More NVIDIA TITAN RTX vs. RTX 2080 Ti Linux

NVIDIA GeForce RTX 2080 Ti versus TITAN RTX Linux benchmarks for a future article on Phoronix by Michael Larabel.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1812283-PTS-MORENVID24
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NVIDIA TITAN RTX
December 27 2018
  6 Hours, 43 Minutes
NVIDIA RTX 2080 Ti
December 27 2018
  6 Hours, 57 Minutes
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More NVIDIA TITAN RTX vs. RTX 2080 Ti LinuxOpenBenchmarking.orgPhoronix Test SuiteIntel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)ASUS PRIME Z390-A (0602 BIOS)Intel Cannon Lake PCH Shared SRAM16384MB2000GB SABRENT + Samsung SSD 970 EVO 250GBNVIDIA TITAN RTX 24GB (1350/7000MHz)NVIDIA GeForce RTX 2080 Ti 11GB (1350/7000MHz)Realtek ALC1220Acer B286HKIntel ConnectionUbuntu 18.044.19.5-041905-generic (x86_64)GNOME Shell 3.28.3X Server 1.19.6NVIDIA 415.234.6.0OpenCL 1.2 CUDA 10.0.1321.1.84GCC 7.3.0 + LLVM 6.0.0 + CUDA 10.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionMore NVIDIA TITAN RTX Vs. RTX 2080 Ti Linux BenchmarksSystem Logs- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: intel_pstate performance- NVIDIA TITAN RTX: GPU Compute Cores: 4608- NVIDIA RTX 2080 Ti: GPU Compute Cores: 4352- __user pointer sanitization + Full generic retpoline IBPB IBRS_FW + SSB disabled via prctl and seccomp

NVIDIA TITAN RTX vs. NVIDIA RTX 2080 Ti ComparisonPhoronix Test SuiteBaseline+5.4%+5.4%+10.8%+10.8%+16.2%+16.2%+21.6%+21.6%5.7%5.2%2.4%Furmark - 3840 x 2160 - Fullscreen21.7%VGG-16, FP1617.9%GiMark - 3840 x 2160 - Fullscreen15.5%AlexNet, FP1613.2%ResNet-50, FP1612.9%Inception v4, FP1612.6%Googlenet, FP1612%Write11.7%TessMark - 3840 x 2160 - Fullscreen11.3%GPU - Luxball HDR10%3840 x 2160 - Very High - SSAA 4x - Geothermal Valley8.3%3840 x 21608%Googlenet, FP327.7%VGG-16, FP327.2%3840 x 2160 - Very High - SSAA 4x - Prophets Tomb7%AlexNet, FP326.8%3840 x 2160 - High - SSAA 4x - Prophets Tomb6.8%3840 x 2160 - High - SSAA 4x - Geothermal Valley6.7%3840 x 2160 - Ultra - Vulkan6.7%Copy6.6%Double Precision6.2%GPU - Hotel6.1%GPU - Microphone6%3840 x 2160 - Fullscreen - OpenGL3840 x 2160 - Fullscreen - High - OpenGL5.5%3840 x 2160 - High - Skaven Battle5.4%3840 x 2160 - Fullscreen - Ultra - OpenGL3840 x 2160 - Fullscreen - Medium - OpenGL5.1%3840 x 2160 - Fullscreen - OpenGL5.1%3840 x 2160 - Ultra5.1%Vulkan - 3840 x 21605%Inception v4, FP325%3840 x 2160 - High - SSAA 4x - S.O.T.M5%ResNet-50, FP324.9%Integer4.9%3840 x 21604.8%3840 x 2160 - High - F.G.B4.8%G.M.B4.6%Single Precision4.6%Pixmark Piano - 3840 x 2160 - Fullscreen4.4%3840 x 2160 - Ultra - F.G.B4.4%3840 x 2160 - Ultra - Vulkan4.4%3840 x 2160 - Fullscreen - Low - OpenGL4.3%D.P.D4.3%Read4.2%3840 x 2160 - Low Quality4.1%S.P.F4.1%3840 x 2160 - Extreme4%I.C.I3.6%3840 x 2160 - GL2 Tunnel Beauty3.6%Pixmark Volplosion - 3840 x 2160 - Fullscreen3.5%Triangle - 3840 x 2160 - Fullscreen3.5%3840 x 2160 - GL2 Hot Tunnel DNA3.3%3840 x 2160 - Ultra3%3840 x 2160 - High - TAA3%3840 x 2160 - Very High - SSAA 4x - S.O.T.M3%3840 x 2160 - Ultra High - TAA2.7%3840 x 2160 - Ultra High Quality2.6%Kernel Latency3840 x 2160 - Ultra - Skaven Battle2.2%3840 x 2160 - Ultra2.1%3840 x 2160 - Ultimate2%GpuTestNVIDIA GPU Cloud TensorFlowGpuTestNVIDIA GPU Cloud TensorFlowNVIDIA GPU Cloud TensorFlowNVIDIA GPU Cloud TensorFlowNVIDIA GPU Cloud TensorFlowcl-memGpuTestLuxMarkRise of the Tomb RaiderCounter-Strike: Global OffensiveNVIDIA GPU Cloud TensorFlowNVIDIA GPU Cloud TensorFlowRise of the Tomb RaiderNVIDIA GPU Cloud TensorFlowRise of the Tomb RaiderRise of the Tomb RaiderSerious Sam 3: BFEcl-memMixbenchLuxMarkLuxMarkUnigine HeavenUnigine SuperpositionTotal War: WARHAMMER IIUnigine SuperpositionUnigine SuperpositionUnigine ValleyA Total War Saga: THRONES OF BRITANNIAThe Talos PrincipleNVIDIA GPU Cloud TensorFlowRise of the Tomb RaiderNVIDIA GPU Cloud TensorFlowMixbenchBatman: Arkham OriginsTotal War: WARHAMMER IIclpeakMixbenchGpuTestTotal War: WARHAMMER IIDawn of War IIIUnigine Superpositionclpeakcl-memDeus Ex: Mankind DividedclpeakA Total War Saga: THRONES OF BRITANNIAclpeakGeeXLabGpuTestGpuTestGeeXLabDiRT RallyF1 2017Rise of the Tomb RaiderF1 2017F1 2018clpeakTotal War: WARHAMMER IITomb RaiderXonoticNVIDIA TITAN RTXNVIDIA RTX 2080 Ti

