High End Linux Gaming 2022

AMD Ryzen 9 7950X 16-Core testing with a ASUS ROG CROSSHAIR X670E HERO (0805 BIOS) and AMD Radeon RX 6800 16GB on Ubuntu 22.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2212031-NE-HIGHENDLI97
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RX 6800 XT
December 02 2022
  6 Hours, 22 Minutes
RX 6800
December 02 2022
  6 Hours, 2 Minutes
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  6 Hours, 12 Minutes
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High End Linux Gaming 2022OpenBenchmarking.orgPhoronix Test SuiteAMD Ryzen 9 7950X 16-Core @ 4.50GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR X670E HERO (0805 BIOS)AMD Device 14d832GB1000GB Sabrent Rocket 4.0 Plus + 2000GBAMD Radeon RX 6800 XT 16GB (2575/1000MHz)AMD Radeon RX 6800 16GB (2475/1000MHz)AMD Navi 21/23ASUS MG28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 22.106.1.0-rc7-phx (x86_64)GNOME Shell 43.0X Server 1.21.1.4 + Wayland4.6 Mesa 23.0.0-devel (git-224e9ce 2022-12-02 kinetic-oibaf-ppa) (LLVM 15.0.5 DRM 3.49)1.3.235GCC 12.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionHigh End Linux Gaming 2022 BenchmarksSystem Logs- Transparent Huge Pages: madvise- RADV_PERFTEST=rt- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa601203- RX 6800 XT: BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4120500-101- RX 6800: BAR1 / Visible vRAM Size: 16368 MB - vBIOS Version: 113-D4120900-101- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected

RX 6800 XT vs. RX 6800 ComparisonPhoronix Test SuiteBaseline+9.4%+9.4%+18.8%+18.8%+28.2%+28.2%3840 x 216037.4%2560 x 144034.8%3840 x 2160 - Vulkan24.5%3840 x 2160 - Medium - Off - VK_KHR_ray_query24.4%2560 x 1440 - Medium - Off - VK_KHR_ray_query24.4%2560 x 1440 - Low - Off - VK_KHR_ray_query23.5%3840 x 2160 - Low - Off - VK_KHR_ray_query23.5%2560 x 1440 - Vulkan23.5%3840 x 2160 - Medium - Off - VK_KHR_ray_tracing_pipeline21.5%3840 x 2160 - Fullscreen - OpenGL21.3%2560 x 1440 - Highest - Off21.3%2560 x 1440 - Fullscreen - Ultra - OpenGL21.2%3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipeline21.1%2560 x 1440 - Low - Off - VK_KHR_ray_tracing_pipeline21%3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipeline20.7%3840 x 2160 - OpenGL20.6%3840 x 2160 - Medium - On - VK_KHR_ray_query19.8%3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipeline19.7%2560 x 1440 - Medium - On - VK_KHR_ray_query19.6%2560 x 1440 - Fullscreen - OpenGL19.1%3840 x 2160 - Low - On - VK_KHR_ray_query18.9%2560 x 1440 - Low - On - VK_KHR_ray_query18.8%2560 x 1440 - High18.7%2560 x 1440 - Fullscreen - High - OpenGL18.7%2560 x 1440 - Fullscreen - Medium - OpenGL18.6%2560 x 1440 - Very High18.6%2560 x 1440 - OpenGL18.5%2560 x 1440 - Ultra18.4%2560 x 1440 - High - Battle Benchmark18.2%3840 x 2160 - Highest - Off17.9%3840 x 2160 - Fullscreen - Medium - OpenGL17.4%3840 x 2160 - High - Battle Benchmark17.1%2560 x 1440 - Ultra - Battle Benchmark16.8%3840 x 2160 - Ultra16.7%3840 x 2160 - Ultra16.3%3840 x 2160 - Ultra - Battle Benchmark16.3%2560 x 1440 - Medium16.2%3840 x 2160 - Fullscreen - High - OpenGL16.1%2560 x 1440 - Ultra16.1%3840 x 2160 - OpenGL15.7%3840 x 2160 - Medium15.4%3840 x 2160 - Very High14.3%3840 x 2160 - High14.1%3840 x 2160 - Ultra High13.7%2560 x 1440 - Ultra High13.6%2560 x 1440 - High13.4%3840 x 2160 - High12.6%3840 x 2160 - Vulkan12.3%2560 x 1440 - High12%3840 x 2160 - H.R.O.W9.8%3840 x 2160 - E.R.O.W9.7%3840 x 2160 - High9.3%3840 x 2160 - High8.9%3840 x 2160 - Extreme8.7%GeeXLab Vulkan Ray-Tracing DemoGeeXLab Vulkan Ray-Tracing DemoGravityMarkQuake II RTXQuake II RTXQuake II RTXQuake II RTXGravityMarkQuake II RTXUnigine HeavenShadow of the Tomb RaiderUnigine SuperpositionQuake II RTXQuake II RTXQuake II RTXGravityMarkQuake II RTXQuake II RTXQuake II RTXUnigine HeavenQuake II RTXQuake II RTXCyberpunk 2077Unigine SuperpositionUnigine SuperpositionGrand Theft Auto VGravityMarkCyberpunk 2077Total War: Three KingdomsShadow of the Tomb RaiderUnigine SuperpositionTotal War: Three KingdomsTotal War: Three KingdomsCyberpunk 2077HITMAN 3Total War: Three KingdomsCyberpunk 2077Unigine SuperpositionHITMAN 3Counter-Strike: Global OffensiveCyberpunk 2077Grand Theft Auto VCyberpunk 2077F1 22F1 22F1 22F1 22Counter-Strike: Global OffensiveGrand Theft Auto VX-PlaneX-PlaneGrand Theft Auto VX-PlaneX-PlaneRX 6800 XTRX 6800

