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Unvanquished 1.2.0
pts/unvanquished-1.2.0
- 11 February 2014 -
This will likely break but we will see.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.0.0m0 (Plavsk)--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://iweb.dl.sourceforge.net/project/unvanquished/Universal_Zip/unvanquished-0.24-universal.zip, http://softlayer-dal.dl.sourceforge.net/project/unvanquished/Universal_Zip/unvanquished-0.24-universal.zip</URL> <MD5>52f4164d6f34022215122d74fbb925dd</MD5> <SHA256>c44f3e836a29b40cdaf5d81750abaa5b55a07c10c1ae043297905f255d67e67a</SHA256> <FileSize>641928373</FileSize> </Package> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/unvanquished-17-1.zip</URL> <MD5>25b64f547bc38b9066d88936dbfd4480</MD5> <FileSize>240207</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh unzip -o unvanquished-0.24-universal.zip mv unvanquished unvanquished-game unzip -o unvanquished-17-1.zip mkdir unvanquished-game/pkg/demos/ mv pts1.dm_86 unvanquished-game/pkg/demos/ chmod +x unvanquished-game/daemon echo "#!/bin/sh cd unvanquished-game/ if [ \$OS_TYPE = \"MacOSX\" ] then ./Unvanquished.app/Contents/Resources/Unvanquished/daemon +set fs_libpath \$HOME/unvanquished-game/ \$@ > \$LOG_FILE 2>&1 else ./daemon \$@ > \$LOG_FILE 2>&1 fi" > unvanquished chmod +x unvanquished
install_windows.sh
#!/bin/sh unzip -o unvanquished-0.24-universal.zip mv unvanquished unvanquished-game unzip -o unvanquished-17-1.zip mkdir unvanquished-game/pkg/demos/ mv pts1.dm_86 unvanquished-game/pkg/demos/ echo "#!/bin/sh cd unvanquished-game/ daemon.exe \$@ > \$LOG_FILE" > unvanquished
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.0.0m0 (Plavsk)--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>1943 frames, 51.2s: #_RESULT_# fps</OutputTemplate> <LineHint>fps</LineHint> <ResultBeforeString>fps</ResultBeforeString> </ResultsParser> <ExtraData> <Identifier>com-speeds-frame-latency-totals</Identifier> </ExtraData> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.0.0m0 (Plavsk)--> <PhoronixTestSuite> <TestInformation> <Title>Unvanquished</Title> <AppVersion>Alpha 24</AppVersion> <Description>Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.2.0</Version> <SupportedPlatforms>Linux, MacOSX, Windows</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Verified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <ExternalDependencies>xorg-development</ExternalDependencies> <EnvironmentSize>762</EnvironmentSize> <ProjectURL>http://www.unvanquished.net/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Default> <Arguments>+exec pts +timedemo 1 +set demodone "quit" +set demoloop1 "demo pts1; set nextdemo vstr demodone" +vstr demoloop1 +set r_fullscreen 1 +set com_speeds 1</Arguments> <PostArguments>+glsl_restart +vid_restart</PostArguments> </Default> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>+set r_customwidth $VIDEO_WIDTH +set r_customheight $VIDEO_HEIGHT</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Effects Quality</DisplayName> <Identifier>effects-quality</Identifier> <ArgumentPrefix>+exec </ArgumentPrefix> <Menu> <Entry> <Name>Low</Name> <Value>low.cfg</Value> </Entry> <Entry> <Name>High</Name> <Value>high.cfg</Value> </Entry> <Entry> <Name>Ultra</Name> <Value>ultra.cfg</Value> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>