windows-11-ryzen-ai-9-365-benchmarks

AMD Ryzen AI 9 365 testing with a ASUS UM5606WA (UM5606WA.308 BIOS) and AMD Radeon 880M 512MB on Microsoft Windows 11 Home Build 26100 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2407289-NE-WINDOWS1157
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Audio Encoding 2 Tests
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windows-11-ryzen-ai-9-365-benchmarksProcessorMotherboardMemoryDiskGraphicsAudioNetworkOSKernelDisplay DriverOpenCLCompilerFile-SystemScreen ResolutionWindows 11WindowsWinAMD Ryzen AI 9 365 @ 2.00GHz (10 Cores / 20 Threads)ASUS UM5606WA (UM5606WA.305 BIOS)4 x 6144MB 7500MHz Micron MT62F1536M32D4DS-026954GB MTFDKBA1T0QFM-1BD1AABGBAMD Radeon 880M 512MBRealtek HD Audio + AMD HD Audio DeviceMediaTek Wi-Fi 7 MT7925 Wireless LAN Card + Realtek USB GbEMicrosoft Windows 11 Home Build 2610010.0.26100.1150 (x86_64)32.0.11016.6004OpenCL 2.1 AMD-APP (3617.0)GCC 8.3.0NTFS2880x1800ASUS UM5606WA (UM5606WA.308 BIOS)Realtek HD Audio + AMD HD Audio Device + AMD USB Audio DeviceRealtek HD Audio + AMD USB Audio Device + AMD HD Audio Device32.0.11018.8007OpenBenchmarking.orgJava Details- OpenJDK Runtime Environment 18.9 (build 11.0.6+10-LTS)Python Details- Python 3.7.9Security Details- __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Enabled and running + HVCI: Running + MBEC: Available