High End Linux Gaming 2022gta5: 2560 x 1440 - Highgta5: 2560 x 1440 - Very Highgta5: 3840 x 2160 - Highgta5: 3840 x 2160 - Very Highhitman3: 2560 x 1440 - Ultrahitman3: 3840 x 2160 - Ultraf122: 2560 x 1440 - Highf122: 2560 x 1440 - Ultra Highf122: 3840 x 2160 - Highf122: 3840 x 2160 - Ultra Highcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 3840 x 2160 - Mediumcyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 3840 x 2160 - Ultracsgo: 3840 x 2160 - OpenGLcsgo: 3840 x 2160 - Vulkanshadowofthetombraider: 2560 x 1440 - Highest - Offshadowofthetombraider: 3840 x 2160 - Highest - Offtwtk: 2560 x 1440 - High - Battle Benchmarktwtk: 2560 x 1440 - Ultra - Battle Benchmarktwtk: 3840 x 2160 - High - Battle Benchmarktwtk: 3840 x 2160 - Ultra - Battle Benchmarktalos-principle: Vulkan - 3840 x 2160xplane12: 3840 x 2160 - Highxplane12: 3840 x 2160 - High, Rainy + Overcast Weatherxplane12: 3840 x 2160 - Extremexplane12: 3840 x 2160 - Extreme, Rainy + Overcast Weatherunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLgravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 3840 x 2160 - Vulkanquake2rtx: 2560 x 1440 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - Off - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - Off - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_querygeexlab-rt: 2560 x 1440geexlab-rt: 3840 x 2160RX 6800 XTRX 6800153.83456661.24366567.11779329.004049212.82119.68229184125108184.52139.39104.72109.6871.9247.85408.51433.01168.192.3130.088.961.742.2210.480.3982.8979.2981.75228.55496.4653164.3114.543.58152.6187.6187.7136.9143.931.95533444.74124828.16378835.54933323.92571632.00945744.73808822.75708328.16718624.68966735.55267218.32278923.94415951.525.0137.30028651.63959161.41356825.375816183.35102.9420216211195158.76117.4588.4895.0663.0640.99353.22385.52138.678.3110.076.152.736.373.8375.4672.9774.55191.83179.5059138.596.535.96945.3158.3152.0113.5115.626.40280036.21373523.70487328.57358519.99704326.42710536.21581419.00871923.69627820.31881928.56840915.18361319.98690938.218.2OpenBenchmarking.org

