msi1060

Intel Core i7-6700 testing with a MSI B250 PC MATE (MS-7A72) (3.90 BIOS) and NVIDIA GeForce GTX 1060 6GB on Microsoft Windows 10 Pro Build 19045 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2404242-NE-MSI10606276.

msi1060ProcessorMotherboardMemoryDiskGraphicsAudioMonitorOSKernelDisplay DriverFile-SystemScreen ResolutionstandardIntel Core i7-6700 @ 3.41GHz (4 Cores / 8 Threads)MSI B250 PC MATE (MS-7A72) (3.90 BIOS)2 x 16384MB 2133MHz F4-2133C15-16GIS1863GB PNY CS2130 2TB SSD + 1863GB HPT DISK 0_0 Disk + 932GB MKNSSDRE1TB + 1863GB SanDisk SDSSDH3 2T00NVIDIA GeForce GTX 1060 6GBNVIDIA HD Audio + MOTU M + NVIDIA Virtual Audio Device (Wave Extensible) (WDM)NINJA VMicrosoft Windows 10 Pro Build 1904510.0.19045.4291 (x86_64)31.0.15.5222NTFS3840x2160OpenBenchmarking.org- __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + PTE Inversion: Yes + VBS: Enabled and running

msi1060v-ray: NVIDIA CUDA GPUaobench: 2048 x 2048 - Total Timeblender: BMW27 - NVIDIA CUDAblender: Junkshop - NVIDIA CUDAunigine-super: 1920 x 1080 - Windowed - Ultra - D3D11unigine-super: 3840 x 2160 - Windowed - Ultra - D3D11unigine-super: 1920 x 1080 - Windowed - Ultra - OpenGLunigine-super: 3840 x 2160 - Windowed - Ultra - OpenGLfahbench: hashcat: MD5hashcat: SHA1hashcat: 7-Zipfurmark: 1920 x 1080 - FurMark OpenGL - 8furmark: 3840 x 2160 - FurMark OpenGL - 8furmark: 1920 x 1080 - FurMark OpenGL - Offfurmark: 3840 x 2160 - FurMark OpenGL - Offfurmark: 1920 x 1080 - FurMark Knot OpenGL - 8furmark: 3840 x 2160 - FurMark Knot OpenGL - 8furmark: 1920 x 1080 - FurMark Knot OpenGL - Offfurmark: 3840 x 2160 - FurMark Knot OpenGL - Offl4d2: 1920 x 1080 - OpenGLl4d2: 3840 x 2160 - OpenGLportal: 1920 x 1080portal: 3840 x 2160quake2rtx: 800 x 600 - Off - On - VK_NV_ray_tracingquake2rtx: 800 x 600 - High - On - VK_NV_ray_tracingquake2rtx: 800 x 600 - Off - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Off - On - VK_NV_ray_tracingquake2rtx: 800 x 600 - High - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - High - On - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Off - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - High - Off - VK_NV_ray_tracingstandard31263.19074.66146.6916.83.6153.186.931013018166667458823333318850028.9883399.30576367.67261722.03926013.1643043.04059020.7496855.825341187.87155.9559.9559.773.8502831.2285734.6534183.8496211.3843151.2265234.6628491.388031OpenBenchmarking.org

Chaos Group V-RAY

Mode: NVIDIA CUDA GPU

OpenBenchmarking.orgvpaths, More Is BetterChaos Group V-RAY 6.0Mode: NVIDIA CUDA GPUstandard70140210280350SE +/- 0.00, N = 3312

AOBench

Size: 2048 x 2048 - Total Time

OpenBenchmarking.orgSeconds, Fewer Is BetterAOBenchSize: 2048 x 2048 - Total Timestandard1428425670SE +/- 0.01, N = 363.19

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.1Blend File: BMW27 - Compute: NVIDIA CUDAstandard20406080100SE +/- 0.12, N = 374.66

Blender

Blend File: Junkshop - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.1Blend File: Junkshop - Compute: NVIDIA CUDAstandard306090120150SE +/- 0.04, N = 3146.69

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11standard48121620SE +/- 0.07, N = 316.8MAX: 19.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Windowed - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Windowed - Quality: Ultra - Renderer: D3D11standard0.811.622.433.244.05SE +/- 0.03, N = 33.6MAX: 4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLstandard48121620SE +/- 0.00, N = 315MAX: 17.4

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Windowed - Quality: Ultra - Renderer: OpenGLstandard0.69751.3952.09252.793.4875SE +/- 0.03, N = 33.1MAX: 3.5

FAHBench

OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.2standard20406080100SE +/- 0.37, N = 386.93

Hashcat

Benchmark: MD5

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: MD5standard3000M6000M9000M12000M15000MSE +/- 2043145.72, N = 313018166667

Hashcat

Benchmark: SHA1

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: SHA1standard1000M2000M3000M4000M5000MSE +/- 185592.15, N = 34588233333

Hashcat

Benchmark: 7-Zip

OpenBenchmarking.orgH/s, More Is BetterHashcat 6.2.4Benchmark: 7-Zipstandard40K80K120K160K200KSE +/- 57.74, N = 3188500

FurMark

Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: 8

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: 8standard714212835SE +/- 0.00, N = 328.99MAX: 32

FurMark

Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: 8

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: 8standard3691215SE +/- 0.003814, N = 39.305763MIN: 9 / MAX: 13

FurMark

Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: Off

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: Offstandard1530456075SE +/- 0.01, N = 367.67MIN: 65.85 / MAX: 70

FurMark

Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: Off

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: Offstandard510152025SE +/- 0.01, N = 322.04MIN: 22 / MAX: 24

FurMark

Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: 8

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: 8standard3691215SE +/- 0.02, N = 313.16MIN: 13 / MAX: 17

FurMark

Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: 8

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: 8standard0.68411.36822.05232.73643.4205SE +/- 0.000913, N = 33.040590MIN: 3 / MAX: 5

FurMark

Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: Off

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: Offstandard510152025SE +/- 0.03, N = 320.75MAX: 24

FurMark

Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: Off

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: Offstandard1.31072.62143.93215.24286.5535SE +/- 0.004332, N = 35.825341MAX: 10

Left 4 Dead 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 1920 x 1080 - Renderer: OpenGLstandard4080120160200SE +/- 0.67, N = 3187.87

Left 4 Dead 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLstandard306090120150SE +/- 0.37, N = 3155.95

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080standard1326395265SE +/- 0.00, N = 359.95

Portal

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160standard1326395265SE +/- 0.04, N = 359.77

Quake II RTX

Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 800 x 600 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingstandard0.86631.73262.59893.46524.3315SE +/- 0.005355, N = 33.850283

Quake II RTX

Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 800 x 600 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingstandard0.27640.55280.82921.10561.382SE +/- 0.001049, N = 31.228573

Quake II RTX

Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 800 x 600 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingstandard1.0472.0943.1414.1885.235SE +/- 0.002728, N = 34.653418

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingstandard0.86621.73242.59863.46484.331SE +/- 0.002062, N = 33.849621

Quake II RTX

Resolution: 800 x 600 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 800 x 600 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingstandard0.31150.6230.93451.2461.5575SE +/- 0.000818, N = 31.384315

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingstandard0.2760.5520.8281.1041.38SE +/- 0.000087, N = 31.226523

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingstandard1.04912.09823.14734.19645.2455SE +/- 0.005265, N = 34.662849

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingstandard0.31230.62460.93691.24921.5615SE +/- 0.000475, N = 31.388031


Phoronix Test Suite v10.8.5