windows-11-ryzen-ai-9-365-benchmarksunigine-super: 2880 x 1800 - Fullscreen - Low - OpenGLunigine-super: 2880 x 1800 - Fullscreen - High - OpenGLunvanquished: 2880 x 1800 - Highunvanquished: 2880 x 1800 - Ultraunvanquished: 2880 x 1800 - Mediumxonotic: 2880 x 1800 - Lowxonotic: 2880 x 1800 - Highxonotic: 2880 x 1800 - Ultraxonotic: 2880 x 1800 - Ultimateyquake2: Vulkan - On - On - 2560 x 1440yquake2: Vulkan - Off - On - 2560 x 1440yquake2: Vulkan - On - Off - 2560 x 1440yquake2: Vulkan - Off - Off - 2560 x 1440yquake2: OpenGL 3.x - On - On - 2560 x 1440yquake2: OpenGL 3.x - Off - On - 2560 x 1440yquake2: OpenGL 3.x - On - Off - 2560 x 1440yquake2: OpenGL 3.x - Off - Off - 2560 x 1440furmark: 1920 x 1080 - FurMark OpenGL - 2furmark: 1920 x 1080 - FurMark Vulkan - 2furmark: 2880 x 1800 - FurMark OpenGL - 2furmark: 2880 x 1800 - FurMark Vulkan - 2furmark: 1920 x 1080 - FurMark OpenGL - Offfurmark: 1920 x 1080 - FurMark Vulkan - Offfurmark: 2880 x 1800 - FurMark OpenGL - Offfurmark: 2880 x 1800 - FurMark Vulkan - Offfurmark: 1920 x 1080 - FurMark Knot OpenGL - 2furmark: 1920 x 1080 - Furmark Knot Vulkan - 2furmark: 2880 x 1800 - FurMark Knot OpenGL - 2furmark: 2880 x 1800 - Furmark Knot Vulkan - 2furmark: 1920 x 1080 - FurMark Knot OpenGL - Offfurmark: 1920 x 1080 - Furmark Knot Vulkan - Offfurmark: 2880 x 1800 - FurMark Knot OpenGL - Offfurmark: 2880 x 1800 - Furmark Knot Vulkan - Offgputest: TessMark - 2880 x 1800 - Fullscreendacapobench: Jythondacapobench: GraphChidacapobench: Tradesoapdacapobench: Tradebeansdacapobench: Apache Tomcatdacapobench: jMonkeyEnginedacapobench: Batik SVG Toolkitrenaissance: In-Memory Database Shootoutcompress-lz4: 1 - Compression Speedcompress-lz4: 1 - Decompression Speedcompress-lz4: 2 - Compression Speedcompress-lz4: 2 - Decompression Speedcompress-lz4: 3 - Compression Speedcompress-lz4: 3 - Decompression Speedcompress-lz4: 9 - Compression Speedcompress-lz4: 9 - Decompression Speedcompress-lz4: 12 - Compression Speedcompress-lz4: 12 - Decompression Speedjpegxl: PNG - 80jpegxl: PNG - 90jpegxl: JPEG - 80jpegxl: JPEG - 90jpegxl: PNG - 100jpegxl: JPEG - 100jpegxl-decode: 1jpegxl-decode: Allwebp: Defaultwebp: Quality 100webp: Quality 100, Losslesswebp: Quality 100, Highest Compressionwebp: Quality 100, Lossless, Highest Compressionlibraw: Post-Processing Benchmarkluxcorerender: DLSC - CPUluxcorerender: Danish Mood - CPUluxcorerender: Orange Juice - CPUluxcorerender: LuxCore Benchmark - CPUluxcorerender: Rainbow Colors and Prism - CPUkvazaar: Bosphorus 4K - Slowkvazaar: Bosphorus 4K - Mediumkvazaar: Bosphorus 1080p - Slowkvazaar: Bosphorus 1080p - Mediumkvazaar: Bosphorus 4K - Very Fastkvazaar: Bosphorus 4K - Super Fastkvazaar: Bosphorus 4K - Ultra Fastkvazaar: Bosphorus 1080p - Very Fastkvazaar: Bosphorus 1080p - Super Fastkvazaar: Bosphorus 1080p - Ultra Fastsvt-av1: Preset 3 - Bosphorus 4Ksvt-av1: Preset 5 - Bosphorus 4Ksvt-av1: Preset 8 - Bosphorus 4Ksvt-av1: Preset 13 - Bosphorus 4Ksvt-av1: Preset 3 - Bosphorus 1080psvt-av1: Preset 5 - Bosphorus 1080psvt-av1: Preset 8 - Bosphorus 1080psvt-av1: Preset 13 - Bosphorus 1080poidn: RT.hdr_alb_nrm.3840x2160 - CPU-Onlyoidn: RT.ldr_alb_nrm.3840x2160 - CPU-Onlyoidn: RTLightmap.hdr.4096x4096 - CPU-Onlyospray: particle_volume/ao/real_timeospray: particle_volume/scivis/real_timeospray: particle_volume/pathtracer/real_timeospray: gravity_spheres_volume/dim_512/ao/real_timeospray: gravity_spheres_volume/dim_512/scivis/real_timeospray: gravity_spheres_volume/dim_512/pathtracer/real_timecompress-7zip: Compression Ratingcompress-7zip: Decompression Ratingstockfish: Chess Benchmarkasmfish: 1024 Hash Memory, 26 Depthprimesieve: 1e12dacapobench: Avrora AVR Simulation Frameworkrenaissance: Genetic Algorithm Using Jenetics + Futuresprimesieve: 1e13y-cruncher: 1By-cruncher: 500Mospray-studio: 1 - 4K - 1 - Path Tracer - CPUospray-studio: 2 - 4K - 1 - Path Tracer - CPUospray-studio: 3 - 4K - 1 - Path Tracer - CPUencode-flac: WAV To FLACencode-mp3: WAV To MP3cpuminer-opt: Magicpuminer-opt: x20rcpuminer-opt: scryptcpuminer-opt: Deepcoincpuminer-opt: Ringcoincpuminer-opt: Blake-2 Scpuminer-opt: Garlicoincpuminer-opt: Skeincoincpuminer-opt: Myriad-Groestlcpuminer-opt: LBC, LBRY Creditscpuminer-opt: Quad SHA-256, Pyritecpuminer-opt: Triple SHA-256, Onecoinastcenc: Fastastcenc: Mediumastcenc: Thoroughastcenc: Exhaustiveastcenc: Very Thoroughblender: BMW27 - CPU-Onlyindigobench: CPU - Bedroomindigobench: CPU - Supercarappleseed: Emilyappleseed: Disney Materialphpbench: PHP Benchmark Suitev-ray: CPUWindows 11WindowsWin40.813.3198.7172.2208.7727.6505822425.6969828382.9300264308.3192220244.5256.1720.7722.31182.91204.71180.71207.027.40716215.12708314.7123538.09158230.36384125.42782714.81635314.88366312.9757869.0806825.3868244.62431511.23546914.4256945.0399937.38275374885836361463849480746206941107019328.9937.746102.0444.965435.0152.725616.555.635800.518.625944.718.20917.03517.38716.5397.7598.02154.202289.46822.8414.082.064.780.6013.311.781.302.631.465.227.557.8040.1742.8120.5524.9530.9784.70109.43138.232.3447.27119.97651.1369.09530.29272.953232.1540.340.340.163.136723.13093127.8242.797332.774843.305937683654152109968432564550122.5973560744786939109517372.6936.446151.2442.835448.6152.565662.755.725939.318.746093.617.77215.41916.55115.9917.3057.58653.695274.38722.7914.132.074.780.6013.441.831.372.711.605.497.777.8941.7844.0721.2525.9733.3090.45112.23143.242.4447.60021.00954.0609.66331.77476.357236.0810.380.350.163.188363.13796128.5842.884332.879053.272377511352880115164402869860720.494146942313.9294.18342.21514.22011109111611356913.3206.224313.795300.16110.617358.932290.593539131634.373912312223216304618361763172.646067.73898.84090.65531.0556176.821.9054.386400.395223.07274366616250OpenBenchmarking.org

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2880 x 1800 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLWindows 11918273645SE +/- 0.54, N = 340.8MAX: 53.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2880 x 1800 - Mode: Fullscreen - Quality: High - Renderer: OpenGLWindows 113691215SE +/- 0.12, N = 313.3MAX: 16.7

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2880 x 1800 - Effects Quality: HighWindows4080120160200SE +/- 1.22, N = 3198.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2880 x 1800 - Effects Quality: UltraWindows4080120160200SE +/- 0.26, N = 3172.2