More NVIDIA TITAN RTX vs. RTX 2080 Ti Linuxss3bfe: 3840 x 2160 - Ultra - Vulkanunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLdirt-rally: 3840 x 2160 - Ultradeus-exmd: 3840 x 2160 - Low Qualitytalos-principle: Vulkan - 3840 x 2160batman-origins: 3840 x 2160unigine-valley: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLcsgo: 3840 x 2160f12018: 3840 x 2160 - High Qualityf12017: 3840 x 2160 - High - TAAf12018: 3840 x 2160 - Ultra High Qualitytww2: 3840 x 2160 - High - Skaven Battlef12017: 3840 x 2160 - Ultra High - TAAthronesofbritannia: 3840 x 2160 - Ultraluxmark: GPU - Microphoneluxmark: GPU - Hotelluxmark: GPU - Luxball HDRdeus-exmd: 2560 x 1440 - High Qualitydow3: 3840 x 2160 - Ultra - Vulkanmadmax: 3840 x 2160 - High - OpenGL - Landmovermadmax: 3840 x 2160 - High - OpenGL - Hope, Glory, and Dog is Deadmadmax: 3840 x 2160 - High - OpenGL - Strongholdmadmax: 3840 x 2160 - High - OpenGL - Camp Hollow Pointglmark2: 3840 x 2160riseofthetombraider: 3840 x 2160 - High - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Spine Of The Mountainthronesofbritannia: 3840 x 2160 - Extremetww2: 3840 x 2160 - Ultra - Skaven Battletww2: 3840 x 2160 - High - Fallen Gates Battletww2: 3840 x 2160 - Ultra - Fallen Gates Battlegputest: Pixmark Piano - 3840 x 2160 - Fullscreenngc-tensorflow: Inception v4, FP32tomb-raider: 3840 x 2160 - Ultrametro2033-redux: ngc-tensorflow: Inception v4, FP16riseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Spine Of The Mountaingputest: GiMark - 3840 x 2160 - Fullscreengputest: Pixmark Volplosion - 3840 x 2160 - Fullscreengputest: TessMark - 3840 x 2160 - Fullscreengputest: Furmark - 3840 x 2160 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreenngc-tensorflow: Googlenet, FP32xplane11: Very High GPU - 3840 x 2160ngc-tensorflow: Googlenet, FP16ngc-tensorflow: VGG-16, FP32dota2: 3840 x 2160 - Vulkanngc-tensorflow: ResNet-50, FP32clpeak: Double-Precision Doublexonotic: 3840 x 2160 - Ultimatengc-tensorflow: ResNet-50, FP16ngc-tensorflow: VGG-16, FP16ngc-tensorflow: AlexNet, FP32ngc-tensorflow: AlexNet, FP16geexlab: 3840 x 2160 - GL2 Hot Tunnel DNAgeexlab: 3840 x 2160 - GL2 Tunnel Beautyclpeak: Transfer Bandwidth enqueueReadBufferclpeak: Integer Compute INTclpeak: Single-Precision Floatcl-mem: Writecl-mem: Readcl-mem: Copymixbench: Integerclpeak: Global Memory Bandwidthmixbench: Single Precisionmixbench: Double Precisionclpeak: Kernel LatencyNVIDIA TITAN RTXNVIDIA RTX 2080 Ti78.1970.5613671.6714617381.9811.5042.9361.9014628416513911985.1311658.803057497444656083.8380.5142.4436.4641.1339.59239038.8036.1051.7031.6365.9067.0754.20195594.1791.8314715234.5534.5548.6515499414630125708916007382333.7311321631462985383025092443571500728026111.40155151683949556748317326528172904663.8873.2774.5813268.8313916578.0212.1040.7058.9014026316213511680.8011355.972885591824234682.5377.1442.4436.4641.1339.59235636.3533.8049.2530.4064.5064.0051.93187289.7089.9014813531.9032.3047.2513421400527077582715467576433.8010111521442845162964512073343442527125211.36149791617444354445316524505165374393.79OpenBenchmarking.org

