AMD Radeon RX 7800 XT

Compare The AMD Radeon RX 7800 XT Against Other GPUs.

Below is a generalized look at the performance across various test profiles and where relevant the different test profile options exposed for a high-level look at the performance compared to all available public test results on OpenBenchmarking.org. Of the 11 test profiles the overall rank was approximately in the 47th percentile.


To find individual public OpenBenchmarking.org results matching this component, use the integrated Google site search page.


name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_get_drawable_type, GLX_EXT_libglvnd, GLX_EXT_no_config_context, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, 
    GLX_SGI_make_current_read
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_ATI_pixel_format_float, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, 
    GLX_NV_float_buffer, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_no_config_context, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, 
    GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: AMD (0x1002)
    Device: AMD Radeon RX 7800 XT (gfx1101, LLVM 16.0.6, DRM 3.54, 6.5.10-300.fc39.x86_64) (0x747e)
    Version: 23.2.1
    Accelerated: yes
    Video memory: 16384MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
Memory info (GL_ATI_meminfo):
    VBO free memory - total: 15069 MB, largest block: 15069 MB
    VBO free aux. memory - total: 7731 MB, largest block: 7731 MB
    Texture free memory - total: 15069 MB, largest block: 15069 MB
    Texture free aux. memory - total: 7731 MB, largest block: 7731 MB
    Renderbuffer free memory - total: 15069 MB, largest block: 15069 MB
    Renderbuffer free aux. memory - total: 7731 MB, largest block: 7731 MB
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 16384 MB
    Total available memory: 24323 MB
    Currently available dedicated video memory: 15069 MB
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 7800 XT (gfx1101, LLVM 16.0.6, DRM 3.54, 6.5.10-300.fc39.x86_64)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.2.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate, 
    GL_AMD_draw_buffers_blend, GL_AMD_gpu_shader_int64, 
    GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, 
    GL_AMD_pinned_memory, GL_AMD_query_buffer_object, 
    GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, 
    GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
    GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, 
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, 
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
    GL_ARB_derivative_control, GL_ARB_direct_state_access, 
    GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, 
    GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, 
    GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_sparse_buffer, 
    GL_ARB_sparse_texture, GL_ARB_sparse_texture2, 
    GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, 
    GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, 
    GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, 
    GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, 
    GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, 
    GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
    GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, 
    GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, 
    GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_meminfo, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, 
    GL_EXT_blend_equation_separate, GL_EXT_debug_label, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, 
    GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, 
    GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_texture_array, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_RG8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, 
    GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays, 
    GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_NVX_gpu_memory_info, 
    GL_NV_alpha_to_coverage_dither_control, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp, 
    GL_NV_packed_depth_stencil, GL_NV_shader_atomic_int64, 
    GL_NV_texture_barrier, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_S3_s3tc

OpenGL version string: 4.6 (Compatibility Profile) Mesa 23.2.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
    GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate, 
    GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect, 
    GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
    GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, 
    GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, 
    GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compatibility, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, 
    GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, 
    GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, 
    GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, 
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, 
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
    GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, 
    GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, 
    GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, 
    GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
    GL_ARB_shading_language_include, GL_ARB_shading_language_packing, 
    GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_sparse_texture, 
    GL_ARB_sparse_texture2, GL_ARB_sparse_texture_clamp, 
    GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, 
    GL_ARB_tessellation_shader, GL_ARB_texture_barrier, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
    GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, 
    GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, 
    GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
    GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, 
    GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_meminfo, 
    GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, 
    GL_ATI_texture_env_combine3, GL_ATI_texture_float, 
    GL_ATI_texture_mirror_once, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_copy_texture, GL_EXT_debug_label, 
    GL_EXT_demote_to_helper_invocation, GL_EXT_depth_bounds_test, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, 
    GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, 
    GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, 
    GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, 
    GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_integer, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
    GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, 
    GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
    GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
    GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, 
    GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, 
    GL_MESA_pack_invert, GL_MESA_shader_integer_functions, 
    GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NVX_gpu_memory_info, 
    GL_NV_ES1_1_compatibility, GL_NV_alpha_to_coverage_dither_control, 
    GL_NV_blend_square, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, 
    GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_half_float, 
    GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_shader_atomic_int64, 
    GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop, 
    GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.2.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
    GL_AMD_performance_monitor, GL_ANDROID_extension_pack_es31a, 
    GL_ANGLE_pack_reverse_row_order, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, 
    GL_EXT_EGL_image_storage, GL_EXT_base_instance, 
    GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, 
    GL_EXT_clear_texture, GL_EXT_clip_control, GL_EXT_clip_cull_distance, 
    GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, 
    GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, 
    GL_EXT_debug_label, GL_EXT_demote_to_helper_invocation, 
    GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, 
    GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers, 
    GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, 
    GL_EXT_draw_instanced, GL_EXT_float_blend, GL_EXT_frag_depth, 
    GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, 
    GL_EXT_instanced_arrays, GL_EXT_map_buffer_range, GL_EXT_memory_object, 
    GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, 
    GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, 
    GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra, 
    GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control, 
    GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, 
    GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, 
    GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, 
    GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, 
    GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, 
    GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_norm16, 
    GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode, 
    GL_EXT_texture_shadow_lod, GL_EXT_texture_type_2_10_10_10_REV, 
    GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, 
    GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, 
    GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, 
    GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, 
    GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, 
    GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_bgra, 
    GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions, 
    GL_NV_alpha_to_coverage_dither_control, GL_NV_compute_shader_derivatives, 
    GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, 
    GL_NV_generate_mipmap_sRGB, GL_NV_image_formats, GL_NV_pack_subimage, 
    GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, 
    GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_NV_shader_noperspective_interpolation, GL_OES_EGL_image, 
    GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3, 
    GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, 
    GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, 
    GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, 
    GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_geometry_point_size, GL_OES_geometry_shader, 
    GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, 
    GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, 
    GL_OES_sample_variables, GL_OES_shader_image_atomic, 
    GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, 
    GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, 
    GL_OES_tessellation_point_size, GL_OES_tessellation_shader, 
    GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, 
    GL_OES_texture_cube_map_array, GL_OES_texture_float, 
    GL_OES_texture_float_linear, GL_OES_texture_half_float, 
    GL_OES_texture_half_float_linear, GL_OES_texture_npot, 
    GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, 
    GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, 
    GL_OES_viewport_array

272 GLX Visuals
    visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  sw cav
  id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b ap eat
----------------------------------------------------------------------------
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0x05f 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 u  None
0x2df 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 u  None
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0x2e4 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 u  None
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0x2e6 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 u  None
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0x304 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 u  None
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0x307 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 u  None
0x308 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 u  None
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0x30e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 u  None
0x30f 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
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0x311 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
0x312 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  2 1 u  None
0x313 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  2 1 u  None
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0x315 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  4 1 u  None
0x316 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 u  None
0x317 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  4 1 u  None
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0x322 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  8 1 u  None
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0x325 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 16  0  0  0  0  0  2 1 u  None
0x326 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 16  0  0  0  0  0  2 1 u  None
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0x343 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  2 1 u  None
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0x346 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 u  None
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0x349 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  0  0  0  0  0  4 1 u  None
0x34a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 u  None
0x34b 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  4 1 u  None
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0x34e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  8 1 u  None
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0x353 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  0  0  0  0  0  8 1 u  None
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0x356 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x357 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
0x358 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x359 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
0x35a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 u  None
0x35b 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  2 1 u  None
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0x35d 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 u  None
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----------------------------------------------------------------------------
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0x1ae 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  0 0 u  None
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0x1c1 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1c2 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1c3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1c4 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1c5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x1c6 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  2 1 u  None
0x1c7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x1c8 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 u  None
0x1c9 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x1ca 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 u  None
0x1cb 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 u  None
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0x1cf 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1d0 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1d1 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1d2 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1d3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1d4 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1d5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x1d6 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  8 1 u  None
0x1d7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1d8 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1d9 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1da 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1db 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1dc 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1dd 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x1de 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  2 1 u  None
0x1df 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x1e0 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x1e1 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
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0x1e3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x1e4 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x1e5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x1e6 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  4 1 u  None
0x1e7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x1e8 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x1e9 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x1ea 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x1eb 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x1ec 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x1ed 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x1ee 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 16  0  0  0  0  0  8 1 u  None
0x1ef 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
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0x1f2 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x1f3 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x1f4 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x1f5 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x1f6 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  2 1 u  None
0x1f7 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x1f8 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x1f9 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x1fa 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x1fb 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x1fc 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x1fd 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x1fe 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  4 1 u  None
0x1ff 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x200 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x201 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x202 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x203 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x204 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x205 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x206 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  0  0  0  0  0  8 1 u  None
0x207 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x208 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  2 1 u  None
0x209 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x20a 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  2 1 u  None
0x20b 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x20c 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  2 1 u  None
0x20d 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x20e 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  2 1 u  None
0x20f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x210 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  4 1 u  None
0x211 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x212 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  4 1 u  None
0x213 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x214 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  4 1 u  None
0x215 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x216 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  4 1 u  None
0x217 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x218 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  8 1 u  None
0x219 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x21a 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  8 1 u  None
0x21b 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x21c 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  8 1 u  None
0x21d 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x21e 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  8 1 u  None
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0x222  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  0 0 u  None
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0x224  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x225  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x226  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 u  None
0x227  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 u  None
0x228  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  0 0 u  None
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0x22c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x22d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 u  None
0x22e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 u  None
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0x231  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  2 1 u  None
0x232  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  2 1 u  None
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0x234  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 u  None
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0x236  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  4 1 u  None
0x237  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x238  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x239  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x23a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0  0  0  0  0  0  0  8 1 u  None
0x23b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x23c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x23d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x23e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  2 1 u  None
0x23f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x240  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x241  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x242  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  4 1 u  None
0x243  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x244  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x245  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x246  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  8 1 u  None
0x247  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x248  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x249  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x24a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  2 1 u  None
0x24b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x24c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x24d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x24e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  4 1 u  None
0x24f  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x250  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x251  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x252  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  0  0  0  0  0  8 1 u  None
0x253  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x254  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x255  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x256  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  2 1 u  None
0x257  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x258  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x259  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x25a  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  4 1 u  None
0x25b  0 tc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x25c  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x25d  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 u  None
0x25e  0 dc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  8 1 u  None

==========
VULKANINFO
==========

Vulkan Instance Version: 1.3.250


Instance Extensions: count = 23
===============================
	VK_EXT_acquire_drm_display             : extension revision 1
	VK_EXT_acquire_xlib_display            : extension revision 1
	VK_EXT_debug_report                    : extension revision 10
	VK_EXT_debug_utils                     : extension revision 2
	VK_EXT_direct_mode_display             : extension revision 1
	VK_EXT_display_surface_counter         : extension revision 1
	VK_EXT_surface_maintenance1            : extension revision 1
	VK_EXT_swapchain_colorspace            : extension revision 4
	VK_KHR_device_group_creation           : extension revision 1
	VK_KHR_display                         : extension revision 23
	VK_KHR_external_fence_capabilities     : extension revision 1
	VK_KHR_external_memory_capabilities    : extension revision 1
	VK_KHR_external_semaphore_capabilities : extension revision 1
	VK_KHR_get_display_properties2         : extension revision 1
	VK_KHR_get_physical_device_properties2 : extension revision 2
	VK_KHR_get_surface_capabilities2       : extension revision 1
	VK_KHR_portability_enumeration         : extension revision 1
	VK_KHR_surface                         : extension revision 25
	VK_KHR_surface_protected_capabilities  : extension revision 1
	VK_KHR_wayland_surface                 : extension revision 6
	VK_KHR_xcb_surface                     : extension revision 6
	VK_KHR_xlib_surface                    : extension revision 6
	VK_LUNARG_direct_driver_loading        : extension revision 1