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 2880 x 1800 - Effects Quality: MediumWindows50100150200250SE +/- 0.61, N = 3208.7

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game for this open-source first person shooter title. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2880 x 1800 - Effects Quality: LowWindows160320480640800SE +/- 9.95, N = 12727.65MIN: 385 / MAX: 1429

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2880 x 1800 - Effects Quality: HighWindows90180270360450SE +/- 3.68, N = 15425.70MIN: 12 / MAX: 732

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2880 x 1800 - Effects Quality: UltraWindows80160240320400SE +/- 1.35, N = 3382.93MIN: 154 / MAX: 594

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 2880 x 1800 - Effects Quality: UltimateWindows70140210280350SE +/- 3.05, N = 3308.32MIN: 112 / MAX: 517

yquake2

This is a test of Yamagi Quake II. Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440Windows50100150200250SE +/- 2.47, N = 3244.5

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 2560 x 1440Windows60120180240300SE +/- 1.18, N = 3256.1

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 2560 x 1440Windows160320480640800SE +/- 2.47, N = 3720.7

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 2560 x 1440Windows160320480640800SE +/- 3.91, N = 3722.3

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440Windows30060090012001500SE +/- 9.56, N = 31182.9

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 2560 x 1440Windows30060090012001500SE +/- 8.77, N = 31204.7

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 2560 x 1440Windows30060090012001500SE +/- 7.69, N = 31180.7

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 2560 x 1440Windows30060090012001500SE +/- 8.40, N = 31207.0

FurMark

FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: 2Windows612182430SE +/- 0.16, N = 327.41MIN: 24 / MAX: 29

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: 2Windows48121620SE +/- 0.01, N = 315.13MIN: 15 / MAX: 17

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: FurMark OpenGL - MSAA: 2Windows48121620SE +/- 0.04, N = 314.71MAX: 17

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: FurMark Vulkan - MSAA: 2Windows246810SE +/- 0.011363, N = 38.091582MIN: 8 / MAX: 11

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: OffWindows714212835SE +/- 0.28, N = 330.36MIN: 30 / MAX: 33

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: OffWindows612182430SE +/- 0.02, N = 325.43MIN: 25 / MAX: 27

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: FurMark OpenGL - MSAA: OffWindows48121620SE +/- 0.15, N = 314.82MIN: 14 / MAX: 17

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: FurMark Vulkan - MSAA: OffWindows48121620SE +/- 0.02, N = 314.88MAX: 17

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: 2Windows3691215SE +/- 0.04, N = 312.98MAX: 16

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: 2Windows3691215SE +/- 0.061543, N = 39.080682MIN: 9 / MAX: 12

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: FurMark Knot OpenGL - MSAA: 2Windows1.2122.4243.6364.8486.06SE +/- 0.068073, N = 35.386824MAX: 9

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: Furmark Knot Vulkan - MSAA: 2Windows1.04052.0813.12154.1625.2025SE +/- 0.021663, N = 34.624315MAX: 8

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: OffWindows3691215SE +/- 0.08, N = 1111.24MIN: 10 / MAX: 15

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: OffWindows48121620SE +/- 0.09, N = 314.43MIN: 14 / MAX: 17

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: FurMark Knot OpenGL - MSAA: OffWindows1.1342.2683.4024.5365.67SE +/- 0.015966, N = 35.039993MIN: 5 / MAX: 8

OpenBenchmarking.orgFPS, More Is BetterFurMark 2.1Resolution: 2880 x 1800 - Demo: Furmark Knot Vulkan - MSAA: OffWindows246810SE +/- 0.027481, N = 37.382753MAX: 10

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 2880 x 1800 - Mode: FullscreenWindows16003200480064008000SE +/- 77.10, N = 37488

DaCapo Benchmark

This test runs the DaCapo Benchmarks written in Java and intended to test system/CPU performance of various popular real-world Java workloads. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: JythonWindows13002600390052006500SE +/- 175.39, N = 155836

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: GraphChiWindowsWin8001600240032004000SE +/- 33.55, N = 15SE +/- 5.84, N = 336143560

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: TradesoapWindows14002800420056007000SE +/- 45.19, N = 36384

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: TradebeansWindows2K4K6K8K10KSE +/- 89.55, N = 39480

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: Apache TomcatWindowsWin16K32K48K64K80KSE +/- 110.29, N = 3SE +/- 34.44, N = 37462074478

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: jMonkeyEngineWindowsWin15003000450060007500SE +/- 8.21, N = 3SE +/- 4.33, N = 369416939

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: Batik SVG ToolkitWinWindows2004006008001000SE +/- 7.22, N = 3SE +/- 1.53, N = 310951070

Renaissance

Renaissance is a suite of benchmarks designed to test the Java JVM from Apache Spark to a Twitter-like service to Scala and other features. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgms, Fewer Is BetterRenaissance 0.14Test: In-Memory Database ShootoutWindowsWin4K8K12K16K20KSE +/- 1069.54, N = 9SE +/- 606.70, N = 919328.917372.6MIN: 17125.08 / MAX: 28704.45MIN: 15713 / MAX: 29422.67