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 3840 x 2160 - Quality: Ultra - Renderer: VulkanNVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 1.73, N = 12SE +/- 1.95, N = 1273.2778.19

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLNVIDIA TITAN RTXNVIDIA RTX 2080 Ti20406080100SE +/- 0.15, N = 3SE +/- 0.04, N = 370.5674.58

DiRT Rally

This is a benchmark of DiRT Rally on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT RallyResolution: 3840 x 2160 - Graphics Preset: UltraNVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 0.14, N = 3SE +/- 0.19, N = 3132136

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - Low QualityNVIDIA RTX 2080 TiNVIDIA TITAN RTX1632486480SE +/- 0.44, N = 3SE +/- 0.37, N = 368.8371.67MIN: 54.1 / MAX: 88.7MIN: 56.1 / MAX: 91.8

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 3840 x 2160NVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 2.00, N = 11SE +/- 1.61, N = 11139146

Batman: Arkham Origins

This is a benchmark of >Batman: Arkham Origins running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Origins is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 3840 x 2160NVIDIA RTX 2080 TiNVIDIA TITAN RTX4080120160200SE +/- 1.46, N = 3SE +/- 1.45, N = 3165173MIN: 61 / MAX: 210.24MIN: 5.99 / MAX: 272.52

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLNVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 0.02, N = 3SE +/- 0.02, N = 378.0281.98

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA TITAN RTXNVIDIA RTX 2080 Ti3691215SE +/- 0.00, N = 3SE +/- 0.00, N = 311.5012.10MAX: 13.2MAX: 14.3

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA RTX 2080 TiNVIDIA TITAN RTX1020304050SE +/- 0.06, N = 3SE +/- 0.03, N = 340.7042.93MAX: 46.1MAX: 48.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLNVIDIA RTX 2080 TiNVIDIA TITAN RTX1428425670SE +/- 0.00, N = 3SE +/- 0.06, N = 358.9061.90MAX: 68.8MAX: 72.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLNVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 0.07, N = 3SE +/- 0.32, N = 3140146MAX: 180.3MAX: 185.9

Counter-Strike: Global Offensive

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX7001400210028003500Min: 1.85 / Avg: 4.58 / Max: 3831.8Min: 1.93 / Avg: 4.53 / Max: 3842.37

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160NVIDIA RTX 2080 TiNVIDIA TITAN RTX60120180240300SE +/- 30.54, N = 9SE +/- 1.55, N = 3263284

F1 2018

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2018Configuration: 3840 x 2160 - High Quality - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX1632486480Min: 3.77 / Avg: 6.17 / Max: 83.3Min: 3.7 / Avg: 6.03 / Max: 83.3

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2018Configuration: 3840 x 2160 - High QualityNVIDIA RTX 2080 TiNVIDIA TITAN RTX4080120160200SE +/- 0.33, N = 3SE +/- 0.33, N = 3162165MIN: 34 / MAX: 204MIN: 17 / MAX: 207

F1 2017

F1 2017 on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: TAANVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 0.58, N = 3135139MIN: 118 / MAX: 155MIN: 120 / MAX: 160

F1 2018

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2018Configuration: 3840 x 2160 - Ultra High Quality - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX1632486480Min: 4.55 / Avg: 8.61 / Max: 83.3Min: 4.76 / Avg: 8.35 / Max: 83.3

