28.08 |==================================================================== GEGL Operation: Wavelet Blur Seconds < Lower Is Better A . 56.74 |==================================================================== B . 56.72 |==================================================================== C . 56.69 |==================================================================== GEGL Operation: Color Enhance Seconds < Lower Is Better A . 53.02 |==================================================================== B . 53.04 |==================================================================== C . 53.04 |==================================================================== GEGL Operation: Rotate 90 Degrees Seconds < Lower Is Better A . 40.20 |==================================================================== B . 40.19 |==================================================================== C . 40.20 |==================================================================== GIMP 2.10.30 Test: resize Seconds < Lower Is Better A . 9.806 |==================================================================== B . 9.808 |==================================================================== C . 9.800 |==================================================================== GIMP 2.10.30 Test: rotate Seconds < Lower Is Better A . 9.877 |==================================================================== B . 9.880 |==================================================================== C . 9.904 |==================================================================== GIMP 2.10.30 Test: auto-levels Seconds < Lower Is Better A . 11.97 |==================================================================== B . 11.91 |==================================================================== C . 11.94 |==================================================================== GIMP 2.10.30 Test: unsharp-mask Seconds < Lower Is Better A . 13.83 |==================================================================== B . 13.86 |==================================================================== C . 13.82 |==================================================================== G'MIC Test: 2D Function Plotting, 1000 Times Seconds < Lower Is Better A . 87.75 |==================================================================== B . 87.74 |==================================================================== C . 87.77 |==================================================================== G'MIC Test: Plotting Isosurface Of A 3D Volume, 1000 Times Seconds < Lower Is Better A . 12.38 |==================================================================== B . 12.37 |==================================================================== C . 12.37 |==================================================================== G'MIC Test: 3D Elevated Function In Random Colors, 100 Times Seconds < Lower Is Better A . 53.70 |==================================================================== B . 53.60 |==================================================================== C . 53.63 |==================================================================== Hugin Seconds < Lower Is Better Inkscape Operation: SVG Files To PNG Seconds < Lower Is Better OCRMyPDF 13.2.0+dfsg Processing 60 Page PDF Document Seconds < Lower Is Better A . 63.44 |==================================================================== B . 63.38 |==================================================================== C . 63.28 |==================================================================== OpenSCAD Render: Pistol Seconds < Lower Is Better A . 83.67 |==================================================================== B . 83.68 |==================================================================== C . 83.66 |==================================================================== OpenSCAD Render: Retro Car Seconds < Lower Is Better A . 3.782 |==================================================================== B . 3.798 |==================================================================== C . 3.800 |==================================================================== OpenSCAD Render: Mini-ITX Case Seconds < Lower Is Better A . 36.69 |==================================================================== B . 36.70 |==================================================================== C . 36.73 |==================================================================== OpenSCAD Render: Projector Mount Swivel Seconds < Lower Is Better A . 6.780 |==================================================================== B . 6.785 |==================================================================== C . 6.780 |==================================================================== OpenSCAD Render: Leonardo Phone Case Slim Seconds < Lower Is Better A . 14.80 |==================================================================== B . 14.83 |==================================================================== C . 14.85 |==================================================================== RawTherapee Total Benchmark Time Seconds < Lower Is Better A . 140.78 |=================================================================== B . 140.83 |=================================================================== C . 140.79 |=================================================================== librsvg Operation: SVG Files To PNG Seconds < Lower Is Better A . 24.03 |==================================================================== B . 24.05 |==================================================================== C . 24.01 |==================================================================== Google Draco 1.5.0 Model: Lion ms < Lower Is Better A . 4639 |===================================================================== B . 4622 |===================================================================== C . 4634 |===================================================================== Google Draco 1.5.0 Model: Church Facade ms < Lower Is Better A . 