Layers: count = 9
=================
VK_LAYER_FROG_gamescope_wsi_x86_64 (Gamescope WSI (XWayland Bypass) Layer (x86_64)) Vulkan version 1.3.221, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 1
			VK_GOOGLE_display_timing : extension revision 1

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 1
			VK_GOOGLE_display_timing : extension revision 1

VK_LAYER_MANGOHUD_overlay_x86 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MANGOHUD_overlay_x86_64 (Vulkan Hud Overlay) Vulkan version 1.3.0, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

VK_LAYER_VKBASALT_post_processing (a post processing layer) Vulkan version 1.3.223, layer version 1:
	Layer Extensions: count = 0
	Devices: count = 2
		GPU id = 0 (AMD Radeon RX 7800 XT (RADV GFX1101))
		Layer-Device Extensions: count = 0

		GPU id = 1 (llvmpipe (LLVM 16.0.6, 256 bits))
		Layer-Device Extensions: count = 0

Presentable Surfaces:
=====================
GPU id : 0 (AMD Radeon RX 7800 XT (RADV GFX1101)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfacePresentModeCompatibilityEXT:
	-------------------------------------
		presentModeCount = 1
		pPresentModes: count = 1

	VkSurfacePresentScalingCapabilitiesEXT:
	---------------------------------------
		supportedPresentScaling:
			None
		supportedPresentGravityX:
			None
		supportedPresentGravityY:
			None
		minScaledImageExtent:
			width  = 256
			height = 256
		maxScaledImageExtent:
			width  = 256
			height = 256

	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 1 (llvmpipe (LLVM 16.0.6, 256 bits)):
	Surface types: count = 2
		VK_KHR_xcb_surface
		VK_KHR_xlib_surface
	Formats: count = 2
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 4
		PRESENT_MODE_IMMEDIATE_KHR
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
		PRESENT_MODE_FIFO_RELAXED_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 3
		maxImageCount = 0
		currentExtent:
			width  = 256
			height = 256
		minImageExtent:
			width  = 256
			height = 256
		maxImageExtent:
			width  = 256
			height = 256
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_INHERIT_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfacePresentModeCompatibilityEXT:
	-------------------------------------
		presentModeCount = 1
		pPresentModes: count = 1

	VkSurfacePresentScalingCapabilitiesEXT:
	---------------------------------------
		supportedPresentScaling:
			None
		supportedPresentGravityX:
			None
		supportedPresentGravityY:
			None
		minScaledImageExtent:
			width  = 256
			height = 256
		maxScaledImageExtent:
			width  = 256
			height = 256

	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 0 (AMD Radeon RX 7800 XT (RADV GFX1101)):
	Surface type = VK_KHR_wayland_surface
	Formats: count = 8
		SurfaceFormat[0]:
			format = FORMAT_R5G6B5_UNORM_PACK16
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[2]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[3]:
			format = FORMAT_R8G8B8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[4]:
			format = FORMAT_R8G8B8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[5]:
			format = FORMAT_A2R10G10B10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[6]:
			format = FORMAT_A2B10G10R10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[7]:
			format = FORMAT_R16G16B16A16_SFLOAT
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 2
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 4
		maxImageCount = 0
		currentExtent:
			width  = 4294967295
			height = 4294967295
		minImageExtent:
			width  = 1
			height = 1
		maxImageExtent:
			width  = 16384
			height = 16384
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfacePresentModeCompatibilityEXT:
	-------------------------------------
		presentModeCount = 2
		pPresentModes: count = 2

	VkSurfacePresentScalingCapabilitiesEXT:
	---------------------------------------
		supportedPresentScaling:
			None
		supportedPresentGravityX:
			None
		supportedPresentGravityY:
			None
		minScaledImageExtent:
			width  = 1
			height = 1
		maxScaledImageExtent:
			width  = 16384
			height = 16384

	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false


GPU id : 1 (llvmpipe (LLVM 16.0.6, 256 bits)):
	Surface type = VK_KHR_wayland_surface
	Formats: count = 8
		SurfaceFormat[0]:
			format = FORMAT_B8G8R8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[1]:
			format = FORMAT_B8G8R8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[2]:
			format = FORMAT_R8G8B8A8_SRGB
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[3]:
			format = FORMAT_R8G8B8A8_UNORM
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[4]:
			format = FORMAT_R5G6B5_UNORM_PACK16
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[5]:
			format = FORMAT_A2R10G10B10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[6]:
			format = FORMAT_A2B10G10R10_UNORM_PACK32
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
		SurfaceFormat[7]:
			format = FORMAT_R16G16B16A16_SFLOAT
			colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
	Present Modes: count = 2
		PRESENT_MODE_MAILBOX_KHR
		PRESENT_MODE_FIFO_KHR
	VkSurfaceCapabilitiesKHR:
	-------------------------
		minImageCount = 4
		maxImageCount = 0
		currentExtent:
			width  = 4294967295
			height = 4294967295
		minImageExtent:
			width  = 1
			height = 1
		maxImageExtent:
			width  = 16384
			height = 16384
		maxImageArrayLayers = 1
		supportedTransforms: count = 1
			SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
		supportedCompositeAlpha: count = 2
			COMPOSITE_ALPHA_OPAQUE_BIT_KHR
			COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR
		supportedUsageFlags: count = 7
			IMAGE_USAGE_TRANSFER_SRC_BIT
			IMAGE_USAGE_TRANSFER_DST_BIT
			IMAGE_USAGE_SAMPLED_BIT
			IMAGE_USAGE_STORAGE_BIT
			IMAGE_USAGE_COLOR_ATTACHMENT_BIT
			IMAGE_USAGE_INPUT_ATTACHMENT_BIT
			IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT
	VkSurfaceCapabilities2EXT:
	--------------------------
		supportedSurfaceCounters:
			None
	VkSurfacePresentModeCompatibilityEXT:
	-------------------------------------
		presentModeCount = 2
		pPresentModes: count = 2

	VkSurfacePresentScalingCapabilitiesEXT:
	---------------------------------------
		supportedPresentScaling:
			None
		supportedPresentGravityX:
			None
		supportedPresentGravityY:
			None
		minScaledImageExtent:
			width  = 1
			height = 1
		maxScaledImageExtent:
			width  = 16384
			height = 16384

	VkSurfaceProtectedCapabilitiesKHR:
	----------------------------------
		supportsProtected = false



Device Groups:
==============
Group 0:
	Properties:
		physicalDevices: count = 1
			AMD Radeon RX 7800 XT (RADV GFX1101) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		AMD Radeon RX 7800 XT (RADV GFX1101) (ID: 0):
			Can present images from the following devices: count = 1
				AMD Radeon RX 7800 XT (RADV GFX1101) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR

Group 1:
	Properties:
		physicalDevices: count = 1
			llvmpipe (LLVM 16.0.6, 256 bits) (ID: 0)
		subsetAllocation = 0

	Present Capabilities:
		llvmpipe (LLVM 16.0.6, 256 bits) (ID: 0):
			Can present images from the following devices: count = 1
				llvmpipe (LLVM 16.0.6, 256 bits) (ID: 0)
		Present modes: count = 1
			DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR


Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.3.255 (4206847)
	driverVersion     = 23.2.1 (96477185)
	vendorID          = 0x1002
	deviceID          = 0x747e
	deviceType        = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
	deviceName        = AMD Radeon RX 7800 XT (RADV GFX1101)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 2048
	maxImageDimensionCube                           = 16384
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 4294967295
	maxUniformBufferRange                           = 4294967295
	maxStorageBufferRange                           = 4294967295
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 65536
	bufferImageGranularity                          = 0x00000001
	sparseAddressSpaceSize                          = 0xfffffffc
	maxBoundDescriptorSets                          = 32
	maxPerStageDescriptorSamplers                   = 8388606
	maxPerStageDescriptorUniformBuffers             = 8388606
	maxPerStageDescriptorStorageBuffers             = 8388606
	maxPerStageDescriptorSampledImages              = 8388606
	maxPerStageDescriptorStorageImages              = 8388606
	maxPerStageDescriptorInputAttachments           = 8388606
	maxPerStageResources                            = 8388606
	maxDescriptorSetSamplers                        = 8388606
	maxDescriptorSetUniformBuffers                  = 8388606
	maxDescriptorSetUniformBuffersDynamic           = 16
	maxDescriptorSetStorageBuffers                  = 8388606
	maxDescriptorSetStorageBuffersDynamic           = 8
	maxDescriptorSetSampledImages                   = 8388606
	maxDescriptorSetStorageImages                   = 8388606
	maxDescriptorSetInputAttachments                = 8388606
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 4294967295
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 120
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 127
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 256
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 1
	maxFragmentCombinedOutputResources              = 8388606
	maxComputeSharedMemorySize                      = 65536
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 8
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32767
	viewportSubPixelBits                            = 8
	minMemoryMapAlignment                           = 4096
	minTexelBufferOffsetAlignment                   = 0x00000004
	minUniformBufferOffsetAlignment                 = 0x00000004
	minStorageBufferOffsetAlignment                 = 0x00000004
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 1024
	framebufferColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	framebufferNoAttachmentsSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageIntegerSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageDepthSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	sampledImageStencilSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	storageImageSampleCounts: count = 4
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_2_BIT
		SAMPLE_COUNT_4_BIT
		SAMPLE_COUNT_8_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 10
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		8191.88
	lineWidthRange: count = 2
		0
		8
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.125
	strictLines                                     = false
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000001
	optimalBufferCopyRowPitchAlignment              = 0x00000001
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = true
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = true
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = true

VkPhysicalDeviceAccelerationStructurePropertiesKHR:
---------------------------------------------------
	maxGeometryCount                                           = 16777215
	maxInstanceCount                                           = 16777215
	maxPrimitiveCount                                          = 536870911
	maxPerStageDescriptorAccelerationStructures                = 8388606
	maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 8388606
	maxDescriptorSetAccelerationStructures                     = 8388606
	maxDescriptorSetUpdateAfterBindAccelerationStructures      = 8388606
	minAccelerationStructureScratchOffsetAlignment             = 128

VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
	primitiveOverestimationSize                 = 0
	maxExtraPrimitiveOverestimationSize         = 0
	extraPrimitiveOverestimationSizeGranularity = 0
	primitiveUnderestimation                    = true
	conservativePointAndLineRasterization       = false
	degenerateTrianglesRasterized               = true
	degenerateLinesRasterized                   = false
	fullyCoveredFragmentShaderInputVariable     = true
	conservativeRasterizationPostDepthCoverage  = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 4096

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone = true
	independentResolve     = true