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2018Configuration: 3840 x 2160 - Ultra High QualityNVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 0.33, N = 3116119MIN: 34 / MAX: 153MIN: 41 / MAX: 158

Total War: WARHAMMER II

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Skaven Battle - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX1326395265Min: 4.9 / Avg: 12.58 / Max: 67.7Min: 5.3 / Avg: 11.69 / Max: 66.6

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Skaven BattleNVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 0.89, N = 3SE +/- 1.01, N = 380.8085.13MIN: 12.9 / MAX: 202.5MIN: 14.6 / MAX: 223.9

F1 2017

F1 2017 on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 3840 x 2160 - Graphics Preset: Ultra High - Anti Aliasing: TAANVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 0.58, N = 3113116MIN: 93 / MAX: 137MIN: 93 / MAX: 140

A Total War Saga: THRONES OF BRITANNIA

OpenBenchmarking.orgMilliseconds, Fewer Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 3840 x 2160 - Graphics Preset: Ultra - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX50100150200250Min: 8.9 / Avg: 17.86 / Max: 267Min: 7.2 / Avg: 17.06 / Max: 253.9

OpenBenchmarking.orgFrames Per Second, More Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 3840 x 2160 - Graphics Preset: UltraNVIDIA RTX 2080 TiNVIDIA TITAN RTX1326395265SE +/- 0.03, N = 3SE +/- 0.20, N = 355.9758.80MIN: 3.6 / MAX: 118.5MIN: 3.7 / MAX: 139.6

LuxMark

LuxMark is a multi-platform OpenGL benchmark using LuxRender. LuxMark supports targeting different OpenCL devices and has multiple scenes available for rendering. LuxMark is a fully open-source OpenCL program with real-world rendering examples. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: MicrophoneNVIDIA RTX 2080 TiNVIDIA TITAN RTX7K14K21K28K35KSE +/- 10.17, N = 3SE +/- 5.81, N = 32885530574

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: HotelNVIDIA RTX 2080 TiNVIDIA TITAN RTX2K4K6K8K10KSE +/- 3.06, N = 3SE +/- 8.69, N = 391829744

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDRNVIDIA RTX 2080 TiNVIDIA TITAN RTX10K20K30K40K50KSE +/- 20.74, N = 3SE +/- 27.87, N = 34234646560

Deus Ex: Mankind Divided

This is a benchmark of Deus Ex: Mankind Divided on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityNVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 0.13, N = 3SE +/- 0.44, N = 382.5383.83MIN: 60.2 / MAX: 112.2MIN: 60.5 / MAX: 115.9

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: VulkanNVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 0.51, N = 3SE +/- 0.67, N = 377.1480.51MIN: 66.67 / MAX: 111.89MIN: 70.23 / MAX: 116.88

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGL - Scene: LandmoverNVIDIA TITAN RTXNVIDIA RTX 2080 Ti102030405042.4442.44MIN: 18.36 / MAX: 2564.1MIN: 18.36 / MAX: 2564.1

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadNVIDIA TITAN RTXNVIDIA RTX 2080 Ti81624324036.4636.46MIN: 17.73 / MAX: 51.64MIN: 17.73 / MAX: 51.64

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGL - Scene: StrongholdNVIDIA TITAN RTXNVIDIA RTX 2080 Ti91827364541.1341.13MIN: 39.37 / MAX: 42.57MIN: 39.37 / MAX: 42.57

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 3840 x 2160 - Graphics Preset: High - Renderer: OpenGL - Scene: Camp Hollow PointNVIDIA TITAN RTXNVIDIA RTX 2080 Ti91827364539.5939.59MIN: 38 / MAX: 40.78MIN: 38 / MAX: 40.78

GLmark2

This is a test of any system-installed GLMark2 OpenGL benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterGLmark2Resolution: 3840 x 2160NVIDIA RTX 2080 TiNVIDIA TITAN RTX500100015002000250023562390

Rise of the Tomb Raider

Rise of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: Due to the extreme demands of "Very High" 4K Texture Detail on all platforms, which can need ~6GB+ of VRAM, the "Very High" graphics preset on Linux only sets Texture Detail to "High". Nvidia ambient occlusion modes are not featured on the Linux version (HBAO+ and VXAO). See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyNVIDIA RTX 2080 TiNVIDIA TITAN RTX918273645SE +/- 0.55, N = 2SE +/- 0.80, N = 236.3538.80MIN: 28.3 / MAX: 46.8MIN: 25 / MAX: 47.6