Grand Theft Auto V

This is a benchmark of GTA 5 (Grand Theft Auto V) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 2560 x 1440 - Quality: HighRX 6800 XTRX 6800306090120150SE +/- 0.15, N = 3SE +/- 0.19, N = 3153.83137.30MIN: 147.19 / MAX: 166.99MIN: 131.97 / MAX: 149.93

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 2560 x 1440 - Quality: Very HighRX 6800 XTRX 68001428425670SE +/- 0.25, N = 361.2451.64MIN: 55.28 / MAX: 67.98MIN: 46.73 / MAX: 55.85

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 3840 x 2160 - Quality: HighRX 6800 XTRX 68001530456075SE +/- 0.01, N = 2SE +/- 0.29, N = 367.1261.41MIN: 64.26 / MAX: 72.19MIN: 58.46 / MAX: 66.51

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 3840 x 2160 - Quality: Very HighRX 6800 XTRX 6800714212835SE +/- 0.14, N = 3SE +/- 0.05, N = 329.0025.38MIN: 25.37 / MAX: 32.03MIN: 21.84 / MAX: 27.67

HITMAN 3

This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: UltraRX 6800 XTRX 680050100150200250SE +/- 0.28, N = 3SE +/- 0.03, N = 3212.82183.35MIN: 212.31 / MAX: 213.29MIN: 183.3 / MAX: 183.4

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimeRX 6800 XTRX 68003691215Min: 2.14 / Avg: 4.69 / Max: 7.33Min: 2.51 / Avg: 5.45 / Max: 9.41

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraRX 6800 XTRX 6800306090120150SE +/- 0.04, N = 3SE +/- 0.07, N = 3119.68102.94MIN: 119.61 / MAX: 119.75MIN: 102.83 / MAX: 103.08

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeRX 6800 XTRX 680048121620Min: 4.39 / Avg: 8.36 / Max: 13.81Min: 5.14 / Avg: 9.7 / Max: 13.17

F1 22

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: HighRX 6800 XTRX 680050100150200250SE +/- 0.67, N = 3SE +/- 1.00, N = 3229202MIN: 152 / MAX: 272MIN: 142 / MAX: 242

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: High - Total Frame TimeRX 6800 XTRX 6800510152025Min: 2.16 / Avg: 4.38 / Max: 19.72Min: 2.55 / Avg: 4.89 / Max: 22.16

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: Ultra HighRX 6800 XTRX 68004080120160200SE +/- 0.88, N = 3SE +/- 0.88, N = 3184162MIN: 148 / MAX: 222MIN: 124 / MAX: 198

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 2560 x 1440 - Graphics Preset: Ultra High - Total Frame TimeRX 6800 XTRX 6800510152025Min: 2.68 / Avg: 5.47 / Max: 21.29Min: 3.39 / Avg: 6.12 / Max: 21.81

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: HighRX 6800 XTRX 6800306090120150SE +/- 0.33, N = 3SE +/- 0.33, N = 3125111MIN: 95 / MAX: 148MIN: 87 / MAX: 132

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: High - Total Frame TimeRX 6800 XTRX 6800510152025Min: 2.22 / Avg: 7.93 / Max: 19.12Min: 6.17 / Avg: 8.96 / Max: 18.52

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: Ultra HighRX 6800 XTRX 680020406080100SE +/- 0.00, N = 3SE +/- 0.00, N = 310895MIN: 87 / MAX: 128MIN: 80 / MAX: 113

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 3840 x 2160 - Graphics Preset: Ultra High - Total Frame TimeRX 6800 XTRX 6800510152025Min: 3.25 / Avg: 9.25 / Max: 22.94Min: 7.5 / Avg: 10.48 / Max: 21.89

Cyberpunk 2077

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: MediumRX 6800 XTRX 68004080120160200SE +/- 0.04, N = 3SE +/- 0.31, N = 3184.52158.76MIN: 50.49 / MAX: 332.76MIN: 35.74 / MAX: 342.14

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: HighRX 6800 XTRX 6800306090120150SE +/- 0.10, N = 3SE +/- 0.06, N = 3139.39117.45MIN: 44.35 / MAX: 314.01MIN: 31.81 / MAX: 323.73

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraRX 6800 XTRX 680020406080100SE +/- 0.09, N = 3SE +/- 0.04, N = 3104.7288.48MIN: 39.72 / MAX: 294.36MIN: 34.48 / MAX: 283.16