LZ4 Compression

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 1 - Compression SpeedWinWindows2004006008001000SE +/- 0.56, N = 3SE +/- 3.11, N = 3936.44937.74

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 1 - Decompression SpeedWindowsWin13002600390052006500SE +/- 6.80, N = 3SE +/- 2.58, N = 36102.06151.2

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 2 - Compression SpeedWinWindows100200300400500SE +/- 1.36, N = 3SE +/- 1.32, N = 3442.83444.96

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 2 - Decompression SpeedWindowsWin12002400360048006000SE +/- 4.18, N = 3SE +/- 9.10, N = 35435.05448.6

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 3 - Compression SpeedWinWindows306090120150SE +/- 0.34, N = 3SE +/- 1.08, N = 3152.56152.72

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 3 - Decompression SpeedWindowsWin12002400360048006000SE +/- 32.98, N = 3SE +/- 14.83, N = 35616.55662.7

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 9 - Compression SpeedWindowsWin1326395265SE +/- 0.11, N = 3SE +/- 0.14, N = 355.6355.72

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 9 - Decompression SpeedWindowsWin13002600390052006500SE +/- 13.86, N = 3SE +/- 14.87, N = 35800.55939.3

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 12 - Compression SpeedWindowsWin510152025SE +/- 0.06, N = 3SE +/- 0.06, N = 318.6218.74

OpenBenchmarking.orgMB/s, More Is BetterLZ4 Compression 1.10Compression Level: 12 - Decompression SpeedWindowsWin13002600390052006500SE +/- 3.67, N = 3SE +/- 3.24, N = 35944.76093.6

JPEG-XL libjxl

The JPEG XL Image Coding System is designed to provide next-generation JPEG image capabilities with JPEG XL offering better image quality and compression over legacy JPEG. This test profile is currently focused on the multi-threaded JPEG XL image encode performance using the reference libjxl library. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL libjxl 0.10.1Input: PNG - Quality: 80WinWindows48121620SE +/- 0.19, N = 3SE +/- 0.07, N = 317.7718.21

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL libjxl 0.10.1Input: PNG - Quality: 90WinWindows48121620SE +/- 0.11, N = 13SE +/- 0.07, N = 315.4217.04

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL libjxl 0.10.1Input: JPEG - Quality: 80WinWindows48121620SE +/- 0.14, N = 3SE +/- 0.13, N = 316.5517.39

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL libjxl 0.10.1Input: JPEG - Quality: 90WinWindows48121620SE +/- 0.08, N = 3SE +/- 0.16, N = 615.9916.54

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL libjxl 0.10.1Input: PNG - Quality: 100WinWindows246810SE +/- 0.088, N = 4SE +/- 0.070, N = 77.3057.759

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL libjxl 0.10.1Input: JPEG - Quality: 100WinWindows246810SE +/- 0.010, N = 3SE +/- 0.070, N = 37.5868.021

JPEG-XL Decoding libjxl

The JPEG XL Image Coding System is designed to provide next-generation JPEG image capabilities with JPEG XL offering better image quality and compression over legacy JPEG. This test profile is suited for JPEG XL decode performance testing to PNG output file, the pts/jpexl test is for encode performance. The JPEG XL encoding/decoding is done using the libjxl codebase. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL Decoding libjxl 0.10.1CPU Threads: 1WinWindows1224364860SE +/- 0.08, N = 3SE +/- 0.18, N = 353.7054.20

OpenBenchmarking.orgMP/s, More Is BetterJPEG-XL Decoding libjxl 0.10.1CPU Threads: AllWinWindows60120180240300SE +/- 0.66, N = 3SE +/- 0.56, N = 3274.39289.47

WebP Image Encode

OpenBenchmarking.orgMP/s, More Is BetterWebP Image Encode 1.4Encode Settings: DefaultWinWindows510152025SE +/- 0.02, N = 3SE +/- 0.04, N = 322.7922.84

OpenBenchmarking.orgMP/s, More Is BetterWebP Image Encode 1.4Encode Settings: Quality 100WindowsWin48121620SE +/- 0.01, N = 3SE +/- 0.01, N = 314.0814.13

OpenBenchmarking.orgMP/s, More Is BetterWebP Image Encode 1.4Encode Settings: Quality 100, LosslessWindowsWin0.46580.93161.39741.86322.329SE +/- 0.00, N = 3SE +/- 0.01, N = 32.062.07

OpenBenchmarking.orgMP/s, More Is BetterWebP Image Encode 1.4Encode Settings: Quality 100, Highest CompressionWindowsWin1.07552.1513.22654.3025.3775SE +/- 0.00, N = 3SE +/- 0.00, N = 34.784.78

OpenBenchmarking.orgMP/s, More Is BetterWebP Image Encode 1.4Encode Settings: Quality 100, Lossless, Highest CompressionWindowsWin0.1350.270.4050.540.675SE +/- 0.01, N = 3SE +/- 0.00, N = 30.600.60

LibRaw

LibRaw is a RAW image decoder for digital camera photos. This test profile runs LibRaw's post-processing benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMpix/sec, More Is BetterLibRaw 0.20Post-Processing BenchmarkWindowsWin3691215SE +/- 0.01, N = 3SE +/- 0.03, N = 313.3113.44