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets TombNVIDIA RTX 2080 TiNVIDIA TITAN RTX816243240SE +/- 0.10, N = 2SE +/- 0.10, N = 233.8036.10MIN: 27.5 / MAX: 36.8MIN: 27.6 / MAX: 39.7

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainNVIDIA RTX 2080 TiNVIDIA TITAN RTX1224364860SE +/- 0.15, N = 2SE +/- 0.70, N = 249.2551.70MIN: 25.7 / MAX: 89.4MIN: 26.9 / MAX: 113.7

A Total War Saga: THRONES OF BRITANNIA

OpenBenchmarking.orgMilliseconds, Fewer Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 3840 x 2160 - Graphics Preset: Extreme - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX50100150200250Min: 9.9 / Avg: 32.78 / Max: 275.5Min: 10.1 / Avg: 31.63 / Max: 247

OpenBenchmarking.orgFrames Per Second, More Is BetterA Total War Saga: THRONES OF BRITANNIAResolution: 3840 x 2160 - Graphics Preset: ExtremeNVIDIA RTX 2080 TiNVIDIA TITAN RTX714212835SE +/- 0.10, N = 3SE +/- 0.03, N = 330.4031.63MIN: 3.6 / MAX: 100.6MIN: 3.9 / MAX: 98.7

Total War: WARHAMMER II

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Skaven Battle - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX160320480640800Min: 8 / Avg: 15.58 / Max: 67.3Min: 6.7 / Avg: 15.3 / Max: 896.7

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Skaven BattleNVIDIA RTX 2080 TiNVIDIA TITAN RTX1530456075SE +/- 0.15, N = 3SE +/- 0.29, N = 364.5065.90MIN: 14.8 / MAX: 170.1MIN: 1.1 / MAX: 167.4

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Fallen Gates Battle - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX1122334455Min: 5.3 / Avg: 15.65 / Max: 57.8Min: 5.3 / Avg: 14.88 / Max: 54.1

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: High - Scenario: Fallen Gates BattleNVIDIA RTX 2080 TiNVIDIA TITAN RTX1530456075SE +/- 0.06, N = 3SE +/- 0.09, N = 364.0067.07MIN: 17.3 / MAX: 200.8MIN: 17.7 / MAX: 204

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Fallen Gates Battle - Total Frame TimeNVIDIA RTX 2080 TiNVIDIA TITAN RTX1224364860Min: 4.6 / Avg: 19.28 / Max: 61.6Min: 7.3 / Avg: 18.45 / Max: 59.5

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Fallen Gates BattleNVIDIA RTX 2080 TiNVIDIA TITAN RTX1224364860SE +/- 0.03, N = 3SE +/- 0.00, N = 351.9354.20MIN: 16.2 / MAX: 219.2MIN: 16.5 / MAX: 202.1

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Piano - Resolution: 3840 x 2160 - Mode: FullscreenNVIDIA RTX 2080 TiNVIDIA TITAN RTX400800120016002000SE +/- 33.41, N = 3SE +/- 27.16, N = 518721955

NVIDIA GPU Cloud TensorFlow

This test profile uses the NVIDIA GPU Cloud (NGC/nvcr.io) for running the TensorFlow image inside Docker for benchmarking. You must have already signed into NGC for this test profile to work. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: Inception v4, FP32NVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 0.06, N = 3SE +/- 0.03, N = 389.7094.17

Tomb Raider

This is a benchmark of the Tomb Raider (2013) game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own Tomb Raider. This automates the process of executing the game and using the built-in benchmark functionality. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTomb RaiderResolution: 3840 x 2160 - Quality: UltraNVIDIA RTX 2080 TiNVIDIA TITAN RTX20406080100SE +/- 0.15, N = 3SE +/- 0.07, N = 389.9091.83MIN: 71.7 / MAX: 102.8MIN: 73.6 / MAX: 105.6

Metro 2033 Redux

A Steam-based test of the Metro 2033 Redux game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro 2033 ReduxNVIDIA TITAN RTXNVIDIA RTX 2080 Ti306090120150SE +/- 0.23, N = 3SE +/- 0.99, N = 3147148

NVIDIA GPU Cloud TensorFlow

This test profile uses the NVIDIA GPU Cloud (NGC/nvcr.io) for running the TensorFlow image inside Docker for benchmarking. You must have already signed into NGC for this test profile to work. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: Inception v4, FP16NVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 0.09, N = 3SE +/- 0.09, N = 3135152