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = false
	descriptorBufferOffsetAlignment                      = 0x00000004
	maxDescriptorBufferBindings                          = 32
	maxResourceDescriptorBufferBindings                  = 32
	maxSamplerDescriptorBufferBindings                   = 32
	maxEmbeddedImmutableSamplerBindings                  = 32
	maxEmbeddedImmutableSamplers                         = 8388606
	bufferCaptureReplayDescriptorDataSize                = 0
	imageCaptureReplayDescriptorDataSize                 = 0
	imageViewCaptureReplayDescriptorDataSize             = 0
	samplerCaptureReplayDescriptorDataSize               = 0
	accelerationStructureCaptureReplayDescriptorDataSize = 0
	samplerDescriptorSize                                = 16
	combinedImageSamplerDescriptorSize                   = 96
	sampledImageDescriptorSize                           = 64
	storageImageDescriptorSize                           = 32
	uniformTexelBufferDescriptorSize                     = 16
	robustUniformTexelBufferDescriptorSize               = 16
	storageTexelBufferDescriptorSize                     = 16
	robustStorageTexelBufferDescriptorSize               = 16
	uniformBufferDescriptorSize                          = 16
	robustUniformBufferDescriptorSize                    = 16
	storageBufferDescriptorSize                          = 16
	robustStorageBufferDescriptorSize                    = 16
	inputAttachmentDescriptorSize                        = 64
	accelerationStructureDescriptorSize                  = 16
	maxSamplerDescriptorBufferRange                      = 0xffffffff
	maxResourceDescriptorBufferRange                     = 0xffffffff
	samplerDescriptorBufferAddressSpaceSize              = 0xfffffffc
	resourceDescriptorBufferAddressSpaceSize             = 0xfffffffc
	descriptorBufferAddressSpaceSize                     = 0xfffffffc

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606

VkPhysicalDeviceDiscardRectanglePropertiesEXT:
----------------------------------------------
	maxDiscardRectangles = 4

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_MESA_RADV
	driverName      = radv
	driverInfo      = Mesa 23.2.1
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0

VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
	hasPrimary   = true
	hasRender    = true
	primaryMajor = 226
	primaryMinor = 1
	renderMajor  = 226
	renderMinor  = 128

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = false

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = true
	shaderDenormPreserveFloat32           = true
	shaderDenormPreserveFloat64           = true
	shaderDenormFlushToZeroFloat16        = true
	shaderDenormFlushToZeroFloat32        = true
	shaderDenormFlushToZeroFloat64        = true
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = true
	shaderRoundingModeRTZFloat32          = true
	shaderRoundingModeRTZFloat64          = true

VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
-------------------------------------------------------
	triStripVertexOrderIndependentOfProvokingVertex = false

VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
	minFragmentShadingRateAttachmentTexelSize:
		width  = 8
		height = 8
	maxFragmentShadingRateAttachmentTexelSize:
		width  = 8
		height = 8
	maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
	primitiveFragmentShadingRateWithMultipleViewports    = true
	layeredShadingRateAttachments                        = false
	fragmentShadingRateNonTrivialCombinerOps             = true
	maxFragmentSize:
		width  = 2
		height = 2
	maxFragmentSizeAspectRatio                           = 2
	maxFragmentShadingRateCoverageSamples                = 32
	maxFragmentShadingRateRasterizationSamples           = SAMPLE_COUNT_8_BIT
	fragmentShadingRateWithShaderDepthStencilWrites      = true
	fragmentShadingRateWithSampleMask                    = true
	fragmentShadingRateWithShaderSampleMask              = false
	fragmentShadingRateWithConservativeRasterization     = true
	fragmentShadingRateWithFragmentShaderInterlock       = true
	fragmentShadingRateWithCustomSampleLocations         = false
	fragmentShadingRateStrictMultiplyCombiner            = true

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
	maxInlineUniformBlockSize                               = 4194304
	maxPerStageDescriptorInlineUniformBlocks                = 134217728
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 134217728
	maxDescriptorSetInlineUniformBlocks                     = 64
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 64

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 4

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 22369621
	maxMemoryAllocationSize = 0xfffffffc

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
	maxBufferSize = 0xfffffffc

VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
	maxTaskWorkGroupTotalCount            = 4194304
	maxTaskWorkGroupCount: count = 3
		65535
		65535
		65535
	maxTaskWorkGroupInvocations           = 1024
	maxTaskWorkGroupSize: count = 3
		1024
		1024
		1024
	maxTaskPayloadSize                    = 16384
	maxTaskSharedMemorySize               = 65536
	maxTaskPayloadAndSharedMemorySize     = 65536
	maxMeshWorkGroupTotalCount            = 4194304
	maxMeshWorkGroupCount: count = 3
		65535
		65535
		65535
	maxMeshWorkGroupInvocations           = 256
	maxMeshWorkGroupSize: count = 3
		256
		256
		256
	maxMeshSharedMemorySize               = 28672
	maxMeshPayloadAndSharedMemorySize     = 45056
	maxMeshOutputMemorySize               = 32768
	maxMeshPayloadAndOutputMemorySize     = 49152
	maxMeshOutputComponents               = 128
	maxMeshOutputVertices                 = 256
	maxMeshOutputPrimitives               = 256
	maxMeshOutputLayers                   = 8
	maxMeshMultiviewViewCount             = 8
	meshOutputPerVertexGranularity        = 1
	meshOutputPerPrimitiveGranularity     = 1
	maxPreferredTaskWorkGroupInvocations  = 64
	maxPreferredMeshWorkGroupInvocations  = 128
	prefersLocalInvocationVertexOutput    = true
	prefersLocalInvocationPrimitiveOutput = true
	prefersCompactVertexOutput            = true
	prefersCompactPrimitiveOutput         = false

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 8
	maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
	pciDomain   = 0
	pciBus      = 8
	pciDevice   = 0
	pciFunction = 0

VkPhysicalDevicePipelineRobustnessPropertiesEXT:
------------------------------------------------
	defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT
	defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT
	defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
	defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
------------------------------------------------
	shaderGroupHandleSize              = 32
	maxRayRecursionDepth               = 31
	maxShaderGroupStride               = 16384
	shaderGroupBaseAlignment           = 32
	shaderGroupHandleCaptureReplaySize = 32
	maxRayDispatchInvocationCount      = 67108864
	shaderGroupHandleAlignment         = 16
	maxRayHitAttributeSize             = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000004
	robustUniformBufferAccessSizeAlignment = 0x00000004

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
	integerDotProduct8BitUnsignedAccelerated                                      = true
	integerDotProduct8BitSignedAccelerated                                        = true
	integerDotProduct8BitMixedSignednessAccelerated                               = true
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = true
	integerDotProduct4x8BitPackedSignedAccelerated                                = true
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = true
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = true
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = true
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = true
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = true
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = true
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false

VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
----------------------------------------------------

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 64
	supportedStages: count = 14
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_RAYGEN_BIT_KHR
		SHADER_STAGE_ANY_HIT_BIT_KHR
		SHADER_STAGE_CLOSEST_HIT_BIT_KHR
		SHADER_STAGE_MISS_BIT_KHR
		SHADER_STAGE_INTERSECTION_BIT_KHR
		SHADER_STAGE_CALLABLE_BIT_KHR
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	supportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = true

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
	minSubgroupSize              = 32
	maxSubgroupSize              = 64
	maxComputeWorkgroupSubgroups = 4294967295
	requiredSubgroupSizeStages: count = 3
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = true
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 64
	subgroupSupportedStages: count = 14
		SHADER_STAGE_VERTEX_BIT
		SHADER_STAGE_TESSELLATION_CONTROL_BIT
		SHADER_STAGE_TESSELLATION_EVALUATION_BIT
		SHADER_STAGE_GEOMETRY_BIT
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_RAYGEN_BIT_KHR
		SHADER_STAGE_ANY_HIT_BIT_KHR
		SHADER_STAGE_CLOSEST_HIT_BIT_KHR
		SHADER_STAGE_MISS_BIT_KHR
		SHADER_STAGE_INTERSECTION_BIT_KHR
		SHADER_STAGE_CALLABLE_BIT_KHR
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	subgroupSupportedOperations: count = 8
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_CLUSTERED_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = true
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 8
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 22369621
	maxMemoryAllocationSize           = 0xfffffffc

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_RADV
	driverName                                           = radv
	driverInfo                                           = Mesa 23.2.1
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 0
		patch    = 0
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = true
	shaderDenormPreserveFloat32                          = true
	shaderDenormPreserveFloat64                          = true
	shaderDenormFlushToZeroFloat16                       = true
	shaderDenormFlushToZeroFloat32                       = true
	shaderDenormFlushToZeroFloat64                       = true
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = true
	shaderRoundingModeRTZFloat32                         = true
	shaderRoundingModeRTZFloat64                         = true
	maxUpdateAfterBindDescriptorsInAllPools              = 67108863
	shaderUniformBufferArrayNonUniformIndexingNative     = false
	shaderSampledImageArrayNonUniformIndexingNative      = false
	shaderStorageBufferArrayNonUniformIndexingNative     = false
	shaderStorageImageArrayNonUniformIndexingNative      = false
	shaderInputAttachmentArrayNonUniformIndexingNative   = false
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = false
	maxPerStageDescriptorUpdateAfterBindSamplers         = 8388606
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 8388606
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 8388606
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 8388606
	maxPerStageUpdateAfterBindResources                  = 8388606
	maxDescriptorSetUpdateAfterBindSamplers              = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 8388606
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
	maxDescriptorSetUpdateAfterBindSampledImages         = 8388606
	maxDescriptorSetUpdateAfterBindStorageImages         = 8388606
	maxDescriptorSetUpdateAfterBindInputAttachments      = 8388606
	supportedDepthResolveModes: count = 4
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	supportedStencilResolveModes: count = 3
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_MIN_BIT
		RESOLVE_MODE_MAX_BIT
	independentResolveNone                               = true
	independentResolve                                   = true
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 32
	maxSubgroupSize                                                               = 64
	maxComputeWorkgroupSubgroups                                                  = 4294967295
	requiredSubgroupSizeStages: count = 3
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	maxInlineUniformBlockSize                                                     = 4194304
	maxPerStageDescriptorInlineUniformBlocks                                      = 134217728
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 134217728
	maxDescriptorSetInlineUniformBlocks                                           = 64
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 64
	maxInlineUniformTotalSize                                                     = 65535
	integerDotProduct8BitUnsignedAccelerated                                      = true
	integerDotProduct8BitSignedAccelerated                                        = true
	integerDotProduct8BitMixedSignednessAccelerated                               = true
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = true
	integerDotProduct4x8BitPackedSignedAccelerated                                = true
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = true
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = true
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = true
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = true
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = true
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = true
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000004
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000004
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0xfffffffc