LuxCoreRender

LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: DLSC - Acceleration: CPUWindowsWin0.41180.82361.23541.64722.059SE +/- 0.00, N = 3SE +/- 0.02, N = 31.781.83MIN: 1.77 / MAX: 1.8MIN: 1.79 / MAX: 1.86

OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: Danish Mood - Acceleration: CPUWindowsWin0.30830.61660.92491.23321.5415SE +/- 0.02, N = 15SE +/- 0.02, N = 151.301.37MIN: 1.12 / MAX: 1.47MIN: 1.14 / MAX: 1.6

OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: Orange Juice - Acceleration: CPUWindowsWin0.60981.21961.82942.43923.049SE +/- 0.02, N = 3SE +/- 0.03, N = 152.632.71MIN: 2.59 / MAX: 2.66MIN: 2.46 / MAX: 2.88

OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: LuxCore Benchmark - Acceleration: CPUWindowsWin0.360.721.081.441.8SE +/- 0.02, N = 3SE +/- 0.02, N = 31.461.60MIN: 1.39 / MAX: 1.53MIN: 1.52 / MAX: 1.67

OpenBenchmarking.orgM samples/sec, More Is BetterLuxCoreRender 2.6Scene: Rainbow Colors and Prism - Acceleration: CPUWindowsWin1.23532.47063.70594.94126.1765SE +/- 0.07, N = 3SE +/- 0.04, N = 155.225.49MIN: 5.07 / MAX: 5.32MIN: 5.08 / MAX: 5.74

Kvazaar

This is a test of Kvazaar as a CPU-based H.265/HEVC video encoder written in the C programming language and optimized in Assembly. Kvazaar is the winner of the 2016 ACM Open-Source Software Competition and developed at the Ultra Video Group, Tampere University, Finland. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 4K - Video Preset: SlowWindowsWin246810SE +/- 0.10, N = 12SE +/- 0.10, N = 157.557.77

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 4K - Video Preset: MediumWindowsWin246810SE +/- 0.06, N = 3SE +/- 0.10, N = 37.807.89

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 1080p - Video Preset: SlowWindowsWin1020304050SE +/- 0.38, N = 15SE +/- 0.36, N = 840.1741.78

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 1080p - Video Preset: MediumWindowsWin1020304050SE +/- 0.12, N = 3SE +/- 0.16, N = 342.8144.07

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 4K - Video Preset: Very FastWindowsWin510152025SE +/- 0.05, N = 3SE +/- 0.10, N = 320.5521.25

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 4K - Video Preset: Super FastWindowsWin612182430SE +/- 0.13, N = 3SE +/- 0.06, N = 324.9525.97

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 4K - Video Preset: Ultra FastWindowsWin816243240SE +/- 0.13, N = 3SE +/- 0.15, N = 330.9733.30

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 1080p - Video Preset: Very FastWindowsWin20406080100SE +/- 0.76, N = 3SE +/- 0.41, N = 384.7090.45

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 1080p - Video Preset: Super FastWindowsWin306090120150SE +/- 0.19, N = 3SE +/- 0.12, N = 3109.43112.23

OpenBenchmarking.orgFrames Per Second, More Is BetterKvazaar 2.2Video Input: Bosphorus 1080p - Video Preset: Ultra FastWindowsWin306090120150SE +/- 0.38, N = 3SE +/- 0.30, N = 3138.23143.24

SVT-AV1

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 3 - Input: Bosphorus 4KWindowsWin0.54991.09981.64972.19962.7495SE +/- 0.024, N = 6SE +/- 0.027, N = 92.3442.444

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 5 - Input: Bosphorus 4KWindowsWin246810SE +/- 0.085, N = 4SE +/- 0.104, N = 157.2717.600

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 8 - Input: Bosphorus 4KWindowsWin510152025SE +/- 0.15, N = 3SE +/- 0.20, N = 1519.9821.01

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 13 - Input: Bosphorus 4KWindowsWin1224364860SE +/- 0.34, N = 3SE +/- 0.24, N = 351.1454.06

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 3 - Input: Bosphorus 1080pWindowsWin3691215SE +/- 0.117, N = 15SE +/- 0.075, N = 159.0959.663

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 5 - Input: Bosphorus 1080pWindowsWin714212835SE +/- 0.35, N = 3SE +/- 0.31, N = 330.2931.77

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 8 - Input: Bosphorus 1080pWindowsWin20406080100SE +/- 0.65, N = 3SE +/- 0.08, N = 372.9576.36

OpenBenchmarking.orgFrames Per Second, More Is BetterSVT-AV1 2.1Encoder Mode: Preset 13 - Input: Bosphorus 1080pWindowsWin50100150200250SE +/- 0.27, N = 3SE +/- 0.14, N = 3232.15236.08

Intel Open Image Denoise

OpenBenchmarking.orgImages / Sec, More Is BetterIntel Open Image Denoise 2.3Run: RT.hdr_alb_nrm.3840x2160 - Device: CPU-OnlyWindowsWin0.08550.1710.25650.3420.4275SE +/- 0.00, N = 15SE +/- 0.00, N = 30.340.38