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: MediumRX 6800 XTRX 680020406080100SE +/- 0.24, N = 3SE +/- 0.09, N = 3109.6895.06MIN: 29.89 / MAX: 346.74MIN: 29.87 / MAX: 348.13

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: HighRX 6800 XTRX 68001632486480SE +/- 0.10, N = 3SE +/- 0.04, N = 371.9263.06MIN: 21.53 / MAX: 338.83MIN: 27.99 / MAX: 337.3

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: UltraRX 6800 XTRX 68001122334455SE +/- 0.03, N = 3SE +/- 0.04, N = 347.8540.99MIN: 20.88 / MAX: 325.46MIN: 18.88 / MAX: 320.06

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

Resolution: 2880 x 1620 - Graphics Preset: High

RX 6800 XT: The test run did not produce a result. E: cat: '/home/phoronix//.steam/steam/steamapps/compatdata/690790/pfx/drive_c/users/steamuser/My Documents/My Games/DiRT Rally 2.0/benchmarks/*.xml': No such file or directory

Resolution: 2880 x 1620 - Graphics Preset: Ultra

RX 6800 XT: The test run did not produce a result.

Resolution: 3840 x 1600 - Graphics Preset: High

RX 6800 XT: The test run did not produce a result. E: sh: 1: exec: ./dirt-rally2: not found

Resolution: 3840 x 1600 - Graphics Preset: Ultra

RX 6800 XT: The test run did not produce a result. E: sh: 1: exec: ./dirt-rally2: not found

Counter-Strike: Global Offensive

This is a benchmark of Valve's Counter-Strike: Global Offensive game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike: Global Offensive is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLRX 6800 XTRX 680090180270360450SE +/- 4.15, N = 6SE +/- 1.44, N = 3408.51353.22

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: VulkanRX 6800 XTRX 680090180270360450SE +/- 5.58, N = 3SE +/- 1.50, N = 3433.01385.52

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: OffRX 6800 XTRX 68004080120160200SE +/- 0.23, N = 3SE +/- 0.07, N = 3168.1138.6MAX: 281.4MAX: 229.5

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffRX 6800 XTRX 680020406080100SE +/- 0.07, N = 3SE +/- 0.00, N = 392.378.3MAX: 143.7MAX: 121.1

Total War: Three Kingdoms

Total War: Three Kingdoms on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: TODO Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle BenchmarkRX 6800 XTRX 6800306090120150SE +/- 0.44, N = 3SE +/- 0.89, N = 3130.0110.0MIN: 16.1 / MAX: 446.8MIN: 25.9 / MAX: 270.6

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle BenchmarkRX 6800 XTRX 680020406080100SE +/- 0.13, N = 3SE +/- 0.15, N = 388.976.1MIN: 35.7 / MAX: 179.3MIN: 32.8 / MAX: 137.5

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Battle BenchmarkRX 6800 XTRX 68001428425670SE +/- 0.06, N = 3SE +/- 0.19, N = 361.752.7MIN: 43.8 / MAX: 109.5MIN: 39.8 / MAX: 93.1

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkRX 6800 XTRX 68001020304050SE +/- 0.18, N = 3SE +/- 0.15, N = 342.236.3MIN: 28.3 / MAX: 76.2MIN: 24.5 / MAX: 69.6

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

Resolution: 3840 x 2160 - Graphics Setting: Ultra

RX 6800 XT: The test run did not produce a result.

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 3840 x 2160RX 6800 XT50100150200250SE +/- 0.98, N = 3210.4

X-Plane

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 12Resolution: 3840 x 2160 - Quality: HighRX 6800 XTRX 680020406080100SE +/- 0.05, N = 3SE +/- 0.05, N = 380.3973.83

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 12Resolution: 3840 x 2160 - Quality: High, Rainy + Overcast WeatherRX 6800 XTRX 680020406080100SE +/- 0.04, N = 3SE +/- 0.13, N = 382.8975.46

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 12Resolution: 3840 x 2160 - Quality: ExtremeRX 6800 XTRX 680020406080100SE +/- 0.21, N = 3SE +/- 0.04, N = 379.2972.97