6432 |===================================================================== B . 6440 |===================================================================== C . 6418 |===================================================================== Blender 3.0 Blend File: BMW27 - Compute: CPU-Only Seconds < Lower Is Better A . 845.94 |=================================================================== B . 849.09 |=================================================================== C . 846.98 |=================================================================== Blender 3.0 Blend File: Classroom - Compute: CPU-Only Seconds < Lower Is Better A . 2242.77 |================================================================== B . 2254.30 |================================================================== C . 2248.16 |================================================================== Blender 3.0 Blend File: Fishy Cat - Compute: CPU-Only Seconds < Lower Is Better A . 1220.69 |================================================================== B . 1219.36 |================================================================== C . 1221.40 |================================================================== Blender 3.0 Blend File: Barbershop - Compute: CPU-Only Seconds < Lower Is Better Blender 3.0 Blend File: Pabellon Barcelona - Compute: CPU-Only Seconds < Lower Is Better A . 3248.78 |================================================================== B . 3251.10 |================================================================== OpenVINO 2021.1 Model: Face Detection 0106 FP16 - Device: CPU FPS > Higher Is Better OpenVINO 2021.1 Model: Face Detection 0106 FP32 - Device: CPU FPS > Higher Is Better OpenVINO 2021.1 Model: Person Detection 0106 FP16 - Device: CPU FPS > Higher Is Better OpenVINO 2021.1 Model: Person Detection 0106 FP32 - Device: CPU FPS > Higher Is Better OpenVINO 2021.1 Model: Face Detection 0106 FP16 - Device: Intel GPU FPS > Higher Is Better OpenVINO 2021.1 Model: Face Detection 0106 FP32 - Device: Intel GPU FPS > Higher Is Better OpenVINO 2021.1 Model: Person Detection 0106 FP16 - Device: Intel GPU FPS > Higher Is Better OpenVINO 2021.1 Model: Person Detection 0106 FP32 - Device: Intel GPU FPS > Higher Is Better OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP16 - Device: CPU FPS > Higher Is Better OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP32 - Device: CPU FPS > Higher Is Better OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP16 - Device: Intel GPU FPS > Higher Is Better OpenVINO 2021.1 Model: Age Gender Recognition Retail 0013 FP32 - Device: Intel GPU FPS > Higher Is Better IndigoBench 4.4 Acceleration: CPU - Scene: Bedroom M samples/s > Higher Is Better A . 0.263 |==================================================================== B . 0.264 |==================================================================== IndigoBench 4.4 Acceleration: CPU - Scene: Supercar M samples/s > Higher Is Better A . 0.689 |==================================================================== B . 0.688 |==================================================================== NeatBench 5 Acceleration: All FPS > Higher Is Better A . 6.61 |===================================================================== B . 6.53 |==================================================================== NeatBench 5 Acceleration: CPU FPS > Higher Is Better A . 6.61 |==================================================================== B . 6.73 |===================================================================== NeatBench 5 Acceleration: GPU FPS > Higher Is Better Natron 2.4 Input: Spaceship FPS > Higher Is Better A . 0.6 |====================================================================== B . 0.6 |====================================================================== Appleseed 2.0 Beta Scene: Emily Seconds < Lower Is Better A . 2207.62 |================================================================== B . 2204.62 |================================================================== Appleseed 2.0 Beta Scene: Disney Material Seconds < Lower Is Better A . 974.95 |=================================================================== B . 975.99 |=================================================================== Appleseed 2.0 Beta Scene: Material Tester Seconds < Lower Is Better A . 1155.06 |================================================================== B . 1156.99 |================================================================== WavPack Audio Encoding 5.3 WAV To WavPack Seconds < Lower Is Better A . 17.87 |==================================================================== B . 17.87 |==================================================================== Tesseract OCR 4.1.1 Time To OCR 7 Images Seconds < Lower Is Better A . 43.57 |==================================================================== B . 43.67 |==================================================================== BRL-CAD 7.32.2 VGR Performance Metric VGR Performance Metric > Higher Is Better A . 20112 |==================================================================== B . 20078 |==================================================================== Chaos Group V-RAY 5 Mode: CPU vsamples > Higher Is Better A . 1816 |===================================================================== B . 1808 |===================================================================== oneAPI Level Zero Tests Test: Peak Integer Compute oneAPI Level Zero Tests Test: Device-To-Host Bandwidth oneAPI Level Zero Tests Test: Host-To-Device Bandwidth oneAPI Level Zero Tests Test: Peak Kernel Launch Latency oneAPI Level Zero Tests Test: Peak Half-Precision Compute oneAPI Level Zero Tests Test: Peak Double-Precision Compute oneAPI Level Zero Tests Test: Peak Single-Precision Compute oneAPI Level Zero Tests Test: Host-To-Device-To-Host Image Copy oneAPI Level Zero Tests Test: Peak Float16 Global Memory Bandwidth oneAPI Level Zero Tests Test: Peak System Memory Copy to Shared Memory