Device Extensions: count = 164
	VK_AMD_buffer_marker                          : extension revision 1
	VK_AMD_device_coherent_memory                 : extension revision 1
	VK_AMD_draw_indirect_count                    : extension revision 2
	VK_AMD_gcn_shader                             : extension revision 1
	VK_AMD_gpu_shader_half_float                  : extension revision 2
	VK_AMD_gpu_shader_int16                       : extension revision 2
	VK_AMD_memory_overallocation_behavior         : extension revision 1
	VK_AMD_mixed_attachment_samples               : extension revision 1
	VK_AMD_shader_ballot                          : extension revision 1
	VK_AMD_shader_core_properties                 : extension revision 2
	VK_AMD_shader_core_properties2                : extension revision 1
	VK_AMD_shader_early_and_late_fragment_tests   : extension revision 1
	VK_AMD_shader_explicit_vertex_parameter       : extension revision 1
	VK_AMD_shader_image_load_store_lod            : extension revision 1
	VK_AMD_shader_trinary_minmax                  : extension revision 1
	VK_EXT_4444_formats                           : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
	VK_EXT_attachment_feedback_loop_layout        : extension revision 2
	VK_EXT_border_color_swizzle                   : extension revision 1
	VK_EXT_buffer_device_address                  : extension revision 2
	VK_EXT_calibrated_timestamps                  : extension revision 2
	VK_EXT_color_write_enable                     : extension revision 1
	VK_EXT_conditional_rendering                  : extension revision 2
	VK_EXT_conservative_rasterization             : extension revision 1
	VK_EXT_custom_border_color                    : extension revision 12
	VK_EXT_depth_bias_control                     : extension revision 1
	VK_EXT_depth_clip_control                     : extension revision 1
	VK_EXT_depth_clip_enable                      : extension revision 1
	VK_EXT_depth_range_unrestricted               : extension revision 1
	VK_EXT_descriptor_buffer                      : extension revision 1
	VK_EXT_descriptor_indexing                    : extension revision 2
	VK_EXT_discard_rectangles                     : extension revision 2
	VK_EXT_display_control                        : extension revision 1
	VK_EXT_dynamic_rendering_unused_attachments   : extension revision 1
	VK_EXT_extended_dynamic_state                 : extension revision 1
	VK_EXT_extended_dynamic_state2                : extension revision 1
	VK_EXT_extended_dynamic_state3                : extension revision 2
	VK_EXT_external_memory_dma_buf                : extension revision 1
	VK_EXT_external_memory_host                   : extension revision 1
	VK_EXT_fragment_shader_interlock              : extension revision 1
	VK_EXT_global_priority                        : extension revision 2
	VK_EXT_global_priority_query                  : extension revision 1
	VK_EXT_graphics_pipeline_library              : extension revision 1
	VK_EXT_host_query_reset                       : extension revision 1
	VK_EXT_image_2d_view_of_3d                    : extension revision 1
	VK_EXT_image_drm_format_modifier              : extension revision 2
	VK_EXT_image_robustness                       : extension revision 1
	VK_EXT_image_sliced_view_of_3d                : extension revision 1
	VK_EXT_image_view_min_lod                     : extension revision 1
	VK_EXT_index_type_uint8                       : extension revision 1
	VK_EXT_inline_uniform_block                   : extension revision 1
	VK_EXT_line_rasterization                     : extension revision 1
	VK_EXT_load_store_op_none                     : extension revision 1
	VK_EXT_memory_budget                          : extension revision 1
	VK_EXT_memory_priority                        : extension revision 1
	VK_EXT_mesh_shader                            : extension revision 1
	VK_EXT_multi_draw                             : extension revision 1
	VK_EXT_mutable_descriptor_type                : extension revision 1
	VK_EXT_non_seamless_cube_map                  : extension revision 1
	VK_EXT_pci_bus_info                           : extension revision 2
	VK_EXT_physical_device_drm                    : extension revision 1
	VK_EXT_pipeline_creation_cache_control        : extension revision 3
	VK_EXT_pipeline_creation_feedback             : extension revision 1
	VK_EXT_pipeline_library_group_handles         : extension revision 1
	VK_EXT_pipeline_robustness                    : extension revision 1
	VK_EXT_post_depth_coverage                    : extension revision 1
	VK_EXT_primitive_topology_list_restart        : extension revision 1
	VK_EXT_primitives_generated_query             : extension revision 1
	VK_EXT_private_data                           : extension revision 1
	VK_EXT_provoking_vertex                       : extension revision 1
	VK_EXT_queue_family_foreign                   : extension revision 1
	VK_EXT_robustness2                            : extension revision 1
	VK_EXT_sampler_filter_minmax                  : extension revision 2
	VK_EXT_scalar_block_layout                    : extension revision 1
	VK_EXT_separate_stencil_usage                 : extension revision 1
	VK_EXT_shader_atomic_float                    : extension revision 1
	VK_EXT_shader_atomic_float2                   : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation     : extension revision 1
	VK_EXT_shader_image_atomic_int64              : extension revision 1
	VK_EXT_shader_module_identifier               : extension revision 1
	VK_EXT_shader_stencil_export                  : extension revision 1
	VK_EXT_shader_subgroup_ballot                 : extension revision 1
	VK_EXT_shader_subgroup_vote                   : extension revision 1
	VK_EXT_shader_viewport_index_layer            : extension revision 1
	VK_EXT_subgroup_size_control                  : extension revision 2
	VK_EXT_swapchain_maintenance1                 : extension revision 1
	VK_EXT_texel_buffer_alignment                 : extension revision 1
	VK_EXT_tooling_info                           : extension revision 1
	VK_EXT_transform_feedback                     : extension revision 1
	VK_EXT_vertex_attribute_divisor               : extension revision 3
	VK_EXT_vertex_input_dynamic_state             : extension revision 2
	VK_EXT_ycbcr_image_arrays                     : extension revision 1
	VK_GOOGLE_decorate_string                     : extension revision 1
	VK_GOOGLE_hlsl_functionality1                 : extension revision 1
	VK_GOOGLE_user_type                           : extension revision 1
	VK_INTEL_shader_integer_functions2            : extension revision 1
	VK_KHR_16bit_storage                          : extension revision 1
	VK_KHR_8bit_storage                           : extension revision 1
	VK_KHR_acceleration_structure                 : extension revision 13
	VK_KHR_bind_memory2                           : extension revision 1
	VK_KHR_buffer_device_address                  : extension revision 1
	VK_KHR_copy_commands2                         : extension revision 1
	VK_KHR_create_renderpass2                     : extension revision 1
	VK_KHR_dedicated_allocation                   : extension revision 3
	VK_KHR_deferred_host_operations               : extension revision 4
	VK_KHR_depth_stencil_resolve                  : extension revision 1
	VK_KHR_descriptor_update_template             : extension revision 1
	VK_KHR_device_group                           : extension revision 4
	VK_KHR_draw_indirect_count                    : extension revision 1
	VK_KHR_driver_properties                      : extension revision 1
	VK_KHR_dynamic_rendering                      : extension revision 1
	VK_KHR_external_fence                         : extension revision 1
	VK_KHR_external_fence_fd                      : extension revision 1
	VK_KHR_external_memory                        : extension revision 1
	VK_KHR_external_memory_fd                     : extension revision 1
	VK_KHR_external_semaphore                     : extension revision 1
	VK_KHR_external_semaphore_fd                  : extension revision 1
	VK_KHR_format_feature_flags2                  : extension revision 2
	VK_KHR_fragment_shader_barycentric            : extension revision 1
	VK_KHR_fragment_shading_rate                  : extension revision 2
	VK_KHR_get_memory_requirements2               : extension revision 1
	VK_KHR_global_priority                        : extension revision 1
	VK_KHR_image_format_list                      : extension revision 1
	VK_KHR_imageless_framebuffer                  : extension revision 1
	VK_KHR_incremental_present                    : extension revision 2
	VK_KHR_maintenance1                           : extension revision 2
	VK_KHR_maintenance2                           : extension revision 1
	VK_KHR_maintenance3                           : extension revision 1
	VK_KHR_maintenance4                           : extension revision 2
	VK_KHR_map_memory2                            : extension revision 1
	VK_KHR_multiview                              : extension revision 1
	VK_KHR_pipeline_executable_properties         : extension revision 1
	VK_KHR_pipeline_library                       : extension revision 1
	VK_KHR_push_descriptor                        : extension revision 2
	VK_KHR_ray_query                              : extension revision 1
	VK_KHR_ray_tracing_maintenance1               : extension revision 1
	VK_KHR_ray_tracing_pipeline                   : extension revision 1
	VK_KHR_relaxed_block_layout                   : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge           : extension revision 3
	VK_KHR_sampler_ycbcr_conversion               : extension revision 14
	VK_KHR_separate_depth_stencil_layouts         : extension revision 1
	VK_KHR_shader_atomic_int64                    : extension revision 1
	VK_KHR_shader_clock                           : extension revision 1
	VK_KHR_shader_draw_parameters                 : extension revision 1
	VK_KHR_shader_float16_int8                    : extension revision 1
	VK_KHR_shader_float_controls                  : extension revision 4
	VK_KHR_shader_integer_dot_product             : extension revision 1
	VK_KHR_shader_non_semantic_info               : extension revision 1
	VK_KHR_shader_subgroup_extended_types         : extension revision 1
	VK_KHR_shader_subgroup_uniform_control_flow   : extension revision 1
	VK_KHR_shader_terminate_invocation            : extension revision 1
	VK_KHR_spirv_1_4                              : extension revision 1
	VK_KHR_storage_buffer_storage_class           : extension revision 1
	VK_KHR_swapchain                              : extension revision 70
	VK_KHR_swapchain_mutable_format               : extension revision 1
	VK_KHR_synchronization2                       : extension revision 1
	VK_KHR_timeline_semaphore                     : extension revision 2
	VK_KHR_uniform_buffer_standard_layout         : extension revision 1
	VK_KHR_variable_pointers                      : extension revision 1
	VK_KHR_vulkan_memory_model                    : extension revision 3
	VK_KHR_workgroup_memory_explicit_layout       : extension revision 1
	VK_KHR_zero_initialize_workgroup_memory       : extension revision 1
	VK_NV_compute_shader_derivatives              : extension revision 1
	VK_VALVE_mutable_descriptor_type              : extension revision 1

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


	queueProperties[1]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 4
		queueFlags                  = QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT | QUEUE_SPARSE_BINDING_BIT
		timestampValidBits          = 64
		present support             = true
		VkQueueFamilyGlobalPriorityPropertiesKHR:
		-----------------------------------------
			priorityCount  = 4
			priorities: count = 4
				QUEUE_GLOBAL_PRIORITY_LOW_KHR
				QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR
				QUEUE_GLOBAL_PRIORITY_HIGH_KHR
				QUEUE_GLOBAL_PRIORITY_REALTIME_KHR


VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
	memoryHeaps[0]:
		size   = 8325443584 (0x1f03c3000) (7.75 GiB)
		budget = 8109637632 (0x1e35f4000) (7.55 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags:
			None
	memoryHeaps[1]:
		size   = 17163091968 (0x3ff000000) (15.98 GiB)
		budget = 15800070144 (0x3adc1f000) (14.71 GiB)
		usage  = 0 (0x00000000) (0.00 B)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 11
	memoryTypes[0]:
		heapIndex     = 1
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[1]:
		heapIndex     = 1
		propertyFlags = 0x0001: count = 1
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[2]:
		heapIndex     = 0
		propertyFlags = 0x0006: count = 2
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[3]:
		heapIndex     = 1
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[4]:
		heapIndex     = 1
		propertyFlags = 0x0007: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[5]:
		heapIndex     = 0
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[6]:
		heapIndex     = 0
		propertyFlags = 0x000e: count = 3
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				None
			IMAGE_TILING_LINEAR:
				None
	memoryTypes[7]:
		heapIndex     = 1
		propertyFlags = 0x00c1: count = 3
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[8]:
		heapIndex     = 0
		propertyFlags = 0x00c6: count = 4
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[9]:
		heapIndex     = 1
		propertyFlags = 0x00c7: count = 5
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images
	memoryTypes[10]:
		heapIndex     = 0
		propertyFlags = 0x00ce: count = 5
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
			MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD
			MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D16_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
			IMAGE_TILING_LINEAR:
				color images

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = true
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = false
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = true
	shaderResourceMinLod                    = true
	sparseBinding                           = true
	sparseResidencyBuffer                   = true
	sparseResidencyImage2D                  = true
	sparseResidencyImage3D                  = true
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = true
	variableMultisampleRate                 = true
	inheritedQueries                        = true

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = true

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceAccelerationStructureFeaturesKHR:
-------------------------------------------------
	accelerationStructure                                 = true
	accelerationStructureCaptureReplay                    = true
	accelerationStructureIndirectBuild                    = false
	accelerationStructureHostCommands                     = false
	descriptorBindingAccelerationStructureUpdateAfterBind = true

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = true
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = true
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = false
	descriptorBufferImageLayoutIgnored = true
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
	dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = true
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = false
	extendedDynamicState3AlphaToOneEnable                 = false
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = false
	extendedDynamicState3ConservativeRasterizationMode    = true
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = false
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
-----------------------------------------------------
	fragmentShaderBarycentric = true

VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
	fragmentShaderSampleInterlock      = true
	fragmentShaderPixelInterlock       = true
	fragmentShaderShadingRateInterlock = false

VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
	pipelineFragmentShadingRate   = true
	primitiveFragmentShadingRate  = true
	attachmentFragmentShadingRate = true

VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
	globalPriorityQuery = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = false

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
	imageSlicedViewOf3D = true

VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
	minLod = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = false
	stippledBresenhamLines   = true
	stippledSmoothLines      = false

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
	maintenance4 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
	taskShader                             = true
	meshShader                             = true
	multiviewMeshShader                    = true
	primitiveFragmentShadingRateMeshShader = true
	meshShaderQueries                      = false

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
	pipelineExecutableInfo = true

VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT:
-------------------------------------------------------
	pipelineLibraryGroupHandles = true

VkPhysicalDevicePipelineRobustnessFeaturesEXT:
----------------------------------------------
	pipelineRobustness = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = false

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = true
	primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRayQueryFeaturesKHR:
------------------------------------
	rayQuery = true

VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
--------------------------------------------------
	rayTracingMaintenance1               = true
	rayTracingPipelineTraceRaysIndirect2 = true

VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
----------------------------------------------
	rayTracingPipeline                                    = true
	rayTracingPipelineShaderGroupHandleCaptureReplay      = true
	rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
	rayTracingPipelineTraceRaysIndirect                   = true
	rayTraversalPrimitiveCulling                          = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = true

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = true
	shaderImageFloat32AtomicMinMax  = false
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = true
	shaderBufferFloat64Atomics   = true
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = true
	shaderSharedFloat64Atomics   = true
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = false
	sparseImageFloat32Atomics    = true
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
--------------------------------------------------
	shaderImageInt64Atomics = true
	sparseImageInt64Atomics = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
	shaderIntegerDotProduct = true

VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
--------------------------------------------------
	shaderModuleIdentifier = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
	shaderSubgroupUniformControlFlow = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT:
-------------------------------------------------
	swapchainMaintenance1 = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
	textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = true
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = true
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = true
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = false
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = false

VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
	workgroupMemoryExplicitLayout                  = true
	workgroupMemoryExplicitLayoutScalarBlockLayout = true
	workgroupMemoryExplicitLayout8BitAccess        = true
	workgroupMemoryExplicitLayout16BitAccess       = true

VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
	ycbcrImageArrays = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true


GPU1:
VkPhysicalDeviceProperties:
---------------------------
	apiVersion        = 1.3.255 (4206847)
	driverVersion     = 0.0.1 (1)
	vendorID          = 0x10005
	deviceID          = 0x0000
	deviceType        = PHYSICAL_DEVICE_TYPE_CPU
	deviceName        = llvmpipe (LLVM 16.0.6, 256 bits)

VkPhysicalDeviceLimits:
-----------------------
	maxImageDimension1D                             = 16384
	maxImageDimension2D                             = 16384
	maxImageDimension3D                             = 4096
	maxImageDimensionCube                           = 32768
	maxImageArrayLayers                             = 2048
	maxTexelBufferElements                          = 134217728
	maxUniformBufferRange                           = 65536
	maxStorageBufferRange                           = 134217728
	maxPushConstantsSize                            = 256
	maxMemoryAllocationCount                        = 4294967295
	maxSamplerAllocationCount                       = 32768
	bufferImageGranularity                          = 0x00000040
	sparseAddressSpaceSize                          = 0x00000000
	maxBoundDescriptorSets                          = 8
	maxPerStageDescriptorSamplers                   = 1000000
	maxPerStageDescriptorUniformBuffers             = 1000000
	maxPerStageDescriptorStorageBuffers             = 1000000
	maxPerStageDescriptorSampledImages              = 1000000
	maxPerStageDescriptorStorageImages              = 1000000
	maxPerStageDescriptorInputAttachments           = 1000000
	maxPerStageResources                            = 1000000
	maxDescriptorSetSamplers                        = 1000000
	maxDescriptorSetUniformBuffers                  = 1000000
	maxDescriptorSetUniformBuffersDynamic           = 1000000
	maxDescriptorSetStorageBuffers                  = 1000000
	maxDescriptorSetStorageBuffersDynamic           = 1000000
	maxDescriptorSetSampledImages                   = 1000000
	maxDescriptorSetStorageImages                   = 1000000
	maxDescriptorSetInputAttachments                = 1000000
	maxVertexInputAttributes                        = 32
	maxVertexInputBindings                          = 32
	maxVertexInputAttributeOffset                   = 2047
	maxVertexInputBindingStride                     = 2048
	maxVertexOutputComponents                       = 128
	maxTessellationGenerationLevel                  = 64
	maxTessellationPatchSize                        = 32
	maxTessellationControlPerVertexInputComponents  = 128
	maxTessellationControlPerVertexOutputComponents = 128
	maxTessellationControlPerPatchOutputComponents  = 128
	maxTessellationControlTotalOutputComponents     = 4096
	maxTessellationEvaluationInputComponents        = 128
	maxTessellationEvaluationOutputComponents       = 128
	maxGeometryShaderInvocations                    = 32
	maxGeometryInputComponents                      = 64
	maxGeometryOutputComponents                     = 128
	maxGeometryOutputVertices                       = 1024
	maxGeometryTotalOutputComponents                = 1024
	maxFragmentInputComponents                      = 128
	maxFragmentOutputAttachments                    = 8
	maxFragmentDualSrcAttachments                   = 2
	maxFragmentCombinedOutputResources              = 104
	maxComputeSharedMemorySize                      = 32768
	maxComputeWorkGroupCount: count = 3
		65535
		65535
		65535
	maxComputeWorkGroupInvocations                  = 1024
	maxComputeWorkGroupSize: count = 3
		1024
		1024
		1024
	subPixelPrecisionBits                           = 8
	subTexelPrecisionBits                           = 8
	mipmapPrecisionBits                             = 4
	maxDrawIndexedIndexValue                        = 4294967295
	maxDrawIndirectCount                            = 4294967295
	maxSamplerLodBias                               = 16
	maxSamplerAnisotropy                            = 16
	maxViewports                                    = 16
	maxViewportDimensions: count = 2
		16384
		16384
	viewportBoundsRange: count = 2
		-32768
		32768
	viewportSubPixelBits                            = 0
	minMemoryMapAlignment                           = 64
	minTexelBufferOffsetAlignment                   = 0x00000010
	minUniformBufferOffsetAlignment                 = 0x00000010
	minStorageBufferOffsetAlignment                 = 0x00000010
	minTexelOffset                                  = -32
	maxTexelOffset                                  = 31
	minTexelGatherOffset                            = -32
	maxTexelGatherOffset                            = 31
	minInterpolationOffset                          = -2
	maxInterpolationOffset                          = 2
	subPixelInterpolationOffsetBits                 = 8
	maxFramebufferWidth                             = 16384
	maxFramebufferHeight                            = 16384
	maxFramebufferLayers                            = 2048
	framebufferColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	framebufferNoAttachmentsSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxColorAttachments                             = 8
	sampledImageColorSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageIntegerSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageDepthSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	sampledImageStencilSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	storageImageSampleCounts: count = 2
		SAMPLE_COUNT_1_BIT
		SAMPLE_COUNT_4_BIT
	maxSampleMaskWords                              = 1
	timestampComputeAndGraphics                     = true
	timestampPeriod                                 = 1
	maxClipDistances                                = 8
	maxCullDistances                                = 8
	maxCombinedClipAndCullDistances                 = 8
	discreteQueuePriorities                         = 2
	pointSizeRange: count = 2
		0
		255
	lineWidthRange: count = 2
		1
		255
	pointSizeGranularity                            = 0.125
	lineWidthGranularity                            = 0.0078125
	strictLines                                     = true
	standardSampleLocations                         = true
	optimalBufferCopyOffsetAlignment                = 0x00000080
	optimalBufferCopyRowPitchAlignment              = 0x00000080
	nonCoherentAtomSize                             = 0x00000040

VkPhysicalDeviceSparseProperties:
---------------------------------
	residencyStandard2DBlockShape            = false
	residencyStandard2DMultisampleBlockShape = false
	residencyStandard3DBlockShape            = false
	residencyAlignedMipSize                  = false
	residencyNonResidentStrict               = false

VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
	maxCustomBorderColorSamplers = 32768

VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone = false
	independentResolve     = false

VkPhysicalDeviceDescriptorBufferDensityMapPropertiesEXT:
--------------------------------------------------------
	combinedImageSamplerDensityMapDescriptorSize = 0

VkPhysicalDeviceDescriptorBufferPropertiesEXT:
----------------------------------------------
	combinedImageSamplerDescriptorSingleArray            = true
	bufferlessPushDescriptors                            = true
	allowSamplerImageViewPostSubmitCreation              = false
	descriptorBufferOffsetAlignment                      = 0x00000004
	maxDescriptorBufferBindings                          = 8
	maxResourceDescriptorBufferBindings                  = 8
	maxSamplerDescriptorBufferBindings                   = 8
	maxEmbeddedImmutableSamplerBindings                  = 8
	maxEmbeddedImmutableSamplers                         = 2032
	bufferCaptureReplayDescriptorDataSize                = 0
	imageCaptureReplayDescriptorDataSize                 = 0
	imageViewCaptureReplayDescriptorDataSize             = 0
	samplerCaptureReplayDescriptorDataSize               = 0
	accelerationStructureCaptureReplayDescriptorDataSize = 0
	samplerDescriptorSize                                = 280
	combinedImageSamplerDescriptorSize                   = 280
	sampledImageDescriptorSize                           = 280
	storageImageDescriptorSize                           = 280
	uniformTexelBufferDescriptorSize                     = 280
	robustUniformTexelBufferDescriptorSize               = 280
	storageTexelBufferDescriptorSize                     = 280
	robustStorageTexelBufferDescriptorSize               = 280
	uniformBufferDescriptorSize                          = 280
	robustUniformBufferDescriptorSize                    = 280
	storageBufferDescriptorSize                          = 280
	robustStorageBufferDescriptorSize                    = 280
	inputAttachmentDescriptorSize                        = 280
	accelerationStructureDescriptorSize                  = 0
	maxSamplerDescriptorBufferRange                      = 0x08000000
	maxResourceDescriptorBufferRange                     = 0x08000000
	samplerDescriptorBufferAddressSpaceSize              = 0x08000000
	resourceDescriptorBufferAddressSpaceSize             = 0x08000000
	descriptorBufferAddressSpaceSize                     = 0x08000000

VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1000000
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000
	maxPerStageUpdateAfterBindResources                  = 1000000
	maxDescriptorSetUpdateAfterBindSamplers              = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindSampledImages         = 1000000
	maxDescriptorSetUpdateAfterBindStorageImages         = 1000000
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1000000

VkPhysicalDeviceDriverProperties:
---------------------------------
	driverID        = DRIVER_ID_MESA_LLVMPIPE
	driverName      = llvmpipe
	driverInfo      = Mesa 23.2.1 (LLVM 16.0.6)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 1
		patch    = 1

VkPhysicalDeviceExtendedDynamicState3PropertiesEXT:
---------------------------------------------------
	dynamicPrimitiveTopologyUnrestricted = true

VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
	minImportedHostPointerAlignment = 0x00001000

VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
	denormBehaviorIndependence            = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence              = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16 = true
	shaderSignedZeroInfNanPreserveFloat32 = true
	shaderSignedZeroInfNanPreserveFloat64 = true
	shaderDenormPreserveFloat16           = false
	shaderDenormPreserveFloat32           = false
	shaderDenormPreserveFloat64           = false
	shaderDenormFlushToZeroFloat16        = false
	shaderDenormFlushToZeroFloat32        = false
	shaderDenormFlushToZeroFloat64        = false
	shaderRoundingModeRTEFloat16          = true
	shaderRoundingModeRTEFloat32          = true
	shaderRoundingModeRTEFloat64          = true
	shaderRoundingModeRTZFloat16          = false
	shaderRoundingModeRTZFloat32          = false
	shaderRoundingModeRTZFloat64          = false

VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
-----------------------------------------------------
	graphicsPipelineLibraryFastLinking                        = true
	graphicsPipelineLibraryIndependentInterpolationDecoration = true

VkPhysicalDeviceIDProperties:
-----------------------------
	deviceNodeMask  = 0
	deviceLUIDValid = false

VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
	maxInlineUniformBlockSize                               = 4096
	maxPerStageDescriptorInlineUniformBlocks                = 8
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
	maxDescriptorSetInlineUniformBlocks                     = 8
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks      = 8

VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
	lineSubPixelPrecisionBits = 8

VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
	maxPerSetDescriptors    = 1000000
	maxMemoryAllocationSize = 0x80000000

VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
	maxBufferSize = 0xffffffff

VkPhysicalDeviceMeshShaderPropertiesEXT:
----------------------------------------
	maxTaskWorkGroupTotalCount            = 4194304
	maxTaskWorkGroupCount: count = 3
		65536
		65536
		65536
	maxTaskWorkGroupInvocations           = 1024
	maxTaskWorkGroupSize: count = 3
		1024
		1024
		1024
	maxTaskPayloadSize                    = 16384
	maxTaskSharedMemorySize               = 32768
	maxTaskPayloadAndSharedMemorySize     = 32768
	maxMeshWorkGroupTotalCount            = 4194304
	maxMeshWorkGroupCount: count = 3
		65536
		65536
		65536
	maxMeshWorkGroupInvocations           = 1024
	maxMeshWorkGroupSize: count = 3
		1024
		1024
		1024
	maxMeshSharedMemorySize               = 28672
	maxMeshPayloadAndSharedMemorySize     = 45056
	maxMeshOutputMemorySize               = 32768
	maxMeshPayloadAndOutputMemorySize     = 49152
	maxMeshOutputComponents               = 128
	maxMeshOutputVertices                 = 256
	maxMeshOutputPrimitives               = 256
	maxMeshOutputLayers                   = 8
	maxMeshMultiviewViewCount             = 0
	meshOutputPerVertexGranularity        = 1
	meshOutputPerPrimitiveGranularity     = 1
	maxPreferredTaskWorkGroupInvocations  = 64
	maxPreferredMeshWorkGroupInvocations  = 128
	prefersLocalInvocationVertexOutput    = true
	prefersLocalInvocationPrimitiveOutput = true
	prefersCompactVertexOutput            = true
	prefersCompactPrimitiveOutput         = false

VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
	maxMultiDrawCount = 2048

VkPhysicalDeviceMultiviewProperties:
------------------------------------
	maxMultiviewViewCount     = 6
	maxMultiviewInstanceIndex = 2147483647

VkPhysicalDevicePointClippingProperties:
----------------------------------------
	pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES

VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
	protectedNoFault = false

VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
	provokingVertexModePerPipeline                       = true
	transformFeedbackPreservesTriangleFanProvokingVertex = true

VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
	maxPushDescriptors = 32

VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
	robustStorageBufferAccessSizeAlignment = 0x00000001
	robustUniformBufferAccessSizeAlignment = 0x00000001

VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
	filterMinmaxSingleComponentFormats = true
	filterMinmaxImageComponentMapping  = true

VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false

VkPhysicalDeviceShaderObjectPropertiesEXT:
------------------------------------------
	shaderBinaryVersion  = 1

VkPhysicalDeviceSubgroupProperties:
-----------------------------------
	subgroupSize              = 8
	supportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	supportedOperations: count = 7
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	quadOperationsInAllStages = false

VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
	minSubgroupSize              = 8
	maxSubgroupSize              = 8
	maxComputeWorkgroupSubgroups = 32
	requiredSubgroupSizeStages: count = 2
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT

VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
	storageTexelBufferOffsetAlignmentBytes       = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment = true
	uniformTexelBufferOffsetAlignmentBytes       = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment = true

VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
	maxTimelineSemaphoreValueDifference = 18446744073709551615

VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
	maxTransformFeedbackStreams                = 4
	maxTransformFeedbackBuffers                = 4
	maxTransformFeedbackBufferSize             = 0xffffffff
	maxTransformFeedbackStreamDataSize         = 512
	maxTransformFeedbackBufferDataSize         = 512
	maxTransformFeedbackBufferDataStride       = 512
	transformFeedbackQueries                   = true
	transformFeedbackStreamsLinesTriangles     = false
	transformFeedbackRasterizationStreamSelect = false
	transformFeedbackDraw                      = true

VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
	maxVertexAttribDivisor = 4294967295

VkPhysicalDeviceVulkan11Properties:
-----------------------------------
	deviceNodeMask                    = 0
	deviceLUIDValid                   = false
	subgroupSize                      = 8
	subgroupSupportedStages: count = 4
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
		SHADER_STAGE_TASK_BIT_EXT
		SHADER_STAGE_MESH_BIT_EXT
	subgroupSupportedOperations: count = 7
		SUBGROUP_FEATURE_BASIC_BIT
		SUBGROUP_FEATURE_VOTE_BIT
		SUBGROUP_FEATURE_ARITHMETIC_BIT
		SUBGROUP_FEATURE_BALLOT_BIT
		SUBGROUP_FEATURE_SHUFFLE_BIT
		SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
		SUBGROUP_FEATURE_QUAD_BIT
	subgroupQuadOperationsInAllStages = false
	pointClippingBehavior             = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
	maxMultiviewViewCount             = 6
	maxMultiviewInstanceIndex         = 2147483647
	protectedNoFault                  = false
	maxPerSetDescriptors              = 1000000
	maxMemoryAllocationSize           = 0x80000000

VkPhysicalDeviceVulkan12Properties:
-----------------------------------
	driverID                                             = DRIVER_ID_MESA_LLVMPIPE
	driverName                                           = llvmpipe
	driverInfo                                           = Mesa 23.2.1 (LLVM 16.0.6)
	conformanceVersion:
		major    = 1
		minor    = 3
		subminor = 1
		patch    = 1
	denormBehaviorIndependence                           = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	roundingModeIndependence                             = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
	shaderSignedZeroInfNanPreserveFloat16                = true
	shaderSignedZeroInfNanPreserveFloat32                = true
	shaderSignedZeroInfNanPreserveFloat64                = true
	shaderDenormPreserveFloat16                          = false
	shaderDenormPreserveFloat32                          = false
	shaderDenormPreserveFloat64                          = false
	shaderDenormFlushToZeroFloat16                       = false
	shaderDenormFlushToZeroFloat32                       = false
	shaderDenormFlushToZeroFloat64                       = false
	shaderRoundingModeRTEFloat16                         = true
	shaderRoundingModeRTEFloat32                         = true
	shaderRoundingModeRTEFloat64                         = true
	shaderRoundingModeRTZFloat16                         = false
	shaderRoundingModeRTZFloat32                         = false
	shaderRoundingModeRTZFloat64                         = false
	maxUpdateAfterBindDescriptorsInAllPools              = 4294967295
	shaderUniformBufferArrayNonUniformIndexingNative     = true
	shaderSampledImageArrayNonUniformIndexingNative      = true
	shaderStorageBufferArrayNonUniformIndexingNative     = true
	shaderStorageImageArrayNonUniformIndexingNative      = true
	shaderInputAttachmentArrayNonUniformIndexingNative   = true
	robustBufferAccessUpdateAfterBind                    = true
	quadDivergentImplicitLod                             = true
	maxPerStageDescriptorUpdateAfterBindSamplers         = 1000000
	maxPerStageDescriptorUpdateAfterBindUniformBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageBuffers   = 1000000
	maxPerStageDescriptorUpdateAfterBindSampledImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindStorageImages    = 1000000
	maxPerStageDescriptorUpdateAfterBindInputAttachments = 1000000
	maxPerStageUpdateAfterBindResources                  = 1000000
	maxDescriptorSetUpdateAfterBindSamplers              = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffers        = 1000000
	maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 1000000
	maxDescriptorSetUpdateAfterBindSampledImages         = 1000000
	maxDescriptorSetUpdateAfterBindStorageImages         = 1000000
	maxDescriptorSetUpdateAfterBindInputAttachments      = 1000000
	supportedDepthResolveModes: count = 2
		RESOLVE_MODE_SAMPLE_ZERO_BIT
		RESOLVE_MODE_AVERAGE_BIT
	supportedStencilResolveModes: count = 1
		RESOLVE_MODE_SAMPLE_ZERO_BIT
	independentResolveNone                               = false
	independentResolve                                   = false
	filterMinmaxSingleComponentFormats                   = true
	filterMinmaxImageComponentMapping                    = true
	maxTimelineSemaphoreValueDifference                  = 18446744073709551615
	framebufferIntegerColorSampleCounts: count = 1
		SAMPLE_COUNT_1_BIT

VkPhysicalDeviceVulkan13Properties:
-----------------------------------
	minSubgroupSize                                                               = 8
	maxSubgroupSize                                                               = 8
	maxComputeWorkgroupSubgroups                                                  = 32
	requiredSubgroupSizeStages: count = 2
		SHADER_STAGE_FRAGMENT_BIT
		SHADER_STAGE_COMPUTE_BIT
	maxInlineUniformBlockSize                                                     = 4096
	maxPerStageDescriptorInlineUniformBlocks                                      = 8
	maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks                       = 8
	maxDescriptorSetInlineUniformBlocks                                           = 8
	maxDescriptorSetUpdateAfterBindInlineUniformBlocks                            = 8
	maxInlineUniformTotalSize                                                     = 262144
	integerDotProduct8BitUnsignedAccelerated                                      = false
	integerDotProduct8BitSignedAccelerated                                        = false
	integerDotProduct8BitMixedSignednessAccelerated                               = false
	integerDotProduct4x8BitPackedUnsignedAccelerated                              = false
	integerDotProduct4x8BitPackedSignedAccelerated                                = false
	integerDotProduct4x8BitPackedMixedSignednessAccelerated                       = false
	integerDotProduct16BitUnsignedAccelerated                                     = false
	integerDotProduct16BitSignedAccelerated                                       = false
	integerDotProduct16BitMixedSignednessAccelerated                              = false
	integerDotProduct32BitUnsignedAccelerated                                     = false
	integerDotProduct32BitSignedAccelerated                                       = false
	integerDotProduct32BitMixedSignednessAccelerated                              = false
	integerDotProduct64BitUnsignedAccelerated                                     = false
	integerDotProduct64BitSignedAccelerated                                       = false
	integerDotProduct64BitMixedSignednessAccelerated                              = false
	integerDotProductAccumulatingSaturating8BitUnsignedAccelerated                = false
	integerDotProductAccumulatingSaturating8BitSignedAccelerated                  = false
	integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated         = false
	integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated        = false
	integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated          = false
	integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
	integerDotProductAccumulatingSaturating16BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating16BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating32BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating32BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated        = false
	integerDotProductAccumulatingSaturating64BitUnsignedAccelerated               = false
	integerDotProductAccumulatingSaturating64BitSignedAccelerated                 = false
	integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated        = false
	storageTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	storageTexelBufferOffsetSingleTexelAlignment                                  = true
	uniformTexelBufferOffsetAlignmentBytes                                        = 0x00000010
	uniformTexelBufferOffsetSingleTexelAlignment                                  = true
	maxBufferSize                                                                 = 0xffffffff