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 12Resolution: 3840 x 2160 - Quality: Extreme, Rainy + Overcast WeatherRX 6800 XTRX 680020406080100SE +/- 0.43, N = 3SE +/- 0.07, N = 381.7574.55

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRX 6800 XTRX 680050100150200250SE +/- 0.20, N = 3SE +/- 0.06, N = 3228.55191.83

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRX 6800 XTRX 680020406080100SE +/- 0.01, N = 3SE +/- 0.02, N = 396.4779.51

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRX 6800 XTRX 68004080120160200SE +/- 0.06, N = 3SE +/- 0.07, N = 3164.3138.5MAX: 205.5MAX: 174.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRX 6800 XTRX 6800306090120150SE +/- 0.03, N = 3SE +/- 0.03, N = 3114.596.5MAX: 138.5MAX: 115.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRX 6800 XTRX 68001020304050SE +/- 0.00, N = 3SE +/- 0.03, N = 343.535.9MAX: 51.4MAX: 42.9

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRX 6800 XTRX 680020406080100SE +/- 0.00, N = 3SE +/- 0.00, N = 38169MAX: 96.8MAX: 82.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRX 6800 XTRX 68001224364860SE +/- 0.00, N = 3SE +/- 0.00, N = 352.645.3MAX: 60.1MAX: 52.5

GravityMark

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGLRX 6800 XTRX 68004080120160200SE +/- 0.00, N = 3SE +/- 0.54, N = 3187.6158.3

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: VulkanRX 6800 XTRX 68004080120160200SE +/- 0.69, N = 3SE +/- 0.45, N = 3187.7152.0

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGLRX 6800 XTRX 6800306090120150SE +/- 0.23, N = 3SE +/- 0.03, N = 3136.9113.5

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: VulkanRX 6800 XTRX 6800306090120150SE +/- 1.28, N = 3SE +/- 0.70, N = 3143.9115.6

Quake II RTX

NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRX 6800 XTRX 6800714212835SE +/- 0.02, N = 3SE +/- 0.02, N = 331.9626.40

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 68001020304050SE +/- 0.03, N = 3SE +/- 0.01, N = 344.7436.21

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 6800714212835SE +/- 0.01, N = 3SE +/- 0.00, N = 328.1623.70

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 6800816243240SE +/- 0.03, N = 3SE +/- 0.00, N = 335.5528.57

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 6800612182430SE +/- 0.02, N = 3SE +/- 0.00, N = 323.9320.00

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRX 6800 XTRX 6800714212835SE +/- 0.04, N = 3SE +/- 0.00, N = 332.0126.43

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 68001020304050SE +/- 0.04, N = 3SE +/- 0.02, N = 344.7436.22

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRX 6800 XTRX 6800510152025SE +/- 0.02, N = 3SE +/- 0.01, N = 322.7619.01

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 6800714212835SE +/- 0.03, N = 3SE +/- 0.01, N = 328.1723.70

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineRX 6800 XTRX 6800612182430SE +/- 0.03, N = 3SE +/- 0.02, N = 324.6920.32

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 6800816243240SE +/- 0.03, N = 3SE +/- 0.00, N = 335.5528.57

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRX 6800 XTRX 6800510152025SE +/- 0.01, N = 3SE +/- 0.01, N = 318.3215.18

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRX 6800 XTRX 6800612182430SE +/- 0.01, N = 3SE +/- 0.00, N = 323.9419.99

GeeXLab Vulkan Ray-Tracing Demo

GeeXLab is a cross-platform tool for 3D programming and demo creation. The GeeXLab Vulkan Ray-Tracing Demo from Geeks3D.com is a path tracer based demo making use of the Vulkan ray-tracing extensions with supported graphics processors. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterGeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0Resolution: 2560 x 1440RX 6800 XTRX 68001224364860SE +/- 0.12, N = 3SE +/- 0.03, N = 351.538.2

OpenBenchmarking.orgFPS, More Is BetterGeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0Resolution: 3840 x 2160RX 6800 XTRX 6800612182430SE +/- 0.07, N = 3SE +/- 0.00, N = 325.018.2

