Benchmarks by Michael Larabel for a future article looking at NVIDIA kernel driver official options.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: ASUS NVIDIA GeForce RTX 4070 Ti SUPER 16GB, Audio: NVIDIA Device 22bb, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.45.00.9c
OpenCL Notes: GPU Compute Cores: 8448
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Changed Graphics to NVIDIA GeForce RTX 4080 SUPER 16GB.
Graphics Change: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.44.00.01
OpenCL Change: GPU Compute Cores: 10240
Changed Graphics to NVIDIA GeForce RTX 4090 24GB.
Graphics Change: GLAMOR - BAR1 / Visible vRAM Size: 32768 MiB - vBIOS Version: 95.02.20.00.01
OpenCL Change: GPU Compute Cores: 16384
Changed Graphics to ASUS NVIDIA GeForce RTX 4070 Ti SUPER 16GB.
Changed Graphics to NVIDIA GeForce RTX 4080 SUPER 16GB.
Graphics Change: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.44.00.01
OpenCL Change: GPU Compute Cores: 10240
Changed Graphics to NVIDIA GeForce RTX 4090 24GB.
Graphics Change: GLAMOR - BAR1 / Visible vRAM Size: 32768 MiB - vBIOS Version: 95.02.20.00.01
OpenCL Change: GPU Compute Cores: 16384
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
ProjectPhysX OpenCL-Benchmark provides various OpenCL compute and memory bandwidth micro-benchmarks Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
ProjectPhysX OpenCL-Benchmark provides various OpenCL compute and memory bandwidth micro-benchmarks Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
Resolution: 3840 x 2160 - Graphics Preset: Ultra High
Open: RTX 4090: The test run did not produce a result. E: cat: '/home/phoronix//.steam/steam/steamapps/compatdata/1692250/pfx/drive_c/users/steamuser/My Documents/My Games/F1 22/benchmark/*.csv': No such file or directory
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
This is a test of Chaos Group's V-RAY benchmark. V-RAY is a commercial renderer that can integrate with various creator software products like SketchUp and 3ds Max. The V-RAY benchmark is standalone and supports CPU and NVIDIA CUDA/RTX based rendering. Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Counter-Strike 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike 2 is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
FurMark 2 is a cross-platform GPU stress test that can exercise both OpenGL and Vulkan drivers/GPUs. FurMark 2 is the successor to the original FurMark benchmark. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
FluidX3D is a speedy and memory efficient Boltzmann CFD (Computational Fluid Dynamics) software package implemented using OpenCL and intended for GPU acceleration. FluidX3D is developed by Moritz Lehmann and written free for non-commercial use. This is a test profile measuring the system OpenCL performance using the FluidX3D benchmark. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.
Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
FluidX3D is a speedy and memory efficient Boltzmann CFD (Computational Fluid Dynamics) software package implemented using OpenCL and intended for GPU acceleration. FluidX3D is developed by Moritz Lehmann and written free for non-commercial use. This is a test profile measuring the system OpenCL performance using the FluidX3D benchmark. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
OctaneBench is a test of the OctaneRender on the GPU and requires the use of NVIDIA CUDA. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
ProjectPhysX OpenCL-Benchmark provides various OpenCL compute and memory bandwidth micro-benchmarks Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
FluidX3D is a speedy and memory efficient Boltzmann CFD (Computational Fluid Dynamics) software package implemented using OpenCL and intended for GPU acceleration. FluidX3D is developed by Moritz Lehmann and written free for non-commercial use. This is a test profile measuring the system OpenCL performance using the FluidX3D benchmark. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
ProjectPhysX OpenCL-Benchmark provides various OpenCL compute and memory bandwidth micro-benchmarks Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Counter-Strike 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike 2 is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
LuxCoreRender is an open-source 3D physically based renderer formerly known as LuxRender. LuxCoreRender supports CPU-based rendering as well as GPU acceleration via OpenCL, NVIDIA CUDA, and NVIDIA OptiX interfaces. Learn more via the OpenBenchmarking.org test page.
NVIDIA's Quake II RTX ray-traced (RTX path-traced global illumination) version of the original Quake II game. Quake II RTX makes use of Vulkan ray-tracing extensions on Windows and Linux. Learn more via the OpenBenchmarking.org test page.
Blender is an open-source 3D creation and modeling software project. This test is of Blender's Cycles performance with various sample files. GPU computing via NVIDIA OptiX and NVIDIA CUDA is currently supported as well as HIP for AMD Radeon GPUs and Intel oneAPI for Intel Graphics. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
This is a test of GLmark2, a basic OpenGL and OpenGL ES 2.0 benchmark supporting various windowing/display back-ends. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of HITMAN 3 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.
Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of F1 22 (2022) running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
VkFFT is a Fast Fourier Transform (FFT) Library that is GPU accelerated by means of the Vulkan API. The VkFFT benchmark runs FFT performance differences of many different sizes before returning an overall benchmark score. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of Valve's Counter-Strike 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Counter-Strike 2 is already installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.
VKMark is a collection of open-source Vulkan tests / rendering benchmarks. Learn more via the OpenBenchmarking.org test page.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: ASUS NVIDIA GeForce RTX 4070 Ti SUPER 16GB, Audio: NVIDIA Device 22bb, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.45.00.9c
OpenCL Notes: GPU Compute Cores: 8448
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 4 March 2024 18:45 by user pts.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: NVIDIA GeForce RTX 4080 SUPER 16GB, Audio: NVIDIA Device 22bb, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.44.00.01
OpenCL Notes: GPU Compute Cores: 10240
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 5 March 2024 02:44 by user pts.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: NVIDIA GeForce RTX 4090 24GB, Audio: NVIDIA AD102 HD Audio, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 32768 MiB - vBIOS Version: 95.02.20.00.01
OpenCL Notes: GPU Compute Cores: 16384
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 5 March 2024 15:24 by user pts.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: ASUS NVIDIA GeForce RTX 4070 Ti SUPER 16GB, Audio: NVIDIA Device 22bb, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.45.00.9c
OpenCL Notes: GPU Compute Cores: 8448
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 4 March 2024 12:02 by user pts.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: NVIDIA GeForce RTX 4080 SUPER 16GB, Audio: NVIDIA Device 22bb, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.44.00.01
OpenCL Notes: GPU Compute Cores: 10240
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 3 March 2024 20:55 by user pts.
Processor: AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads), Motherboard: ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS), Chipset: AMD Device 14d8, Memory: 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G, Disk: 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB, Graphics: NVIDIA GeForce RTX 4090 24GB, Audio: NVIDIA AD102 HD Audio, Monitor: DELL U2723QE, Network: Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411
OS: Ubuntu 23.10, Kernel: 6.7.0-060700-generic (x86_64), Desktop: GNOME Shell 45.2, Display Server: X Server 1.21.1.7, Display Driver: NVIDIA 550.54.14, OpenGL: 4.6.0, OpenCL: OpenCL 3.0 CUDA 12.4.89, Compiler: GCC 13.2.0, File-System: ext4, Screen Resolution: 3840x2160
Kernel Notes: Transparent Huge Pages: madvise
Compiler Notes: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-defaulted --enable-offload-targets=nvptx-none=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-13-XYspKM/gcc-13-13.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v
Processor Notes: Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203
Graphics Notes: GLAMOR - BAR1 / Visible vRAM Size: 32768 MiB - vBIOS Version: 95.02.20.00.01
OpenCL Notes: GPU Compute Cores: 16384
Python Notes: Python 3.11.6
Security Notes: gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
Testing initiated at 3 March 2024 13:31 by user pts.