OpenBenchmarking.orgImages / Sec, More Is BetterIntel Open Image Denoise 2.3Run: RT.ldr_alb_nrm.3840x2160 - Device: CPU-OnlyWindowsWin0.07880.15760.23640.31520.394SE +/- 0.00, N = 9SE +/- 0.00, N = 150.340.35

OpenBenchmarking.orgImages / Sec, More Is BetterIntel Open Image Denoise 2.3Run: RTLightmap.hdr.4096x4096 - Device: CPU-OnlyWindowsWin0.0360.0720.1080.1440.18SE +/- 0.00, N = 3SE +/- 0.00, N = 120.160.16

OSPRay

OpenBenchmarking.orgItems Per Second, More Is BetterOSPRay 3.2Benchmark: particle_volume/ao/real_timeWindowsWin0.71741.43482.15222.86963.587SE +/- 0.03031, N = 6SE +/- 0.03292, N = 53.136723.18836

OpenBenchmarking.orgItems Per Second, More Is BetterOSPRay 3.2Benchmark: particle_volume/scivis/real_timeWindowsWin0.7061.4122.1182.8243.53SE +/- 0.03180, N = 3SE +/- 0.01247, N = 33.130933.13796

OpenBenchmarking.orgItems Per Second, More Is BetterOSPRay 3.2Benchmark: particle_volume/pathtracer/real_timeWindowsWin306090120150SE +/- 0.63, N = 3SE +/- 0.99, N = 12127.82128.58

OpenBenchmarking.orgItems Per Second, More Is BetterOSPRay 3.2Benchmark: gravity_spheres_volume/dim_512/ao/real_timeWindowsWin0.6491.2981.9472.5963.245SE +/- 0.02615, N = 3SE +/- 0.02003, N = 32.797332.88433

OpenBenchmarking.orgItems Per Second, More Is BetterOSPRay 3.2Benchmark: gravity_spheres_volume/dim_512/scivis/real_timeWindowsWin0.64781.29561.94342.59123.239SE +/- 0.03472, N = 3SE +/- 0.00471, N = 32.774842.87905

OpenBenchmarking.orgItems Per Second, More Is BetterOSPRay 3.2Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_timeWinWindows0.74381.48762.23142.97523.719SE +/- 0.03602, N = 15SE +/- 0.00367, N = 33.272373.30593

7-Zip Compression

OpenBenchmarking.orgMIPS, More Is Better7-Zip Compression 24.05Test: Compression RatingWinWindows16K32K48K64K80KSE +/- 607.81, N = 3SE +/- 853.67, N = 37511376836

OpenBenchmarking.orgMIPS, More Is Better7-Zip Compression 24.05Test: Decompression RatingWinWindows12K24K36K48K60KSE +/- 487.92, N = 3SE +/- 383.00, N = 35288054152

Stockfish

This is a test of Stockfish, an advanced open-source C++11 chess benchmark that can scale up to 1024 CPU threads. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgNodes Per Second, More Is BetterStockfish 16.1Chess BenchmarkWindowsWin2M4M6M8M10MSE +/- 178515.22, N = 12SE +/- 187033.67, N = 121099684311516440

asmFish

This is a test of asmFish, an advanced chess benchmark written in Assembly. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgNodes/second, More Is BetterasmFish 2018-07-231024 Hash Memory, 26 DepthWindowsWin6M12M18M24M30MSE +/- 456701.53, N = 12SE +/- 299244.12, N = 32564550128698607

Primesieve

Primesieve generates prime numbers using a highly optimized sieve of Eratosthenes implementation. Primesieve primarily benchmarks the CPU's L1/L2 cache performance. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterPrimesieve 12.1Length: 1e12WindowsWin510152025SE +/- 0.56, N = 12SE +/- 0.24, N = 422.6020.49

DaCapo Benchmark

This test runs the DaCapo Benchmarks written in Java and intended to test system/CPU performance of various popular real-world Java workloads. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgmsec, Fewer Is BetterDaCapo Benchmark 23.11Java Test: Avrora AVR Simulation FrameworkWin3K6K9K12K15KSE +/- 69.60, N = 314694

Renaissance

Renaissance is a suite of benchmarks designed to test the Java JVM from Apache Spark to a Twitter-like service to Scala and other features. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgms, Fewer Is BetterRenaissance 0.14Test: Genetic Algorithm Using Jenetics + FuturesWin5001000150020002500SE +/- 23.68, N = 32313.9MIN: 1840.81 / MAX: 2357.42

Primesieve

Primesieve generates prime numbers using a highly optimized sieve of Eratosthenes implementation. Primesieve primarily benchmarks the CPU's L1/L2 cache performance. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterPrimesieve 12.1Length: 1e13Win60120180240300SE +/- 3.15, N = 3294.18

Y-Cruncher

Y-Cruncher is a multi-threaded Pi benchmark capable of computing Pi to trillions of digits. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterY-Cruncher 0.8.3Pi Digits To Calculate: 1BWin1020304050SE +/- 0.98, N = 1542.22

OpenBenchmarking.orgSeconds, Fewer Is BetterY-Cruncher 0.8.3Pi Digits To Calculate: 500MWin48121620SE +/- 0.12, N = 814.22