GPU Power Consumption Monitor

OpenBenchmarking.orgWattsGPU Power Consumption MonitorPhoronix Test Suite System MonitoringRX 6800 XTRX 680050100150200250Min: 6 / Avg: 205.82 / Max: 258Min: 5 / Avg: 166.66 / Max: 204

GPU Temperature Monitor

OpenBenchmarking.orgCelsiusGPU Temperature MonitorPhoronix Test Suite System MonitoringRX 6800 XTRX 68001632486480Min: 46 / Avg: 74.62 / Max: 83Min: 47 / Avg: 66.51 / Max: 71

Counter-Strike: Global Offensive

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame TimeRX 680030060090012001500Min: 1.27 / Avg: 3.78 / Max: 1710.24

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: Vulkan - Total Frame TimeRX 680030060090012001500Min: 1.22 / Avg: 3.34 / Max: 1780.88

Meta Performance Per Watts

OpenBenchmarking.orgPerformance Per Watts, More Is BetterMeta Performance Per WattsPerformance Per WattsRX 6800112233445547.04

66 Results Shown

Grand Theft Auto V:
  2560 x 1440 - High
  2560 x 1440 - Very High
  3840 x 2160 - High
  3840 x 2160 - Very High
HITMAN 3
HITMAN 3
HITMAN 3
HITMAN 3
F1 22
F1 22
F1 22
F1 22
F1 22
F1 22
F1 22
F1 22
Cyberpunk 2077:
  2560 x 1440 - Medium
  2560 x 1440 - High
  2560 x 1440 - Ultra
  3840 x 2160 - Medium
  3840 x 2160 - High
  3840 x 2160 - Ultra
Counter-Strike: Global Offensive:
  3840 x 2160 - OpenGL
  3840 x 2160 - Vulkan
Shadow of the Tomb Raider:
  2560 x 1440 - Highest - Off
  3840 x 2160 - Highest - Off
Total War: Three Kingdoms:
  2560 x 1440 - High - Battle Benchmark
  2560 x 1440 - Ultra - Battle Benchmark
  3840 x 2160 - High - Battle Benchmark
  3840 x 2160 - Ultra - Battle Benchmark
The Talos Principle
X-Plane:
  3840 x 2160 - High
  3840 x 2160 - High, Rainy + Overcast Weather
  3840 x 2160 - Extreme
  3840 x 2160 - Extreme, Rainy + Overcast Weather
Unigine Heaven:
  2560 x 1440 - Fullscreen - OpenGL
  3840 x 2160 - Fullscreen - OpenGL
Unigine Superposition:
  2560 x 1440 - Fullscreen - Medium - OpenGL
  2560 x 1440 - Fullscreen - High - OpenGL
  2560 x 1440 - Fullscreen - Ultra - OpenGL
  3840 x 2160 - Fullscreen - Medium - OpenGL
  3840 x 2160 - Fullscreen - High - OpenGL
GravityMark:
  2560 x 1440 - OpenGL
  2560 x 1440 - Vulkan
  3840 x 2160 - OpenGL
  3840 x 2160 - Vulkan
Quake II RTX:
  2560 x 1440 - Low - Off - VK_KHR_ray_tracing_pipeline
  2560 x 1440 - Low - Off - VK_KHR_ray_query
  2560 x 1440 - Low - On - VK_KHR_ray_query
  2560 x 1440 - Medium - Off - VK_KHR_ray_query
  2560 x 1440 - Medium - On - VK_KHR_ray_query
  3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipeline
  3840 x 2160 - Low - Off - VK_KHR_ray_query
  3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipeline
  3840 x 2160 - Low - On - VK_KHR_ray_query
  3840 x 2160 - Medium - Off - VK_KHR_ray_tracing_pipeline
  3840 x 2160 - Medium - Off - VK_KHR_ray_query
  3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipeline
  3840 x 2160 - Medium - On - VK_KHR_ray_query
GeeXLab Vulkan Ray-Tracing Demo:
  2560 x 1440
  3840 x 2160
GPU Power Consumption Monitor:
  Phoronix Test Suite System Monitoring:
    Watts
    Celsius
  3840 x 2160 - OpenGL - Total Frame Time:
    Milliseconds
  3840 x 2160 - Vulkan - Total Frame Time:
    Milliseconds
  Performance Per Watts:
    Performance Per Watts