usarinpa-rx6800xt AMD Ryzen 7 3700X 8-Core testing with a MSI MPG X570 GAMING EDGE WIFI (MS-7C37) v1.0 (1.N0 BIOS) and Sapphire AMD Radeon RX 6800 XT on Debian via the Phoronix Test Suite. usarinpa-rx6800xt: Processor: AMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads), Motherboard: MSI MPG X570 GAMING EDGE WIFI (MS-7C37) v1.0 (1.N0 BIOS), Chipset: AMD Starship/Matisse, Memory: 2 x 16GB DDR4-3600MT/s CMK32GX4M2D3600C18, Disk: 4001GB T-FORCE TM8FPQ004T + 1024GB ADATA SX8200PNP, Graphics: Sapphire AMD Radeon RX 6800 XT (2575/1000MHz), Audio: AMD Navi 21/23, Monitor: U32J59x, Network: Realtek RTL8125 2.5GbE + Realtek RTL8111/8168/8211/8411 + Intel 3160 + Broadcom BCM4360 802.11ac Dual Band OS: Debian, Kernel: 6.9.11-amd64 (x86_64), Desktop: Cinnamon 6.0.4, Display Server: X Server 1.21.1.11, OpenGL: 4.6 Mesa 24.1.3-2 (LLVM 17.0.6 DRM 3.57), Compiler: GCC 14.1.0 + Clang 16.0.6 + CUDA 12.1, File-System: ext4, Screen Resolution: 3840x2160 Unigine Valley 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL Frames Per Second > Higher Is Better usarinpa-rx6800xt . 113.68 |=================================================== Tesseract 2014-05-12 Resolution: 3840 x 2160 Frames Per Second > Higher Is Better usarinpa-rx6800xt . 536.80 |=================================================== GLmark2 2023.01 Resolution: 3840 x 2160 Score > Higher Is Better usarinpa-rx6800xt . 8784 |===================================================== Xonotic 0.8.6 Resolution: 3840 x 2160 - Effects Quality: Ultimate Frames Per Second > Higher Is Better usarinpa-rx6800xt . 403.67 |=================================================== Xonotic 0.8.6 Resolution: 3840 x 2160 - Effects Quality: Ultra Frames Per Second > Higher Is Better usarinpa-rx6800xt . 541.24 |=================================================== Xonotic 0.8.6 Resolution: 3840 x 2160 - Effects Quality: High Frames Per Second > Higher Is Better usarinpa-rx6800xt . 572.76 |=================================================== Xonotic 0.8.6 Resolution: 3840 x 2160 - Effects Quality: Low Frames Per Second > Higher Is Better usarinpa-rx6800xt . 703.28 |=================================================== OpenArena 0.8.8 Resolution: 1920 x 1080 - Total Frame Time Milliseconds < Lower Is Better usarinpa-rx6800xt . MIN: 1.0 AVG: 2.2 MAX: 22.0 OpenArena 0.8.8 Resolution: 1920 x 1080 Frames Per Second > Higher Is Better usarinpa-rx6800xt . 449.5 |==================================================== GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: 3840 x 2160 FPS > Higher Is Better usarinpa-rx6800xt . 35.9 |===================================================== ParaView 5.10.1 Test: Wavelet Volume - Resolution: 3840 x 2160 MiVoxels / Sec > Higher Is Better usarinpa-rx6800xt . 4604.60 |================================================== ParaView 5.10.1 Test: Wavelet Volume - Resolution: 3840 x 2160 Frames / Sec > Higher Is Better usarinpa-rx6800xt . 287.79 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 84.22 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 84.02 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 86.71 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 96.82 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 96.80 |==================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 100.19 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 115.79 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 112.30 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 112.53 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 111.92 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 112.28 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 116.97 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 135.60 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 135.48 |=================================================== ParaView 5.10.1 Test: Wavelet Contour - Resolution: 3840 x 2160 MiPolys / Sec > Higher Is Better usarinpa-rx6800xt . 3514.07 |================================================== ParaView 5.10.1 Test: Wavelet Contour - Resolution: 3840 x 2160 Frames / Sec > Higher Is Better usarinpa-rx6800xt . 337.21 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 140.26 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 139.69 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 142.95 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 142.13 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 165.04 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 165.05 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 171.90 |=================================================== ParaView 5.10.1 Test: Many Spheres - Resolution: 3840 x 2160 MiPolys / Sec > Higher Is Better usarinpa-rx6800xt . 12639.77 |================================================= ParaView 5.10.1 Test: Many Spheres - Resolution: 3840 x 2160 Frames / Sec > Higher Is Better usarinpa-rx6800xt . 126.08 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Frames Per Second > Higher Is Better usarinpa-rx6800xt . 222.13 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Frames Per Second > Higher Is Better usarinpa-rx6800xt . 222.50 |=================================================== Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Frames Per Second > Higher Is Better usarinpa-rx6800xt . 230.26 |=================================================== Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Lucy In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Ray Tracing In One Weekend FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Cornell Box + Lucy FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Cornell Box FPS > Higher Is Better Ray Tracing In Vulkan r7 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Scene: Planets In One Weekend FPS > Higher Is Better Unigine Heaven 4.0 Resolution: $VIDEO_WIDTH x $VIDEO_HEIGHT - Mode: Fullscreen - Renderer: OpenGL Frames Per Second > Higher Is Better