Rise of the Tomb Raider

Rise of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. NOTES for cross-platform comparisons: Due to the extreme demands of "Very High" 4K Texture Detail on all platforms, which can need ~6GB+ of VRAM, the "Very High" graphics preset on Linux only sets Texture Detail to "High". Nvidia ambient occlusion modes are not featured on the Linux version (HBAO+ and VXAO). See notes in install.sh for a few small tweaks including disabling the CPU governor check when testing for it's effects Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyNVIDIA RTX 2080 TiNVIDIA TITAN RTX816243240SE +/- 0.00, N = 2SE +/- 0.05, N = 231.9034.55MIN: 26.2 / MAX: 41.9MIN: 26.5 / MAX: 44.1

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets TombNVIDIA RTX 2080 TiNVIDIA TITAN RTX816243240SE +/- 0.00, N = 2SE +/- 0.05, N = 232.3034.55MIN: 14.9 / MAX: 65MIN: 15.9 / MAX: 78.1

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainNVIDIA RTX 2080 TiNVIDIA TITAN RTX1122334455SE +/- 0.25, N = 2SE +/- 0.25, N = 247.2548.65MIN: 23.7 / MAX: 70.7MIN: 25.1 / MAX: 71.1

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 3840 x 2160 - Mode: FullscreenNVIDIA RTX 2080 TiNVIDIA TITAN RTX3K6K9K12K15KSE +/- 70.06, N = 3SE +/- 29.87, N = 31342115499

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Pixmark Volplosion - Resolution: 3840 x 2160 - Mode: FullscreenNVIDIA RTX 2080 TiNVIDIA TITAN RTX9001800270036004500SE +/- 5.13, N = 3SE +/- 6.89, N = 340054146

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 3840 x 2160 - Mode: FullscreenNVIDIA RTX 2080 TiNVIDIA TITAN RTX6K12K18K24K30KSE +/- 11.15, N = 3SE +/- 43.11, N = 32707730125

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 3840 x 2160 - Mode: FullscreenNVIDIA RTX 2080 TiNVIDIA TITAN RTX15003000450060007500SE +/- 1.15, N = 3SE +/- 66.42, N = 358277089

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenNVIDIA RTX 2080 TiNVIDIA TITAN RTX30K60K90K120K150KSE +/- 345.22, N = 3SE +/- 784.94, N = 3154675160073

NVIDIA GPU Cloud TensorFlow

This test profile uses the NVIDIA GPU Cloud (NGC/nvcr.io) for running the TensorFlow image inside Docker for benchmarking. You must have already signed into NGC for this test profile to work. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: Googlenet, FP32NVIDIA RTX 2080 TiNVIDIA TITAN RTX2004006008001000SE +/- 0.18, N = 3SE +/- 0.66, N = 3764823

X-Plane

This is a test of X-Plane, a realistic multi-platform flight simulator designed for personal computers. This is commercial closed-source software and relies upon the Steam version. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Quality: Very High GPU - Resolution: 3840 x 2160NVIDIA TITAN RTXNVIDIA RTX 2080 Ti81624324033.7333.80

NVIDIA GPU Cloud TensorFlow

This test profile uses the NVIDIA GPU Cloud (NGC/nvcr.io) for running the TensorFlow image inside Docker for benchmarking. You must have already signed into NGC for this test profile to work. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: Googlenet, FP16NVIDIA RTX 2080 TiNVIDIA TITAN RTX2004006008001000SE +/- 0.81, N = 3SE +/- 1.75, N = 310111132

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: VGG-16, FP32NVIDIA RTX 2080 TiNVIDIA TITAN RTX4080120160200SE +/- 0.07, N = 3SE +/- 0.15, N = 3152163

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: VulkanNVIDIA RTX 2080 TiNVIDIA TITAN RTX306090120150SE +/- 1.42, N = 12SE +/- 1.35, N = 3144146MIN: 129 / MAX: 148MIN: 143.9 / MAX: 148.4

NVIDIA GPU Cloud TensorFlow

This test profile uses the NVIDIA GPU Cloud (NGC/nvcr.io) for running the TensorFlow image inside Docker for benchmarking. You must have already signed into NGC for this test profile to work. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: ResNet-50, FP32NVIDIA RTX 2080 TiNVIDIA TITAN RTX60120180240300SE +/- 0.15, N = 3SE +/- 0.33, N = 3284298

clpeak

Clpeak is designed to test the peak capabilities of OpenCL devices. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGFLOPS, More Is BetterclpeakOpenCL Test: Double-Precision DoubleNVIDIA RTX 2080 TiNVIDIA TITAN RTX120240360480600SE +/- 0.39, N = 3SE +/- 0.01, N = 3516538

