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Left 4 Dead 2 1.0.1
pts/l4d2-1.0.1
- 25 December 2022 -
Enable Windows support.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.4--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/l4d2-pts1.zip</URL> <MD5>34b7299d410a82d5861cdf188290fb1e</MD5> <SHA256>b745f31ac11770b32a3ec0fa55f1e0109f94b2d0171395fd6482b15807eb5790</SHA256> <FileName>l4d2-pts1.zip</FileName> <FileSize>1927313</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh HOME=$DEBUG_REAL_HOME steam steam://install/550 echo $? > ~/install-exit-status unzip -o l4d2-pts1.zip mv pts1.dem $DEBUG_REAL_HOME/.steam/steam/steamapps/common/Left\ 4\ Dead\ 2/left4dead2 echo "#!/bin/bash . steam-env-vars.sh cd \$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Left\ 4\ Dead\ 2/ rm -f left4dead2/console.log ./hl2_linux -game left4dead2 -condebug -conclearlog +mat_vsync 0 +cl_showfps 1 +timedemoquit pts1 -novid -fullscreen \$@ > \$LOG_FILE 2>&1 cat left4dead2/console.log > \$LOG_FILE" > l4d2 chmod +x l4d2
install_windows.sh
#!/bin/sh HOME=\$DEBUG_REAL_HOME /cygdrive/c/Program\ Files\ \(x86\)/Steam/steam.exe steam://install/550 unzip -o l4d2-pts1.zip mv pts1.dem /cygdrive/c/Program\ Files\ \(x86\)/Steam/steamapps/common/Left\ 4\ Dead\ 2/left4dead2 echo "#!/bin/bash cd /cygdrive/c/Program\ Files\ \(x86\)/Steam/steamapps/common/Left\ 4\ Dead\ 2/ rm -f left4dead2/console.log HOME=\$DEBUG_REAL_HOME ./left4dead2.exe -game left4dead2 -condebug -conclearlog +mat_vsync 0 +cl_showfps 1 +timedemoquit pts1 -novid -fullscreen \$@ > \$LOG_FILE 2>&1 cat left4dead2/console.log > \$LOG_FILE" > l4d2 chmod +x l4d2
pre_linux.sh
#!/bin/bash STEAM_GAME_ID=550 GAME_BINARY=hl2_linux export HOME=$DEBUG_REAL_HOME steam steam://run/$STEAM_GAME_ID -mat_vsync 0 $@ & sleep 5 GAME_PID=`pgrep $GAME_BINARY` echo '#!/bin/sh' > steam-env-vars.sh while read -d $'\0' ENV; do NAME=`echo $ENV | cut -d= -f1`; VAL=`echo $ENV | cut -d= -f2`; echo "export $NAME=\"$VAL\""; done < /proc/$GAME_PID/environ >> steam-env-vars.sh chmod +x steam-env-vars.sh kill -9 $GAME_PID
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.4--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>2620 frames 100.788 seconds #_RESULT_# fps (38.47 ms/f) 15.329 fps variability </OutputTemplate> <LineHint>fps</LineHint> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.4--> <PhoronixTestSuite> <TestInformation> <Title>Left 4 Dead 2</Title> <Description>This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> <PreInstallMessage>This test will attempt to install the necessary game using your Steam account. If the test appears hung you may need to manually exit the Steam client.</PreInstallMessage> </TestInformation> <TestProfile> <Version>1.0.1</Version> <SupportedPlatforms>Linux, Windows</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Retail</License> <Status>Verified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <RequiresDisplay>TRUE</RequiresDisplay> <EnvironmentSize>2</EnvironmentSize> <ProjectURL>https://store.steampowered.com/app/550/Left_4_Dead_2/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>-w $VIDEO_WIDTH -h $VIDEO_HEIGHT</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Renderer</DisplayName> <Identifier>renderer</Identifier> <Menu> <Entry> <Name>OpenGL</Name> <Value>-gl</Value> </Entry> <Entry> <Name>Vulkan</Name> <Value>-vulkan</Value> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>