OSPRay Studio

Intel OSPRay Studio is an open-source, interactive visualization and ray-tracing software package. OSPRay Studio makes use of Intel OSPRay, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPRay builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgms, Fewer Is BetterOSPRay Studio 1.0Camera: 1 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPUWin2K4K6K8K10KSE +/- 112.17, N = 311109

OpenBenchmarking.orgms, Fewer Is BetterOSPRay Studio 1.0Camera: 2 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPUWin2K4K6K8K10KSE +/- 19.86, N = 311161

OpenBenchmarking.orgms, Fewer Is BetterOSPRay Studio 1.0Camera: 3 - Resolution: 4K - Samples Per Pixel: 1 - Renderer: Path Tracer - Acceleration: CPUWin3K6K9K12K15KSE +/- 137.87, N = 1213569

FLAC Audio Encoding

This test times how long it takes to encode a sample WAV file to FLAC audio format ten times using the --best preset settings. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterFLAC Audio Encoding 1.4WAV To FLACWin3691215SE +/- 0.12, N = 513.32

LAME MP3 Encoding

LAME is an MP3 encoder licensed under the LGPL. This test measures the time required to encode a WAV file to MP3 format. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterLAME MP3 Encoding 3.100WAV To MP3Win246810SE +/- 0.011, N = 36.224

Cpuminer-Opt

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: MagiWin70140210280350SE +/- 1.00, N = 3313.79

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: x20rWin11002200330044005500SE +/- 11.57, N = 35300.16

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: scryptWin20406080100SE +/- 0.15, N = 3110.61

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: DeepcoinWin16003200480064008000SE +/- 5.02, N = 37358.93

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: RingcoinWin5001000150020002500SE +/- 2.00, N = 32290.59

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: Blake-2 SWin80K160K240K320K400KSE +/- 425.85, N = 3353913

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: GarlicoinWin400800120016002000SE +/- 0.48, N = 31634.37

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: SkeincoinWin8K16K24K32K40KSE +/- 98.38, N = 339123

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: Myriad-GroestlWin3K6K9K12K15KSE +/- 14.53, N = 312223

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: LBC, LBRY CreditsWin5K10K15K20K25KSE +/- 10.00, N = 321630

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: Quad SHA-256, PyriteWin10K20K30K40K50KSE +/- 77.96, N = 346183

OpenBenchmarking.orgkH/s, More Is BetterCpuminer-Opt 24.3Algorithm: Triple SHA-256, OnecoinWin13K26K39K52K65KSE +/- 37.12, N = 361763

ASTC Encoder

ASTC Encoder (astcenc) is for the Adaptive Scalable Texture Compression (ASTC) format commonly used with OpenGL, OpenGL ES, and Vulkan graphics APIs. This test profile does a coding test of both compression/decompression. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.7Preset: FastWin4080120160200SE +/- 0.35, N = 3172.65

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.7Preset: MediumWin1530456075SE +/- 0.05, N = 367.74

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.7Preset: ThoroughWin246810SE +/- 0.0214, N = 38.8409

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.7Preset: ExhaustiveWin0.14740.29480.44220.58960.737SE +/- 0.0064, N = 120.6553

OpenBenchmarking.orgMT/s, More Is BetterASTC Encoder 4.7Preset: Very ThoroughWin0.23750.4750.71250.951.1875SE +/- 0.0146, N = 91.0556

Blender

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 4.2Blend File: BMW27 - Compute: CPU-OnlyWin4080120160200SE +/- 4.09, N = 9176.82

IndigoBench

This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgM samples/s, More Is BetterIndigoBench 4.4Acceleration: CPU - Scene: BedroomWin0.42860.85721.28581.71442.143SE +/- 0.002, N = 31.905

OpenBenchmarking.orgM samples/s, More Is BetterIndigoBench 4.4Acceleration: CPU - Scene: SupercarWin0.98691.97382.96073.94764.9345SE +/- 0.014, N = 34.386

Appleseed

Appleseed is an open-source production renderer focused on physically-based global illumination rendering engine primarily designed for animation and visual effects. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterAppleseed 2.0 BetaScene: EmilyWin90180270360450400.40

OpenBenchmarking.orgSeconds, Fewer Is BetterAppleseed 2.0 BetaScene: Disney MaterialWin50100150200250223.07

PHPBench

PHPBench is a benchmark suite for PHP. It performs a large number of simple tests in order to bench various aspects of the PHP interpreter. PHPBench can be used to compare hardware, operating systems, PHP versions, PHP accelerators and caches, compiler options, etc. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterPHPBench 0.8.1PHP Benchmark SuiteWin160K320K480K640K800KSE +/- 2870.74, N = 3743666

Chaos Group V-RAY

This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgvsamples, More Is BetterChaos Group V-RAY 6.0Mode: CPUWin3K6K9K12K15KSE +/- 46.76, N = 316250