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateNVIDIA RTX 2080 TiNVIDIA TITAN RTX70140210280350SE +/- 0.95, N = 3SE +/- 0.61, N = 3296302MIN: 57 / MAX: 534MIN: 58 / MAX: 564

NVIDIA GPU Cloud TensorFlow

This test profile uses the NVIDIA GPU Cloud (NGC/nvcr.io) for running the TensorFlow image inside Docker for benchmarking. You must have already signed into NGC for this test profile to work. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: ResNet-50, FP16NVIDIA RTX 2080 TiNVIDIA TITAN RTX110220330440550SE +/- 4.34, N = 3SE +/- 4.92, N = 3451509

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: VGG-16, FP16NVIDIA RTX 2080 TiNVIDIA TITAN RTX50100150200250SE +/- 0.12, N = 3SE +/- 0.19, N = 3207244

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: AlexNet, FP32NVIDIA RTX 2080 TiNVIDIA TITAN RTX8001600240032004000SE +/- 3.38, N = 3SE +/- 2.31, N = 333433571

OpenBenchmarking.orgImages Per Second, More Is BetterNVIDIA GPU Cloud TensorFlow 18.09Test: AlexNet, FP16NVIDIA RTX 2080 TiNVIDIA TITAN RTX11002200330044005500SE +/- 2.32, N = 3SE +/- 4.94, N = 344255007

GeeXLab

GeeXLab is a cross-platform tool for 3D programming and demo creation. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.25.3.0Resolution: 3840 x 2160 - Test: GL2 Hot Tunnel DNANVIDIA RTX 2080 TiNVIDIA TITAN RTX60120180240300SE +/- 0.58, N = 3SE +/- 1.05, N = 3271280

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.25.3.0Resolution: 3840 x 2160 - Test: GL2 Tunnel BeautyNVIDIA RTX 2080 TiNVIDIA TITAN RTX60120180240300SE +/- 0.40, N = 3SE +/- 0.63, N = 3252261

clpeak

Clpeak is designed to test the peak capabilities of OpenCL devices. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGBPS, More Is BetterclpeakOpenCL Test: Transfer Bandwidth enqueueReadBufferNVIDIA RTX 2080 TiNVIDIA TITAN RTX3691215SE +/- 0.00, N = 3SE +/- 0.01, N = 311.3611.40

OpenBenchmarking.orgGIOPS, More Is BetterclpeakOpenCL Test: Integer Compute INTNVIDIA RTX 2080 TiNVIDIA TITAN RTX3K6K9K12K15KSE +/- 183.60, N = 12SE +/- 248.70, N = 111497915515

OpenBenchmarking.orgGFLOPS, More Is BetterclpeakOpenCL Test: Single-Precision FloatNVIDIA RTX 2080 TiNVIDIA TITAN RTX4K8K12K16K20KSE +/- 245.91, N = 12SE +/- 270.99, N = 121617416839

cl-mem

A basic OpenCL memory benchmark. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGB/s, More Is Bettercl-mem 2017-01-13Benchmark: WriteNVIDIA RTX 2080 TiNVIDIA TITAN RTX110220330440550SE +/- 1.47, N = 3SE +/- 3.64, N = 34434951. (CC) gcc options: -O2 -flto -lOpenCL

OpenBenchmarking.orgGB/s, More Is Bettercl-mem 2017-01-13Benchmark: ReadNVIDIA RTX 2080 TiNVIDIA TITAN RTX120240360480600SE +/- 0.20, N = 3SE +/- 0.27, N = 35445671. (CC) gcc options: -O2 -flto -lOpenCL

OpenBenchmarking.orgGB/s, More Is Bettercl-mem 2017-01-13Benchmark: CopyNVIDIA RTX 2080 TiNVIDIA TITAN RTX100200300400500SE +/- 0.43, N = 3SE +/- 0.03, N = 34534831. (CC) gcc options: -O2 -flto -lOpenCL

Mixbench

A benchmark suite for GPUs on mixed operational intensity kernels. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGIOPS, More Is BetterMixbench 2016-06-06Benchmark: IntegerNVIDIA RTX 2080 TiNVIDIA TITAN RTX4K8K12K16K20KSE +/- 46.18, N = 3SE +/- 17.31, N = 316524173261. (CXX) g++ options: -lm -lstdc++ -lOpenCL -lrt -O2

clpeak

Clpeak is designed to test the peak capabilities of OpenCL devices. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGBPS, More Is BetterclpeakOpenCL Test: Global Memory BandwidthNVIDIA RTX 2080 TiNVIDIA TITAN RTX110220330440550SE +/- 0.70, N = 3SE +/- 0.99, N = 3505528