Device Extensions: count = 114
	VK_ARM_rasterization_order_attachment_access  : extension revision 1
	VK_EXT_4444_formats                           : extension revision 1
	VK_EXT_attachment_feedback_loop_dynamic_state : extension revision 1
	VK_EXT_attachment_feedback_loop_layout        : extension revision 2
	VK_EXT_border_color_swizzle                   : extension revision 1
	VK_EXT_calibrated_timestamps                  : extension revision 2
	VK_EXT_color_write_enable                     : extension revision 1
	VK_EXT_conditional_rendering                  : extension revision 2
	VK_EXT_custom_border_color                    : extension revision 12
	VK_EXT_depth_clip_control                     : extension revision 1
	VK_EXT_depth_clip_enable                      : extension revision 1
	VK_EXT_depth_range_unrestricted               : extension revision 1
	VK_EXT_descriptor_buffer                      : extension revision 1
	VK_EXT_descriptor_indexing                    : extension revision 2
	VK_EXT_dynamic_rendering_unused_attachments   : extension revision 1
	VK_EXT_extended_dynamic_state                 : extension revision 1
	VK_EXT_extended_dynamic_state2                : extension revision 1
	VK_EXT_extended_dynamic_state3                : extension revision 2
	VK_EXT_external_memory_host                   : extension revision 1
	VK_EXT_graphics_pipeline_library              : extension revision 1
	VK_EXT_host_query_reset                       : extension revision 1
	VK_EXT_image_2d_view_of_3d                    : extension revision 1
	VK_EXT_image_robustness                       : extension revision 1
	VK_EXT_image_sliced_view_of_3d                : extension revision 1
	VK_EXT_index_type_uint8                       : extension revision 1
	VK_EXT_inline_uniform_block                   : extension revision 1
	VK_EXT_line_rasterization                     : extension revision 1
	VK_EXT_memory_budget                          : extension revision 1
	VK_EXT_memory_priority                        : extension revision 1
	VK_EXT_mesh_shader                            : extension revision 1
	VK_EXT_multi_draw                             : extension revision 1
	VK_EXT_multisampled_render_to_single_sampled  : extension revision 1
	VK_EXT_mutable_descriptor_type                : extension revision 1
	VK_EXT_non_seamless_cube_map                  : extension revision 1
	VK_EXT_pageable_device_local_memory           : extension revision 1
	VK_EXT_pipeline_creation_cache_control        : extension revision 3
	VK_EXT_pipeline_creation_feedback             : extension revision 1
	VK_EXT_post_depth_coverage                    : extension revision 1
	VK_EXT_primitive_topology_list_restart        : extension revision 1
	VK_EXT_primitives_generated_query             : extension revision 1
	VK_EXT_private_data                           : extension revision 1
	VK_EXT_provoking_vertex                       : extension revision 1
	VK_EXT_rasterization_order_attachment_access  : extension revision 1
	VK_EXT_robustness2                            : extension revision 1
	VK_EXT_sampler_filter_minmax                  : extension revision 2
	VK_EXT_scalar_block_layout                    : extension revision 1
	VK_EXT_separate_stencil_usage                 : extension revision 1
	VK_EXT_shader_atomic_float                    : extension revision 1
	VK_EXT_shader_atomic_float2                   : extension revision 1
	VK_EXT_shader_demote_to_helper_invocation     : extension revision 1
	VK_EXT_shader_object                          : extension revision 1
	VK_EXT_shader_stencil_export                  : extension revision 1
	VK_EXT_shader_subgroup_ballot                 : extension revision 1
	VK_EXT_shader_subgroup_vote                   : extension revision 1
	VK_EXT_shader_viewport_index_layer            : extension revision 1
	VK_EXT_subgroup_size_control                  : extension revision 2
	VK_EXT_texel_buffer_alignment                 : extension revision 1
	VK_EXT_transform_feedback                     : extension revision 1
	VK_EXT_vertex_attribute_divisor               : extension revision 3
	VK_EXT_vertex_input_dynamic_state             : extension revision 2
	VK_GOOGLE_decorate_string                     : extension revision 1
	VK_GOOGLE_hlsl_functionality1                 : extension revision 1
	VK_KHR_16bit_storage                          : extension revision 1
	VK_KHR_8bit_storage                           : extension revision 1
	VK_KHR_bind_memory2                           : extension revision 1
	VK_KHR_buffer_device_address                  : extension revision 1
	VK_KHR_copy_commands2                         : extension revision 1
	VK_KHR_create_renderpass2                     : extension revision 1
	VK_KHR_dedicated_allocation                   : extension revision 3
	VK_KHR_depth_stencil_resolve                  : extension revision 1
	VK_KHR_descriptor_update_template             : extension revision 1
	VK_KHR_device_group                           : extension revision 4
	VK_KHR_draw_indirect_count                    : extension revision 1
	VK_KHR_driver_properties                      : extension revision 1
	VK_KHR_dynamic_rendering                      : extension revision 1
	VK_KHR_external_fence                         : extension revision 1
	VK_KHR_external_memory                        : extension revision 1
	VK_KHR_external_memory_fd                     : extension revision 1
	VK_KHR_external_semaphore                     : extension revision 1
	VK_KHR_format_feature_flags2                  : extension revision 2
	VK_KHR_get_memory_requirements2               : extension revision 1
	VK_KHR_image_format_list                      : extension revision 1
	VK_KHR_imageless_framebuffer                  : extension revision 1
	VK_KHR_incremental_present                    : extension revision 2
	VK_KHR_maintenance1                           : extension revision 2
	VK_KHR_maintenance2                           : extension revision 1
	VK_KHR_maintenance3                           : extension revision 1
	VK_KHR_maintenance4                           : extension revision 2
	VK_KHR_multiview                              : extension revision 1
	VK_KHR_pipeline_library                       : extension revision 1
	VK_KHR_push_descriptor                        : extension revision 2
	VK_KHR_relaxed_block_layout                   : extension revision 1
	VK_KHR_sampler_mirror_clamp_to_edge           : extension revision 3
	VK_KHR_separate_depth_stencil_layouts         : extension revision 1
	VK_KHR_shader_atomic_int64                    : extension revision 1
	VK_KHR_shader_clock                           : extension revision 1
	VK_KHR_shader_draw_parameters                 : extension revision 1
	VK_KHR_shader_float16_int8                    : extension revision 1
	VK_KHR_shader_float_controls                  : extension revision 4
	VK_KHR_shader_integer_dot_product             : extension revision 1
	VK_KHR_shader_non_semantic_info               : extension revision 1
	VK_KHR_shader_subgroup_extended_types         : extension revision 1
	VK_KHR_shader_terminate_invocation            : extension revision 1
	VK_KHR_spirv_1_4                              : extension revision 1
	VK_KHR_storage_buffer_storage_class           : extension revision 1
	VK_KHR_swapchain                              : extension revision 70
	VK_KHR_swapchain_mutable_format               : extension revision 1
	VK_KHR_synchronization2                       : extension revision 1
	VK_KHR_timeline_semaphore                     : extension revision 2
	VK_KHR_uniform_buffer_standard_layout         : extension revision 1
	VK_KHR_variable_pointers                      : extension revision 1
	VK_KHR_vulkan_memory_model                    : extension revision 3
	VK_KHR_zero_initialize_workgroup_memory       : extension revision 1
	VK_NV_device_generated_commands               : extension revision 3

VkQueueFamilyProperties:
========================
	queueProperties[0]:
	-------------------
		minImageTransferGranularity = (1,1,1)
		queueCount                  = 1
		queueFlags                  = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_TRANSFER_BIT
		timestampValidBits          = 64
		present support             = true

VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
	memoryHeaps[0]:
		size   = 16650887168 (0x3e0786000) (15.51 GiB)
		budget = 16650887168 (0x3e0786000) (15.51 GiB)
		usage  = 5004156928 (0x12a456000) (4.66 GiB)
		flags: count = 1
			MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
	memoryTypes[0]:
		heapIndex     = 0
		propertyFlags = 0x000f: count = 4
			MEMORY_PROPERTY_DEVICE_LOCAL_BIT
			MEMORY_PROPERTY_HOST_VISIBLE_BIT
			MEMORY_PROPERTY_HOST_COHERENT_BIT
			MEMORY_PROPERTY_HOST_CACHED_BIT
		usable for:
			IMAGE_TILING_OPTIMAL:
				color images
				FORMAT_D16_UNORM
				FORMAT_X8_D24_UNORM_PACK32
				FORMAT_D32_SFLOAT
				FORMAT_S8_UINT
				FORMAT_D24_UNORM_S8_UINT
				FORMAT_D32_SFLOAT_S8_UINT
				(non-sparse)
			IMAGE_TILING_LINEAR:
				color images
				(non-sparse)

VkPhysicalDeviceFeatures:
=========================
	robustBufferAccess                      = true
	fullDrawIndexUint32                     = true
	imageCubeArray                          = true
	independentBlend                        = true
	geometryShader                          = true
	tessellationShader                      = true
	sampleRateShading                       = true
	dualSrcBlend                            = true
	logicOp                                 = true
	multiDrawIndirect                       = true
	drawIndirectFirstInstance               = true
	depthClamp                              = true
	depthBiasClamp                          = true
	fillModeNonSolid                        = true
	depthBounds                             = false
	wideLines                               = true
	largePoints                             = true
	alphaToOne                              = true
	multiViewport                           = true
	samplerAnisotropy                       = true
	textureCompressionETC2                  = false
	textureCompressionASTC_LDR              = false
	textureCompressionBC                    = true
	occlusionQueryPrecise                   = true
	pipelineStatisticsQuery                 = true
	vertexPipelineStoresAndAtomics          = true
	fragmentStoresAndAtomics                = true
	shaderTessellationAndGeometryPointSize  = true
	shaderImageGatherExtended               = true
	shaderStorageImageExtendedFormats       = true
	shaderStorageImageMultisample           = true
	shaderStorageImageReadWithoutFormat     = true
	shaderStorageImageWriteWithoutFormat    = true
	shaderUniformBufferArrayDynamicIndexing = true
	shaderSampledImageArrayDynamicIndexing  = true
	shaderStorageBufferArrayDynamicIndexing = true
	shaderStorageImageArrayDynamicIndexing  = true
	shaderClipDistance                      = true
	shaderCullDistance                      = true
	shaderFloat64                           = true
	shaderInt64                             = true
	shaderInt16                             = true
	shaderResourceResidency                 = false
	shaderResourceMinLod                    = false
	sparseBinding                           = false
	sparseResidencyBuffer                   = false
	sparseResidencyImage2D                  = false
	sparseResidencyImage3D                  = false
	sparseResidency2Samples                 = false
	sparseResidency4Samples                 = false
	sparseResidency8Samples                 = false
	sparseResidency16Samples                = false
	sparseResidencyAliased                  = false
	variableMultisampleRate                 = false
	inheritedQueries                        = false

VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false

VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
	formatA4R4G4B4 = true
	formatA4B4G4R4 = true

VkPhysicalDevice8BitStorageFeatures:
------------------------------------
	storageBuffer8BitAccess           = true
	uniformAndStorageBuffer8BitAccess = true
	storagePushConstant8              = true

VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT:
--------------------------------------------------------------
	attachmentFeedbackLoopDynamicState = true

VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
--------------------------------------------------------
	attachmentFeedbackLoopLayout = true

VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
	borderColorSwizzle          = true
	borderColorSwizzleFromImage = true

VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
	bufferDeviceAddress              = true
	bufferDeviceAddressCaptureReplay = false
	bufferDeviceAddressMultiDevice   = false

VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
	colorWriteEnable = true

VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
	conditionalRendering          = true
	inheritedConditionalRendering = false

VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
	customBorderColors             = true
	customBorderColorWithoutFormat = true

VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
	depthClipControl = true

VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
	depthClipEnable = true

VkPhysicalDeviceDescriptorBufferFeaturesEXT:
--------------------------------------------
	descriptorBuffer                   = true
	descriptorBufferCaptureReplay      = false
	descriptorBufferImageLayoutIgnored = true
	descriptorBufferPushDescriptors    = true

VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true

VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
	dynamicRendering = true

VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
	extendedDynamicState2                   = true
	extendedDynamicState2LogicOp            = true
	extendedDynamicState2PatchControlPoints = true

VkPhysicalDeviceExtendedDynamicState3FeaturesEXT:
-------------------------------------------------
	extendedDynamicState3TessellationDomainOrigin         = true
	extendedDynamicState3DepthClampEnable                 = true
	extendedDynamicState3PolygonMode                      = true
	extendedDynamicState3RasterizationSamples             = true
	extendedDynamicState3SampleMask                       = true
	extendedDynamicState3AlphaToCoverageEnable            = true
	extendedDynamicState3AlphaToOneEnable                 = true
	extendedDynamicState3LogicOpEnable                    = true
	extendedDynamicState3ColorBlendEnable                 = true
	extendedDynamicState3ColorBlendEquation               = true
	extendedDynamicState3ColorWriteMask                   = true
	extendedDynamicState3RasterizationStream              = false
	extendedDynamicState3ConservativeRasterizationMode    = false
	extendedDynamicState3ExtraPrimitiveOverestimationSize = false
	extendedDynamicState3DepthClipEnable                  = true
	extendedDynamicState3SampleLocationsEnable            = false
	extendedDynamicState3ColorBlendAdvanced               = false
	extendedDynamicState3ProvokingVertexMode              = true
	extendedDynamicState3LineRasterizationMode            = true
	extendedDynamicState3LineStippleEnable                = true
	extendedDynamicState3DepthClipNegativeOneToOne        = true
	extendedDynamicState3ViewportWScalingEnable           = false
	extendedDynamicState3ViewportSwizzle                  = false
	extendedDynamicState3CoverageToColorEnable            = false
	extendedDynamicState3CoverageToColorLocation          = false
	extendedDynamicState3CoverageModulationMode           = false
	extendedDynamicState3CoverageModulationTableEnable    = false
	extendedDynamicState3CoverageModulationTable          = false
	extendedDynamicState3CoverageReductionMode            = false
	extendedDynamicState3RepresentativeFragmentTestEnable = false
	extendedDynamicState3ShadingRateImageEnable           = false

VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
	extendedDynamicState = true

VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
---------------------------------------------------
	graphicsPipelineLibrary = true

VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
	hostQueryReset = true

VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
-------------------------------------------
	image2DViewOf3D   = true
	sampler2DViewOf3D = true

VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
	robustImageAccess = true

VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT:
-----------------------------------------------
	imageSlicedViewOf3D = true

VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
	imagelessFramebuffer = true

VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
	indexTypeUint8 = true

VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true

VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
	rectangularLines         = true
	bresenhamLines           = true
	smoothLines              = true
	stippledRectangularLines = true
	stippledBresenhamLines   = true
	stippledSmoothLines      = true

VkPhysicalDeviceMaintenance4Features:
-------------------------------------
	maintenance4 = true

VkPhysicalDeviceMemoryPriorityFeaturesEXT:
------------------------------------------
	memoryPriority = true

VkPhysicalDeviceMeshShaderFeaturesEXT:
--------------------------------------
	taskShader                             = true
	meshShader                             = true
	multiviewMeshShader                    = false
	primitiveFragmentShadingRateMeshShader = false
	meshShaderQueries                      = true

VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
	multiDraw = true

VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT:
-------------------------------------------------------------
	multisampledRenderToSingleSampled = true

VkPhysicalDeviceMultiviewFeatures:
----------------------------------
	multiview                   = true
	multiviewGeometryShader     = true
	multiviewTessellationShader = true

VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT:
-------------------------------------------------
	mutableDescriptorType = true

VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
----------------------------------------------
	nonSeamlessCubeMap = true

VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
-----------------------------------------------------
	pageableDeviceLocalMemory = true

VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
	pipelineCreationCacheControl = true

VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
	primitiveTopologyListRestart      = true
	primitiveTopologyPatchListRestart = true

VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
----------------------------------------------------
	primitivesGeneratedQuery                      = true
	primitivesGeneratedQueryWithRasterizerDiscard = true
	primitivesGeneratedQueryWithNonZeroStreams    = true

VkPhysicalDevicePrivateDataFeatures:
------------------------------------
	privateData = true

VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
	protectedMemory = false

VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
	provokingVertexLast                       = true
	transformFeedbackPreservesProvokingVertex = true

VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT:
--------------------------------------------------------------
	rasterizationOrderColorAttachmentAccess   = true
	rasterizationOrderDepthAttachmentAccess   = true
	rasterizationOrderStencilAttachmentAccess = true

VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
	robustBufferAccess2 = true
	robustImageAccess2  = true
	nullDescriptor      = true

VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
	samplerYcbcrConversion = false

VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
	scalarBlockLayout = true

VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
	separateDepthStencilLayouts = true

VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
	shaderBufferFloat16Atomics      = false
	shaderBufferFloat16AtomicAdd    = false
	shaderBufferFloat16AtomicMinMax = false
	shaderBufferFloat32AtomicMinMax = true
	shaderBufferFloat64AtomicMinMax = false
	shaderSharedFloat16Atomics      = false
	shaderSharedFloat16AtomicAdd    = false
	shaderSharedFloat16AtomicMinMax = false
	shaderSharedFloat32AtomicMinMax = true
	shaderSharedFloat64AtomicMinMax = false
	shaderImageFloat32AtomicMinMax  = true
	sparseImageFloat32AtomicMinMax  = false

VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
	shaderBufferFloat32Atomics   = true
	shaderBufferFloat32AtomicAdd = true
	shaderBufferFloat64Atomics   = false
	shaderBufferFloat64AtomicAdd = false
	shaderSharedFloat32Atomics   = true
	shaderSharedFloat32AtomicAdd = true
	shaderSharedFloat64Atomics   = false
	shaderSharedFloat64AtomicAdd = false
	shaderImageFloat32Atomics    = true
	shaderImageFloat32AtomicAdd  = true
	sparseImageFloat32Atomics    = false
	sparseImageFloat32AtomicAdd  = false

VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
	shaderBufferInt64Atomics = true
	shaderSharedInt64Atomics = true

VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
	shaderSubgroupClock = true
	shaderDeviceClock   = true

VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
	shaderDemoteToHelperInvocation = true

VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
	shaderDrawParameters = true

VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
	shaderFloat16 = true
	shaderInt8    = true

VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
	shaderIntegerDotProduct = true

VkPhysicalDeviceShaderObjectFeaturesEXT:
----------------------------------------
	shaderObject = true

VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
	shaderSubgroupExtendedTypes = true

VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
	shaderTerminateInvocation = true

VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
	subgroupSizeControl  = true
	computeFullSubgroups = true

VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
	synchronization2 = true

VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
	texelBufferAlignment = true

VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
	textureCompressionASTC_HDR = false

VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
	timelineSemaphore = true

VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
	transformFeedback = true
	geometryStreams   = true

VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
	uniformBufferStandardLayout = true

VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
	variablePointersStorageBuffer = true
	variablePointers              = true

VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
	vertexAttributeInstanceRateDivisor     = true
	vertexAttributeInstanceRateZeroDivisor = true

VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
	vertexInputDynamicState = true

VkPhysicalDeviceVulkan11Features:
---------------------------------
	storageBuffer16BitAccess           = true
	uniformAndStorageBuffer16BitAccess = true
	storagePushConstant16              = true
	storageInputOutput16               = false
	multiview                          = true
	multiviewGeometryShader            = true
	multiviewTessellationShader        = true
	variablePointersStorageBuffer      = true
	variablePointers                   = true
	protectedMemory                    = false
	samplerYcbcrConversion             = false
	shaderDrawParameters               = true

VkPhysicalDeviceVulkan12Features:
---------------------------------
	samplerMirrorClampToEdge                           = true
	drawIndirectCount                                  = true
	storageBuffer8BitAccess                            = true
	uniformAndStorageBuffer8BitAccess                  = true
	storagePushConstant8                               = true
	shaderBufferInt64Atomics                           = true
	shaderSharedInt64Atomics                           = true
	shaderFloat16                                      = true
	shaderInt8                                         = true
	descriptorIndexing                                 = true
	shaderInputAttachmentArrayDynamicIndexing          = true
	shaderUniformTexelBufferArrayDynamicIndexing       = true
	shaderStorageTexelBufferArrayDynamicIndexing       = true
	shaderUniformBufferArrayNonUniformIndexing         = true
	shaderSampledImageArrayNonUniformIndexing          = true
	shaderStorageBufferArrayNonUniformIndexing         = true
	shaderStorageImageArrayNonUniformIndexing          = true
	shaderInputAttachmentArrayNonUniformIndexing       = true
	shaderUniformTexelBufferArrayNonUniformIndexing    = true
	shaderStorageTexelBufferArrayNonUniformIndexing    = true
	descriptorBindingUniformBufferUpdateAfterBind      = true
	descriptorBindingSampledImageUpdateAfterBind       = true
	descriptorBindingStorageImageUpdateAfterBind       = true
	descriptorBindingStorageBufferUpdateAfterBind      = true
	descriptorBindingUniformTexelBufferUpdateAfterBind = true
	descriptorBindingStorageTexelBufferUpdateAfterBind = true
	descriptorBindingUpdateUnusedWhilePending          = true
	descriptorBindingPartiallyBound                    = true
	descriptorBindingVariableDescriptorCount           = true
	runtimeDescriptorArray                             = true
	samplerFilterMinmax                                = true
	scalarBlockLayout                                  = true
	imagelessFramebuffer                               = true
	uniformBufferStandardLayout                        = true
	shaderSubgroupExtendedTypes                        = true
	separateDepthStencilLayouts                        = true
	hostQueryReset                                     = true
	timelineSemaphore                                  = true
	bufferDeviceAddress                                = true
	bufferDeviceAddressCaptureReplay                   = false
	bufferDeviceAddressMultiDevice                     = false
	vulkanMemoryModel                                  = true
	vulkanMemoryModelDeviceScope                       = true
	vulkanMemoryModelAvailabilityVisibilityChains      = true
	shaderOutputViewportIndex                          = true
	shaderOutputLayer                                  = true
	subgroupBroadcastDynamicId                         = true

VkPhysicalDeviceVulkan13Features:
---------------------------------
	robustImageAccess                                  = true
	inlineUniformBlock                                 = true
	descriptorBindingInlineUniformBlockUpdateAfterBind = true
	pipelineCreationCacheControl                       = true
	privateData                                        = true
	shaderDemoteToHelperInvocation                     = true
	shaderTerminateInvocation                          = true
	subgroupSizeControl                                = true
	computeFullSubgroups                               = true
	synchronization2                                   = true
	textureCompressionASTC_HDR                         = false
	shaderZeroInitializeWorkgroupMemory                = true
	dynamicRendering                                   = true
	shaderIntegerDotProduct                            = true
	maintenance4                                       = true

VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
	vulkanMemoryModel                             = true
	vulkanMemoryModelDeviceScope                  = true
	vulkanMemoryModelAvailabilityVisibilityChains = true

VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
	shaderZeroInitializeWorkgroupMemory = true