Intel Core i7-12700H On Pop 22.04

Various open-source benchmarks by the Phoronix Test Suite v10.8.5.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2405164-NE-INTELCORE84
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Result
Identifier
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Performance Per
Dollar
Date
Run
  Test
  Duration
NVIDIA GeForce RTX 3070 Ti Laptop GPU
May 16
  29 Minutes
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Intel Core i7-12700H On Pop 22.04OpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-12700H @ 4.60GHz (14 Cores / 20 Threads)System76 Oryx Pro (2023-09-08_42bf7a6 BIOS)Intel Alder Lake PCH2 x 16GB DDR4-3200MT/s Crucial2 x Samsung SSD 980 PRO 500GBNVIDIA GeForce RTX 3070 Ti Laptop GPU 8GBRealtek ALC1220Realtek RTL8111/8168/8411 + Intel Alder Lake-P PCH CNVi WiFiPop 22.046.8.0-76060800daily20240311-generic (x86_64)GNOME Shell 42.9X Server 1.21.1.4NVIDIA 550.67GCC 11.4.0ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverCompilerFile-SystemScreen ResolutionIntel Core I7-12700H On Pop 22.04 BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0x430 - Thermald 2.4.9 - BAR1 / Visible vRAM Size: 8192 MiB - vBIOS Version: 94.04.81.00.13- gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGLNVIDIA GeForce RTX 3070 Ti Laptop GPU90180270360450SE +/- 3.60, N = 3392.62

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGLNVIDIA GeForce RTX 3070 Ti Laptop GPU4080120160200SE +/- 0.33, N = 3194.02

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 800 x 600 - Effects Quality: MediumNVIDIA GeForce RTX 3070 Ti Laptop GPU120240360480600SE +/- 0.75, N = 3576.2