Mixbench

A benchmark suite for GPUs on mixed operational intensity kernels. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGFLOPS, More Is BetterMixbench 2016-06-06Benchmark: Single PrecisionNVIDIA RTX 2080 TiNVIDIA TITAN RTX4K8K12K16K20KSE +/- 7.39, N = 3SE +/- 51.05, N = 316537172901. (CXX) g++ options: -lm -lstdc++ -lOpenCL -lrt -O2

OpenBenchmarking.orgGFLOPS, More Is BetterMixbench 2016-06-06Benchmark: Double PrecisionNVIDIA RTX 2080 TiNVIDIA TITAN RTX100200300400500SE +/- 5.61, N = 3SE +/- 1.75, N = 34394661. (CXX) g++ options: -lm -lstdc++ -lOpenCL -lrt -O2

clpeak

Clpeak is designed to test the peak capabilities of OpenCL devices. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgus, Fewer Is BetterclpeakOpenCL Test: Kernel LatencyNVIDIA TITAN RTXNVIDIA RTX 2080 Ti0.8731.7462.6193.4924.365SE +/- 0.03, N = 3SE +/- 0.07, N = 43.883.79

82 Results Shown

Serious Sam 3: BFE
Unigine Heaven
DiRT Rally
Deus Ex: Mankind Divided
The Talos Principle
Batman: Arkham Origins
Unigine Valley
Unigine Superposition:
  3840 x 2160 - Fullscreen - Ultra - OpenGL
  3840 x 2160 - Fullscreen - High - OpenGL
  3840 x 2160 - Fullscreen - Medium - OpenGL
  3840 x 2160 - Fullscreen - Low - OpenGL
Counter-Strike: Global Offensive
Counter-Strike: Global Offensive
F1 2018
F1 2018
F1 2017
F1 2018
F1 2018
Total War: WARHAMMER II
Total War: WARHAMMER II
F1 2017
A Total War Saga: THRONES OF BRITANNIA
A Total War Saga: THRONES OF BRITANNIA
LuxMark:
  GPU - Microphone
  GPU - Hotel
  GPU - Luxball HDR
Deus Ex: Mankind Divided
Dawn of War III
Mad Max:
  3840 x 2160 - High - OpenGL - Landmover
  3840 x 2160 - High - OpenGL - Hope, Glory, and Dog is Dead
  3840 x 2160 - High - OpenGL - Stronghold
  3840 x 2160 - High - OpenGL - Camp Hollow Point
GLmark2
Rise of the Tomb Raider:
  3840 x 2160 - High - SSAA 4x - Geothermal Valley
  3840 x 2160 - High - SSAA 4x - Prophets Tomb
  3840 x 2160 - High - SSAA 4x - Spine Of The Mountain
A Total War Saga: THRONES OF BRITANNIA
A Total War Saga: THRONES OF BRITANNIA
Total War: WARHAMMER II
Total War: WARHAMMER II
Total War: WARHAMMER II
Total War: WARHAMMER II
Total War: WARHAMMER II
Total War: WARHAMMER II
GpuTest
NVIDIA GPU Cloud TensorFlow
Tomb Raider
Metro 2033 Redux
NVIDIA GPU Cloud TensorFlow
Rise of the Tomb Raider:
  3840 x 2160 - Very High - SSAA 4x - Geothermal Valley
  3840 x 2160 - Very High - SSAA 4x - Prophets Tomb
  3840 x 2160 - Very High - SSAA 4x - Spine Of The Mountain
GpuTest:
  GiMark - 3840 x 2160 - Fullscreen
  Pixmark Volplosion - 3840 x 2160 - Fullscreen
  TessMark - 3840 x 2160 - Fullscreen
  Furmark - 3840 x 2160 - Fullscreen
  Triangle - 3840 x 2160 - Fullscreen
NVIDIA GPU Cloud TensorFlow
X-Plane
NVIDIA GPU Cloud TensorFlow:
  Googlenet, FP16
  VGG-16, FP32
Dota 2
NVIDIA GPU Cloud TensorFlow
clpeak
Xonotic
NVIDIA GPU Cloud TensorFlow:
  ResNet-50, FP16
  VGG-16, FP16
  AlexNet, FP32
  AlexNet, FP16
GeeXLab:
  3840 x 2160 - GL2 Hot Tunnel DNA
  3840 x 2160 - GL2 Tunnel Beauty
clpeak:
  Transfer Bandwidth enqueueReadBuffer
  Integer Compute INT
  Single-Precision Float
cl-mem:
  Write
  Read
  Copy
Mixbench
clpeak
Mixbench:
  Single Precision
  Double Precision
clpeak