137 Results Shown

Unigine Superposition:
  2880 x 1800 - Fullscreen - Low - OpenGL
  2880 x 1800 - Fullscreen - High - OpenGL
Unvanquished:
  2880 x 1800 - High
  2880 x 1800 - Ultra
  2880 x 1800 - Medium
Xonotic:
  2880 x 1800 - Low
  2880 x 1800 - High
  2880 x 1800 - Ultra
  2880 x 1800 - Ultimate
yquake2:
  Vulkan - On - On - 2560 x 1440
  Vulkan - Off - On - 2560 x 1440
  Vulkan - On - Off - 2560 x 1440
  Vulkan - Off - Off - 2560 x 1440
  OpenGL 3.x - On - On - 2560 x 1440
  OpenGL 3.x - Off - On - 2560 x 1440
  OpenGL 3.x - On - Off - 2560 x 1440
  OpenGL 3.x - Off - Off - 2560 x 1440
FurMark:
  1920 x 1080 - FurMark OpenGL - 2
  1920 x 1080 - FurMark Vulkan - 2
  2880 x 1800 - FurMark OpenGL - 2
  2880 x 1800 - FurMark Vulkan - 2
  1920 x 1080 - FurMark OpenGL - Off
  1920 x 1080 - FurMark Vulkan - Off
  2880 x 1800 - FurMark OpenGL - Off
  2880 x 1800 - FurMark Vulkan - Off
  1920 x 1080 - FurMark Knot OpenGL - 2
  1920 x 1080 - Furmark Knot Vulkan - 2
  2880 x 1800 - FurMark Knot OpenGL - 2
  2880 x 1800 - Furmark Knot Vulkan - 2
  1920 x 1080 - FurMark Knot OpenGL - Off
  1920 x 1080 - Furmark Knot Vulkan - Off
  2880 x 1800 - FurMark Knot OpenGL - Off
  2880 x 1800 - Furmark Knot Vulkan - Off
GpuTest
DaCapo Benchmark:
  Jython
  GraphChi
  Tradesoap
  Tradebeans
  Apache Tomcat
  jMonkeyEngine
  Batik SVG Toolkit
Renaissance
LZ4 Compression:
  1 - Compression Speed
  1 - Decompression Speed
  2 - Compression Speed
  2 - Decompression Speed
  3 - Compression Speed
  3 - Decompression Speed
  9 - Compression Speed
  9 - Decompression Speed
  12 - Compression Speed
  12 - Decompression Speed
JPEG-XL libjxl:
  PNG - 80
  PNG - 90
  JPEG - 80
  JPEG - 90
  PNG - 100
  JPEG - 100
JPEG-XL Decoding libjxl:
  1
  All
WebP Image Encode:
  Default
  Quality 100
  Quality 100, Lossless
  Quality 100, Highest Compression
  Quality 100, Lossless, Highest Compression
LibRaw
LuxCoreRender:
  DLSC - CPU
  Danish Mood - CPU
  Orange Juice - CPU
  LuxCore Benchmark - CPU
  Rainbow Colors and Prism - CPU
Kvazaar:
  Bosphorus 4K - Slow
  Bosphorus 4K - Medium
  Bosphorus 1080p - Slow
  Bosphorus 1080p - Medium
  Bosphorus 4K - Very Fast
  Bosphorus 4K - Super Fast
  Bosphorus 4K - Ultra Fast
  Bosphorus 1080p - Very Fast
  Bosphorus 1080p - Super Fast
  Bosphorus 1080p - Ultra Fast
SVT-AV1:
  Preset 3 - Bosphorus 4K
  Preset 5 - Bosphorus 4K
  Preset 8 - Bosphorus 4K
  Preset 13 - Bosphorus 4K
  Preset 3 - Bosphorus 1080p
  Preset 5 - Bosphorus 1080p
  Preset 8 - Bosphorus 1080p
  Preset 13 - Bosphorus 1080p
Intel Open Image Denoise:
  RT.hdr_alb_nrm.3840x2160 - CPU-Only
  RT.ldr_alb_nrm.3840x2160 - CPU-Only
  RTLightmap.hdr.4096x4096 - CPU-Only
OSPRay:
  particle_volume/ao/real_time
  particle_volume/scivis/real_time
  particle_volume/pathtracer/real_time
  gravity_spheres_volume/dim_512/ao/real_time
  gravity_spheres_volume/dim_512/scivis/real_time
  gravity_spheres_volume/dim_512/pathtracer/real_time
7-Zip Compression:
  Compression Rating
  Decompression Rating
Stockfish
asmFish
Primesieve
DaCapo Benchmark
Renaissance
Primesieve
Y-Cruncher:
  1B
  500M
OSPRay Studio:
  1 - 4K - 1 - Path Tracer - CPU
  2 - 4K - 1 - Path Tracer - CPU
  3 - 4K - 1 - Path Tracer - CPU
FLAC Audio Encoding
LAME MP3 Encoding
Cpuminer-Opt:
  Magi
  x20r
  scrypt
  Deepcoin
  Ringcoin
  Blake-2 S
  Garlicoin
  Skeincoin
  Myriad-Groestl
  LBC, LBRY Credits
  Quad SHA-256, Pyrite
  Triple SHA-256, Onecoin
ASTC Encoder:
  Fast
  Medium
  Thorough
  Exhaustive
  Very Thorough
Blender
IndigoBench:
  CPU - Bedroom
  CPU - Supercar
Appleseed:
  Emily
  Disney Material
PHPBench
Chaos Group V-RAY